Celtic Minstrel
307b206417
Idle animation
2024-09-24 00:29:13 -04:00
Celtic Minstrel
73d3dd779a
Add animations
2024-09-24 00:29:12 -04:00
Celtic Minstrel
6098b9e354
Add the Great Ogre to core
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This used to be a custom unit in Legend of Wesmere, but it was removed at some point.
This commit makes Ogre advance to Great Ogre. It may instead be desirable to make this an optional advancement.
2024-09-24 00:29:12 -04:00
doofus-01
033012219e
Add Exif tags to images ( #9254 )
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Artist & copyright Exif tags track the copyright info in images, replacing what used to be tracked with "copyrights.csv".
2024-08-25 20:18:16 -07:00
doofus-01
552eed3f2e
(1.19) Cat units ( #9040 )
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* Add Jumpcat, Forest Lion, and zombie cat
* update copyrights.csv
2024-08-04 15:07:15 -07:00
doofus-01
ae8556a4c6
dragoon/cavalier animations
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* melee anim for Dragoon
* wounded bob for dragoon
* cavalier melee anim
* update copyrights
2024-06-16 08:07:07 -07:00
doofus-01
62b9ddaa47
Wyvern graphics work ( #8854 )
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* Wyvern portrait and animations
2024-05-11 19:43:45 -07:00
Elvish_Hunter
d8b1064c32
Added Fire Wisp unit
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The sprites were made by fmunoz, who agreed by forum PM to re-license them under the CC-BY-SA license.
2024-05-05 11:06:47 +02:00
doofus-01
1ecd4f4d59
1.18 - various minor monster updates ( #8195 )
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* various minor monster sprite updates
* small fixes to wolf portraits, jumping spider portraits
* NE anims for jumping spider
* adding zombie fish, zombie bug
2024-01-15 12:25:38 -08:00
doofus-01
937d5cbd9e
1.18 Peasant animations ( #8194 )
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* add peasant death anim
* N/S directional peasant attack frames
* update copyrights
2024-01-07 12:10:57 -08:00
doofus-01
508c627543
1.18 - Revise new skeleton sprites ( #8156 )
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* replace skeleton rider, bone knight, and death squire sprites
* update squire to use axe
* fix death knight attack icon
* sprite palette cleanup
2023-12-31 08:33:12 -08:00
doofus-01
963029dd7c
1.18 - graphics for elder falcon ( #8165 )
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* portrait for elder falcon
* elder falcon attack anims
* fix a couple typos in Falcon attack anim
* elder falcon defense anims
* update copyrights.csv (twice, as per the new policy)
2023-12-29 05:44:15 -08:00
doofus-01
a9bb8588f8
touchups to some ant images
2023-12-17 19:10:52 -08:00
doofus-01
c5c92c2afd
1.18 - Sprite updates to Ravens and Ants ( #8089 )
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* fix raven SE sprite wings
* revisions to fire ant sprites to make more distinct from each other
* fix flame positioning
* minor soldier ant sprite update
* add IPF arg to MISSILE_FRAME_FIRE_BREATH for use in fire ants
* update copyrights.csv
2023-12-10 18:28:08 -08:00
doofus-01
f5fce3437b
touchup to direwolf defense frames ( #8017 )
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* touch-up to direwolf defense frames fixes #8003
* copyrights.csv
2023-11-04 08:28:37 -07:00
doofus-01
50a21a2c6c
1.18 - Some loyalist animation updates ( #7999 )
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* some Swordsman anim updates
* simple breeze anim for Cavalier
* breeze anim for paladin
* dragoon xbow anim
* fixes #7257
* update copyrights.csv
2023-10-29 17:45:09 -07:00
doofus-01
015c0c3db8
1.17 - Jumping Spider ( #7934 )
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* Jumping Spider added to monsters
2023-10-08 17:32:17 -07:00
MJ
59495148c3
Saurian Augur level-3 upgrades ( #6911 )
2023-10-06 23:50:21 -05:00
doofus-01
aee30af143
1.17 - Ravens ( #7902 )
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* Add ravens unit line
* Update to Roc
2023-09-30 21:45:40 -07:00
nemaara
6c031223e7
Eastern Invasion: add Dalas's version to mainline ( #7815 )
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* EI: revise entire campaign
* Fix indentation
* More indentation fix
* Remove unused projectiles
* Revert "More indentation fix"
This reverts commit b7794ee73d1672b65665015ef50e96d90457f312.
