Kristoffer Erlandsson
c1f671a53a
Added a preferences dialog to the editor.
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It is now possible to change resolution and toggle fullscreen in the editor.
Refactoring:
The palettes now inherit from the widget class.
The events are handled by the palettes themselves.
The terrain palette controls the scroll buttons by itself.
2004-05-09 11:11:15 +00:00
Kristoffer Erlandsson
afd5c4ad07
Fixed a CVS-only problem with buttons that disappeared in the editor.
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Made the new map dialog a bit faster and fixed a CVS-only problem
where its buttons disappeared.
2004-05-08 10:42:21 +00:00
Kristoffer Erlandsson
bda20ac65f
Revert from disk functionality added.
2004-05-04 20:48:30 +00:00
Kristoffer Erlandsson
451757d32e
Editor: The name of the currently selected terrain is now displayed.
2004-05-04 19:46:52 +00:00
Kristoffer Erlandsson
2fa19dc876
Cut and paste functionality added in the editor
2004-05-02 14:20:16 +00:00
Kristoffer Erlandsson
d452ce1281
Added the ability to mark tiles in the editor.
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The marked tiles may be filled with the selected terrain.
Added templates for cut and paste functionality.
2004-05-01 23:31:40 +00:00
Kristoffer Erlandsson
d1ec0bff43
Flood fill added.
2004-04-28 00:05:28 +00:00
Kristoffer Erlandsson
0a1d6d33a8
Fixed a problem where the hotkeys intended for the game ...
...
...would overwrite those for the editor.
Changed the current keybindings into more intuitive ones.
2004-04-27 21:16:56 +00:00
Kristoffer Erlandsson
ed55b59702
Refactoring: the terrain palette now is a separate class.
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Major speed enhancement: the palette is only redrawn when needed.
The coordinates and terrain type of the hex the mouse is over are shown.
2004-04-26 19:57:36 +00:00
Kristoffer Erlandsson
258bf33052
load map and new map menu items and hotkeys added
2004-04-25 15:03:18 +00:00
Kristoffer Erlandsson
34b66cf654
Save as functionality added.
2004-04-25 13:36:00 +00:00
Kristoffer Erlandsson
84b148ae76
Hotkeys, panels and context menu added. Menus extended.
2004-04-24 15:28:37 +00:00
Dave White
4fd5afc631
[[Editor and AI improvements]]
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- some editor improvements
- made AI not recruit units that don't have a suitable movement type for the map
2004-04-23 15:48:24 +00:00