Updated changelogs

This commit is contained in:
ln-zookeeper 2017-09-15 02:51:19 +03:00
parent 615c57b816
commit fe250f02f4
2 changed files with 7 additions and 0 deletions

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@ -16,9 +16,11 @@ Version 1.13.8+dev:
* Fix bug when finding bird bones reported here:
https://forums.wesnoth.org/viewtopic.php?f=4&t=46480#p614781
* Under the Burning Suns:
* New unit sprites: Quenoth Mystic line, Quenoth Flanker line, Flesh Golem.
* Fixed crash in 'Out of the Frying Pan'.
* Fixed Ethereal Shadow and Ethereal Nightgaunt having nightstalk even when
they shouldn't.
* Formation ability now has looser adjacency requirements.
* Graphics:
* Added portrait for Giant Rat.
* Fixed transparency artifacts in scaled portraits and other message images
@ -83,6 +85,7 @@ Version 1.13.8+dev:
(bug #1606)
* Fixed whiteboard crash on delete action with multiple moves (bug #1842)
* Fix units beeing unable to step on hexes with too high movecosts (bug #1473)
* Improved and more detailed FPS display
* WFL Engine
* Add owner key to terrain space callable, for villages
* Location formulas in [tunnel] now have a teleport_unit variable
@ -121,6 +124,8 @@ Version 1.13.8+dev:
* The allow_new_game= in [scenario] now defaults to false (it still defaults to true
in [multiplayer])
* Add [cancel_action] (bug #1427)
* Allowed TerrainGraphicsWML random_start= to optionally take a positive
integer to limit the range of the random shift of the animation start time
Version 1.13.8:
* Campaigns:

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@ -15,9 +15,11 @@ Version 1.13.8+dev:
* Fix bug when finding bird bones reported here:
https://forums.wesnoth.org/viewtopic.php?f=4&t=46480#p614781
* Under the Burning Suns:
* New unit sprites: Quenoth Mystic line, Quenoth Flanker line, Flesh Golem.
* Fixed crash in 'Out of the Frying Pan'.
* Fixed Ethereal Shadow and Ethereal Nightgaunt having nightstalk even when
they shouldn't.
* Formation ability now has looser adjacency requirements.
* Graphics:
* Added portrait for Giant Rat.