* Rename wesnoth lua pack to items
* Another round of fixes
* wowwee another round of edits
* Address some CI errors
* CI fix attempt no 2
* here comes more
* CI slowly getting fixed
* Fix terrain codes
* So many things to do
* small patch
* more more
* oops
* Split keys onto separate lines
* MORE MORE MORE
* Resolve licensing
* I like to write
* Add blood gore warning
* licensing licensing licensing
* asdkfjasliefjal
* draw draw draw draw pixels pixels
* Update data/campaigns/Eastern_Invasion/scenarios/04b_Ill_Humours.cfg
Co-authored-by: Luis Miguel Iglesias Sánchez <Luis_koopa@hotmail.com>
* Resolve some more licensing issues
* license
---------
Co-authored-by: Luis Miguel Iglesias Sánchez <Luis_koopa@hotmail.com>
2023-09-15 10:43:55 -07:00
doofus-01
f5fec569ab
1.17 - Ant Queen ( #7879 )
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* giant ant queen
* ant eggs
* fire ant queen
* ant zombie and soulless
* empty ant egg item image
2023-09-10 21:10:12 -07:00
doofus-01
20b031949f
1.17 various troll sprite updates ( #7844 )
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* remove bones from troll zombie sprites
* great troll defense frames
* some wounded bobbing work
* whelp die anim
* sprite palette cleanup
2023-09-04 18:09:53 -07:00
doofus-01
811a2c5b05
make soldier ant sprite a little more distinct from giant ant ( #7845 )
2023-08-13 20:11:52 -07:00
doofus-01
ab4759cb6b
1.17 Elf fighter sprite updates ( #7730 )
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* revised base and melee frames for elvish fighter
* bow anim frames and 2nd attack anim
* update running frames
* ran palette cleanup, optipng
* upload sprite palette
2023-07-02 17:03:24 -07:00
doofus-01
fc7a612b43
1.17 elf scout animations ( #7759 )
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* elf scout melee anim
* bow base and defend frames
* scout bow attack anim
2023-07-02 17:02:04 -07:00
doofus-01
3e494faaeb
1.17 Updated Elf Fighter sprite ( #7651 )
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* Updated Fighter sprite with Vyncyn running anim
2023-06-18 09:33:19 -07:00
Tahsin Jahin Khalid
354afc3758
[Units] Move the Dwarvish Miner to core
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Move the Dwarvish Miner unit to core from SoF
2023-02-14 21:02:36 +08:00
Celtic Minstrel
cc40d5c55b
Move the Merman Citizen and Brawler units to core ( #7323 )
2023-01-26 22:45:29 -05:00
Celtic Minstrel
cb3e6356dd
Move the Dwarvish Miner unit to core
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This also changes the tracking of what they're carrying to be a status instead of a role, which should be more portable to other use-cases.
