Elias Pschernig
c5eec58b3f
[units.wesnoth.org] As requested by Espreon,
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...remove ang_GB@latin from the language selection.
2011-07-30 11:22:07 +00:00
Elias Pschernig
2192aac30d
[wmlunits] make copyright notice on units.wesnoth.org say...
...
...2003-2011 instead of 2003-2009
2011-06-05 14:50:52 +00:00
Elias Pschernig
5d57f537bd
[wmlunits] fixed small bug in [specials] handling
2011-06-05 13:10:35 +00:00
Elias Pschernig
c330fb8263
[wmlunits] fixed ignored unit-specific resistance/movement-cost/defence values
2011-04-16 14:27:21 +00:00
Thibault Févry
2288ef0939
Removed a lot of trailing whitespaces. Shouldn't be anymore in python scripts.
2011-03-12 02:22:21 +00:00
Elias Pschernig
22f7e80164
[wmlunits]fix navbar for translations
2010-12-23 19:27:21 +00:00
Elias Pschernig
7524e6befc
[wmlunits] use translations only for mainline units...
...
...(very few addon units had translations but creating all the addon
units in each language takes a lot of time and .html files). Also
report less errors for addons (the addon authors don't get to read
them anyway i'm afraid :/)
2010-12-22 23:34:08 +00:00
Elias Pschernig
c51f7b701f
[wmlunits] Try to make it robust enough again to survive user-made WML.
2010-12-12 16:22:35 +00:00
Elias Pschernig
f75d178cec
[wmlunits] fix two minor issues
2010-12-12 15:13:08 +00:00
Elias Pschernig
779ff4bbee
fixed -C parameter to wmlunits being ignored sometimes
2010-08-18 17:07:55 +00:00
Elias Pschernig
987cc9da3c
updated wmlunits
2010-08-18 16:05:36 +00:00
Elias Pschernig
d9f06c6646
[wmlunits] made it work on python 2.5
2010-05-28 21:56:08 +00:00
Elias Pschernig
26a3dc2046
[wmlunits] Updated wmlunits to use the new --preprocess parser.
...
Now all add-ons which can be played with wesnoth can be parsed by
wmlunits (only those).
2010-05-28 15:39:48 +00:00
Elias Pschernig
5431f82643
[wmlunits] fixed some problems with latin1 filenames
2010-01-11 20:52:57 +00:00
Elias Pschernig
89bc70b37c
[wmlunits] Index terrain types by the .string...
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...instead of the .id field as the latter isn't unique right now.
2009-09-24 18:15:55 +00:00
Elias Pschernig
aaf2850371
[wmlunits] change the process names of wmlunits to 'wmlunits'...
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...so it can be killed more easily
2009-09-17 16:16:28 +00:00
Elias Pschernig
a3875006eb
[wmlunits] Reset a reference early to keep less objects referenced...
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...and enable (manual) GC. Should keep memory footprint below 500MB
now for the full WML tree of all addons on the 1.6 server.
2009-09-15 20:13:40 +00:00
Elias Pschernig
eeb7d7671a
Applied svn revision #36497 from 1.6 to trunk.
2009-07-01 17:22:06 +00:00
Gunter Labes
4a429a5530
made defense and resistance values default to 0%
2009-06-11 06:46:08 +00:00
Gunter Labes
b3a3d8ceb5
check the variable we're actually writing out
2009-05-26 13:39:29 +00:00
Gunter Labes
6daf8f7076
only parse addons when a userdir was given
2009-05-25 21:32:14 +00:00
Gunter Labes
901ad63e5a
update scripts: s/~campaigns/~add-ons/
2009-05-20 22:31:14 +00:00
Gunter Labes
f59d1604fd
correct datadir option description...
...
...and also use the datadir when copying the css
2009-04-23 22:32:55 +00:00
Gunter Labes
75ea3436f4
parse addons first so mainline units overwrite user made units...
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...with the same ID and not the other way around
2009-03-13 10:14:10 +00:00
Gunter Labes
d02bea2388
only show weapon specials if they have a name
2009-03-11 13:05:37 +00:00
Mark de Wever
a5d1d2e969
New year copyright update.
