NR S10a & 11a: Fix carryover & bump gold to compensate
So all carryover options are the same. Also reposition gold macro to match one added. [ci skip]
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2 changed files with 13 additions and 1 deletions
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@ -964,6 +964,17 @@
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[/message]
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[/event]
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# Ensure correct carryover if all enemy leaders are defeated
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[event]
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name=enemies defeated
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[endlevel]
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result=victory
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bonus=yes
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{NEW_GOLD_CARRYOVER 40}
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[/endlevel]
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[/event]
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# Victory, Eryssa is allied
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[event]
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name=victory
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@ -31,6 +31,7 @@
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side=1
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controller=human
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recruit=Peasant,Woodsman,Thug,Poacher,Spearman,Bowman,Gryphon,Dwarvish Fighter,Dwarvish Thunderer,Dwarvish Ulfserker,Dwarvish Scout,Footpad
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{GOLD 250 200 150}
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team_name=knalgans
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user_team_name= _ "Alliance"
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@ -138,8 +139,8 @@
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side=7
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controller=human
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save_id=Krash
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{GOLD 250 200 150}
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recruit=Drake Fighter,Drake Glider,Drake Burner,Drake Clasher
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{GOLD 250 200 150}
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team_name=knalgans
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user_team_name= _ "Alliance"
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