DiD S3: do not allow exp grinding and buff puzzle exp
This commit is contained in:
parent
51b8c5944f
commit
ff040853c2
2 changed files with 10 additions and 8 deletions
|
@ -2,6 +2,8 @@
|
|||
### Add-ons client
|
||||
### Add-ons server
|
||||
### Campaigns
|
||||
* Descent into Darkness
|
||||
* S3: player now no longer gains any exp upon killing rats and crawlers, buffed puzzle exp to compensate
|
||||
### Editor
|
||||
### Multiplayer
|
||||
### Lua API
|
||||
|
|
|
@ -1023,13 +1023,13 @@
|
|||
[/message]
|
||||
|
||||
#ifdef EASY
|
||||
{GIVE_MALIN_EXPERIENCE 30}
|
||||
{GIVE_MALIN_EXPERIENCE 50}
|
||||
#endif
|
||||
#ifdef NORMAL
|
||||
{GIVE_MALIN_EXPERIENCE 25}
|
||||
{GIVE_MALIN_EXPERIENCE 45}
|
||||
#endif
|
||||
#ifdef HARD
|
||||
{GIVE_MALIN_EXPERIENCE 20}
|
||||
{GIVE_MALIN_EXPERIENCE 40}
|
||||
#endif
|
||||
|
||||
{VARIABLE mud_puzzle 4}
|
||||
|
@ -1043,7 +1043,7 @@
|
|||
[/if]
|
||||
[/event]
|
||||
|
||||
# only give the player 1 exp on killing mudcrawlers and giant rats, otherwise it's too easy to farm exp
|
||||
# do not give the player exp for killing mudcrawlers and giant rats, otherwise it's too easy to farm exp
|
||||
# since the filter is level=0, it doesn't affect the big rat you encounter
|
||||
[event]
|
||||
name=die
|
||||
|
@ -1062,7 +1062,7 @@
|
|||
variable=s_unit
|
||||
[/store_unit]
|
||||
|
||||
{VARIABLE_OP s_unit.experience sub 3}
|
||||
{VARIABLE_OP s_unit.experience sub 4}
|
||||
|
||||
[unstore_unit]
|
||||
variable=s_unit
|
||||
|
@ -1507,13 +1507,13 @@ All sense of time and being are entombed within darkness. How long has passed si
|
|||
[/message]
|
||||
|
||||
#ifdef EASY
|
||||
{GIVE_MALIN_EXPERIENCE 30}
|
||||
{GIVE_MALIN_EXPERIENCE 50}
|
||||
#endif
|
||||
#ifdef NORMAL
|
||||
{GIVE_MALIN_EXPERIENCE 25}
|
||||
{GIVE_MALIN_EXPERIENCE 45}
|
||||
#endif
|
||||
#ifdef HARD
|
||||
{GIVE_MALIN_EXPERIENCE 20}
|
||||
{GIVE_MALIN_EXPERIENCE 40}
|
||||
#endif
|
||||
|
||||
{VARIABLE rat_puzzle 4}
|
||||
|
|
Loading…
Add table
Reference in a new issue