2009-01-01 10:27:41 +00:00
Alexander van Gessel
1c2e86d206
Deep-copy the base unit's attacks before modifying them, this fixes bug #12778 .
2008-12-26 21:27:32 +01:00
Alexander van Gessel
ebf271e589
Convert newlines into '\n<br />' in unit descriptions.
2008-12-15 05:16:25 +01:00
Elias Pschernig
8e8855d065
wmlunits: use description from base units
2008-10-03 15:14:56 +00:00
Elias Pschernig
84dd1bda6c
really fixed bug #12383
2008-10-03 15:03:56 +00:00
Elias Pschernig
c9b4737fa8
fix for bug #12384
2008-10-03 15:00:16 +00:00
Elias Pschernig
a35b8ba332
another go at fixing bug #12383
2008-10-03 14:55:53 +00:00
Alexander van Gessel
b9f689a117
Made wmlunits operate more like the game. (remove logic the game lacks)
...
This fixes the "attacks with same name overwrite eachother" bug.
2008-10-01 01:27:06 +01:00
Gunter Labes
cb9c05f1bc
remove some obsolete links
2008-09-28 10:45:07 +00:00
Gunter Labes
cdbdf4ede1
small improvement to abbreviation generation
2008-06-08 20:36:27 +00:00
Elias Pschernig
5cb6bf80eb
wmlunits: Made the Python wml parser more robust...
...
...when dealing with invalid WML, it should now abort with a
meaningful error message with about any bad WML you throw at it.
2008-05-16 16:05:51 +00:00
Elias Pschernig
846688cbe6
wmlunits: Make base_unit work recursively...
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...(one unit in EE needed that) and write lots of verbose error about
missing attack icons :P
2008-05-02 13:21:09 +00:00
Elias Pschernig
01bfe0c1b6
wmlunits: Abbreviate 'Default (accuracy mod)' as 'D(am)'
2008-05-02 12:41:25 +00:00
Elias Pschernig
8f65cf9741
wmlunits: replaced hero-icon.png with leader-crown.png...
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...for faction leaders, and fixed some problems with attacks modified
from the base_unit
2008-05-02 12:34:46 +00:00
Elias Pschernig
5534e29a74
wmlunits: Tried to overlay hero-icon.png over leader units.
2008-05-01 16:20:43 +00:00
Elias Pschernig
2293806e2c
wmlunits: Fixed abilities and attacks display.
2008-04-30 22:43:38 +00:00
Elias Pschernig
f768001345
wmlunits: Added id also to unit info page.
2008-04-29 16:49:38 +00:00
Elias Pschernig
7e93462d43
wmlunits: increased font size of unit level indicator,
...
...added faction-leader indicator, added info link, added abilities,
added id
2008-04-29 16:38:45 +00:00
Gunter Labes
04518278ba
now really use the current dir for translations
...
comment the funny pop_to_top() call out since it doesn't work on
units.wesnoth.org
remove trailing spaces
2008-04-27 23:41:31 +00:00
Gunter Labes
90c7d5c289
default to the current directory for translations rather than cwd + /data
2008-04-27 22:47:18 +00:00
Elias Pschernig
657da51da7
wmlunits: display attacks also in the overview tree
2008-04-27 20:28:24 +00:00
Elias Pschernig
5df94c0232
wmlunits: output a page with animation statistics
2008-04-26 12:08:32 +00:00
Elias Pschernig
59472613e3
wmlunits: Fixed bug where Methusalem in EOM...
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...would not appear in the advancement tree as advancement from Sire.
2008-04-25 19:16:30 +00:00
Elias Pschernig
58a8cdd6d2
wmlunits: Copy images after parsing one language, not at end of script.
2008-04-25 15:59:02 +00:00
Elias Pschernig
9630080049
wmlunits: Changed units forest structure to a network structure...
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...for multiple units advancing to the same unit, and added some
sanity checks for units who can advance to themselves.
2008-04-25 14:16:36 +00:00