Add revision info inside macOS releases. (#1858)
I added 'autorevision.sh' script inside Xcode project. Now DEBUG targets will contain revision number. This script is used in CMAKE 'project' and I just added it also to Xcode project.
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1 changed files with 16 additions and 0 deletions
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@ -4687,6 +4687,7 @@
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isa = PBXNativeTarget;
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buildConfigurationList = C01FCF4A08A954540054247B /* Build configuration list for PBXNativeTarget "Wesnoth" */;
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buildPhases = (
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46B626461D635BC900863502 /* Update Revision.h */,
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8D11072C0486CEB800E47090 /* Sources */,
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8D11072E0486CEB800E47090 /* Frameworks */,
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8D1107290486CEB800E47090 /* Resources */,
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@ -4824,6 +4825,20 @@
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/* End PBXResourcesBuildPhase section */
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/* Begin PBXShellScriptBuildPhase section */
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46B626461D635BC900863502 /* Update Revision.h */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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files = (
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);
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inputPaths = (
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);
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name = "Update Revision.h";
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outputPaths = (
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);
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runOnlyForDeploymentPostprocessing = 0;
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shellPath = /bin/sh;
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shellScript = "cd \"$SOURCE_ROOT/../..\"\n./utils/autorevision.sh -t h > src/revision.h";
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};
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91C2A6EB1B843AA900346948 /* Copy Translations (if present) */ = {
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isa = PBXShellScriptBuildPhase;
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buildActionMask = 2147483647;
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@ -6157,6 +6172,7 @@
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"LUA_USE_MACOSX=1",
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"HAVE_LIBPNG=1",
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"HAVE_HISTORY=1",
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"LOAD_REVISION=1",
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);
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INFOPLIST_FILE = Info.plist;
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INSTALL_PATH = "$(HOME)/Applications";
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