Removed left over debug output.
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1 changed files with 1 additions and 1 deletions
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@ -319,10 +319,10 @@ LEVEL_RESULT play_game(display& disp, game_state& gamestate, const config& game_
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static config scenario2;
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scenario2 = random_generate_scenario((*scenario)["scenario_generation"], scenario->child("generator"));
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//TODO comment or remove
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//level_ = scenario;
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//merge carryover information into the newly generated scenario
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config temp(scenario2);
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ERR_GUI_D << scenario2.debug();
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write_players(gamestate, temp, false, true);
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gamestate.starting_pos = temp;
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scenario = &scenario2;
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