Tweaked timing for general's melee attack.

This commit is contained in:
Richard Kettering 2006-11-28 06:49:13 +00:00
parent 21a49f63db
commit fd8c4e8f11

View file

@ -49,69 +49,59 @@ Special Notes:"+{SPECIAL_NOTES_LEADERSHIP}
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image="units/human-loyalists/general.png"
[/frame]
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image="units/human-loyalists/general-defend.png"
[/frame]
[frame]
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image="units/human-loyalists/general-attack-sword1.png"
[/frame]
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image="units/human-loyalists/general-attack-sword2.png"
sound={SOUND_LIST:MISS}
[/frame]
[frame]
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image="units/human-loyalists/general.png"
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image="units/human-loyalists/general-attack-sword2.png"
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image="units/human-loyalists/general-defend.png"
image="units/human-loyalists/general.png"
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[animation]
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image="units/human-loyalists/general.png"
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image="units/human-loyalists/general-defend.png"
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image="units/human-loyalists/general-attack-sword1.png"
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image="units/human-loyalists/general-attack-sword2.png"
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
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begin=75
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image="units/human-loyalists/general.png"
begin=25
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image="units/human-loyalists/general-attack-sword2.png"
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[frame]
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image="units/human-loyalists/general-defend.png"
image="units/human-loyalists/general.png"
[/frame]
[/animation]
[/attack]