updated changelog

This commit is contained in:
Pauli Manninen 2004-06-10 07:35:08 +00:00
parent 0cab172b4c
commit ff766c19ed

View file

@ -1,5 +1,6 @@
CVS HEAD:
* added new help strings
* made 'end turn for active unit' (pressing <space>) recoverable
* tip of the day
* load game
* gamma correction
@ -97,6 +98,7 @@ CVS HEAD:
* fixed a problem where the selected terrain and brush size was not remembered through operations that affected the whole map, such as flip and resize
* fixed a problem where the palettes in the editor would not refresh correctly after the windows was resized
* fixed editor handing different color depths incorrectly
* names for Nagas
* added WML feature to append an element to another using [+element] syntax
* made userdata/data/utils loaded in early in game.cfg to allow scenario designers to define utility files
* fixed multiline text box not wrapping lines at word boundaries
@ -108,6 +110,8 @@ CVS HEAD:
* fixed terrain not updating correctly when dynamicly changed via the WML [terrain] event (#9237)
* fixed the "random probability" in "terrain-graphics" rules not being random enough
* fixed builder code failing when asked for hexed outside the map (#9168)
* fixed migration of haloes
* fixed crash when undoing moves
* fixed crash in wesnothd
* made intro.cpp use the unicode routines in language.cpp to split UTF-8 sequences in character
* added support for different colour depths