...and also the names are the same (bug #10501).
NOTE there's a dummy gamestatus_editor.cpp for gamestatus.cpp which can
be used for the editor, this file is added to avoid the editor need to
pull in a lot more dependencies.
* if animations are jumpy, this should be the first suspect
* slowing down on hard to cross tiles has been removed as discussed on
IRC
* i'm not satisfied with that completely yet, expect some more work
here...
It could cause OOS errors when undoing a recruit if recruit was send
over the network and the undo not. Since it's rarely possible the
option has entirely been removed. This will also make it easier to get
random properly working everywhere in MP.
It's completely fixed, and the bug reported on IRC was a nonexistent
one, just I had bad luck with the RNG when testing. :P Also, added
some stderr output in case of problems. Feature finally implemented:
gender selection for MP leaders, with random option. Updated Release
Notes for the release team.
* Fixed a bug where some strings were resized in utf-8 unaware mode.
* Fixed a bug in the server code where the resize failed in utf-8 mode
due to a typo (part of the CVE-2007-3917 fixes).
* Added a function to do the resizing instead of reinventing the wheel
at every place.