Overall statistics (only for files with a smaller recompressed size):
Original size: 485 KiB on 277 files
Optimized size: 447 KiB
Total saving: 37 KiB = 7% decrease
(not commiting any files that were reported as broken, there are many!)
Original size: 130846 KiB on 10530 files
Optimized size: 127520 KiB
Total saving: 3325 KiB = 2% decrease
NOTE: Extremely many files received (smaller) changes but due to the
extremely large amount of changes I am not 100% sure that this
conversion is correct. This is the output of
utils/png_format_check.sh:
RGBA: 10247 RGB: 10 Gray+A: 256 Gray: 0 Index+A: 0 Index: 0 Other: 0
Overall statistics (only for files with a smaller recompressed size):
Original size: 128949 KiB on 9778 files
Optimized size: 125813 KiB
Total saving: 3135 KiB = 2% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 71209 KiB on 4533 files
Optimized size: 64830 KiB
Total saving: 6379 KiB = 8% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 6167 KiB on 142 files
Optimized size: 6068 KiB
Total saving: 98 KiB = 1% decrease
Overall statistics (only for files with a smaller recompressed size):
Original size: 8707 KiB on 347 files
Optimized size: 7849 KiB
Total saving: 857 KiB = 9% decrease
- JAP's ums2 icon (as ums.png)
- Zarael's fog/shroud icons (modified to add transparency)
- Zarael's disclosure triangles, key and qmark reload icon (modified
with transparency)
- Zarael's A-Z sort icon, modified with transparency and with
desaturated version as "off" icons
- group effort relation sort icon, with desaturated version as "off" icons
...add status icons to player list (icons from patch/bug #11726 by
megane), add server support for differentiating between players
playing and observing a game.