-fix object output path for added files for all configurations
-extend gabba's attempt for making MSVC compile and debug faster in
2012-05-06T14:49:37Z!gabrielmorin@gmail.com from debug to the other configurations
I finally managed to solve the linker warning spam about missing debug
information for liblua. Apparently the file MSVC was looking for was
overwritten by the one for wesnoth wich has the same name. This sets
an individual directory to write it to as it's already done for
wesnothlib. Also, this finally enables me to debug deep down into the
lua upstream source. :)
Also some other mostly warning related adjustments and fixes.
...add a wesnothlib project with common stuff from wesnoth and
wesnothd. Improves build times when building both and prevents
spurious errors from happening.
...that creates a debug binary without run-time checks. This makes
MSVC debugging more feasible as starting the game with the run-time
checks takes several minutes.
* removed the editor project
* the server project is unloaded and not built at the moment
* added missing files to the wesnoth project and modified some options
(works for me [tm])