gui2/tgame_version: Omit entries for missing library dependencies
Otherwise we get empty list rows.
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@ -112,6 +112,9 @@ tgame_version::tgame_version()
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deplist_entry e;
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e[0] = game_config::library_name(lib);
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if(e[0].empty()) {
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continue;
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}
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e[1] = game_config::library_build_version(lib);
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e[2] = game_config::library_runtime_version(lib);
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deps_.push_back(e);
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