2023-01-25 00:03:06 -05:00
doofus-01
cfe97f9070
1.17 more fauna work ( #7244 )
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* fix mixed-up falcon attacks
* buff falcons, so they are more even with bats
* add more ants, reorganize ants
2022-12-31 05:46:15 -08:00
doofus-01
6e5cb055aa
1.17 minor updates to monsters ( #7235 )
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* some elder falcon frames
* update to kraken portrait
2022-12-27 17:03:10 -08:00
doofus-01
8e38cfd01a
1.17 some random Loyalists sprite updates ( #7208 )
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* Spearman update
* Grand Knight update
* Cavalryman update
* General update
2022-12-25 21:12:18 -08:00
doofus-01
555d5a930b
1.17 - a couple more monsters ( #7152 )
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* Dragonfly
* Grand Dragonfly
* Dragonfly naiad
* move Kraken out of WoF and DW and put in core
* Update kraken sprite and animations
2022-12-04 12:00:48 -08:00
doofus-01
b0d327ea3c
1.17 - standing animations for zombies ( #7102 )
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* standing animation for default walking corpse
* mounted (horseman) WC standing anim
* default soulless standing animation
* mounted soulless standing anim
2022-11-13 16:47:22 -08:00
MJ
14706e52ed
Saurian Spearthrower tree ( #6912 )
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Add Saurian spearthrower tree
2022-10-26 23:17:21 -05:00
doofus-01
14c09e8c28
1.17 Saurian palette cleanup ( #7044 )
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* remove swoosh alpha
* saurian sprite palette clean-up - part of #6417
2022-10-08 22:01:56 -07:00
doofus-01
2327f5c81b
1.17 human magi sprite cleanup ( #6906 )
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* fill semitransparent pixels
* sprite palette cleanup
2022-07-24 17:28:14 -07:00
doofus-01
8e6abab897
merfolk sprite palette cleanup ( #6904 )
2022-07-24 13:03:12 -07:00
doofus-01
e8d451bbd5
1.17 dwarf sprite cleanup ( #6902 )
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* fill semitransparent pixels
* sprite palette cleanup
2022-07-23 21:30:49 -07:00
doofus-01
346e74697f
1.17 drake sprite cleanup ( #6901 )
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* fill semitransparent pixels
* drake sprite palette cleanup
2022-07-23 18:33:14 -07:00
doofus-01
58403574d5
ghost sprite updates ( #6881 )
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* base image for ghost that is not part of standing anim
* nightgaunt animations
2022-07-17 14:13:28 -07:00
doofus-01
be14c5ab35
1.17 Loyalist sprite updates ( #6803 )
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* update swordsman sprite and anims
* update royal guard sprite and anims
* update pikeman sprite and anims
* update lieutenant sprite and anims
* update sergeant sprite and anims
* update halberdier sprite and anims
2022-07-10 18:03:11 -07:00
Astrid Halberkamp
4878c3565e
Add the Skeleton Rider line and Death Squire to core ( #6088 )
2022-06-30 23:34:17 -04:00
doofus-01
3e6e15207c
1.17 fauna work ( #6768 )
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* add level 2 caribe
* update the fluff for caribes
* make caribes more different-looking
* remove Giant Stoat
* alternative cuttlefish melee attack anim
* sea serpent defend anim
2022-06-19 18:56:24 -07:00
doofus-01
0937ba5ffd
1.17 some horseman line standing animations ( #6747 )
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* horseman breeze animation
* knight breeze animation
* lancer breeze anim
2022-06-05 15:09:35 -07:00
doofus-01
22396f6142
1.17 loyalist sprite cleanup ( #6746 )
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* remove semitransparent swooshes
* loyalist sprite cleanup
2022-06-04 14:52:24 -07:00
doofus-01
5e8a467813
1.17 some orc standing animations ( #6722 )
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* orc grunt north-facing breeze
* orc grunt south-facing breeze
* orc assassin south-facing conditional standing anim
* assassin wounded bob anim
* slayer breeze animation
* slurbow revision and breeze anim
* update orcish warlord sprite
* orc warrior sprite update & standing animations
* orc crossbowman breeze anim
2022-05-30 21:07:30 -07:00
doofus-01
e2c57124f4
1.17 water-related things ( #6695 )
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* caribe monster unit
* some sea-related terrain overlays
* minor variation of dead oak
* update rubble on the water
2022-05-22 05:05:52 -07:00
doofus-01
20af906b54
1.17 skeleton sprite cleanup ( #6670 )
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* remove semitransparent swooshes
* skeleton sprite cleanup
2022-05-01 19:51:17 -07:00
doofus-01
5b239bb596
1.17 necromancers cleanup ( #6669 )
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* remove semitransparent swooshes
* necromancer sprite cleanup
2022-05-01 17:06:15 -07:00