DiD S3: Resolved Darken Volk speaking from the darkness (#7763)

* DiD S3: Resolved Darken Volk speaking from the darkness at the end of the scenario (resolves #7758)

* Restore victory event changes for Darken Volk.

* Correct indentation.
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Wedge009 2023-07-04 14:20:51 +10:00 committed by GitHub
parent 9be683cbba
commit fd744addcf
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### Campaigns
* Descent into Darkness
* S3: Resolved Darken Volk speaking from the darkness at the end of the scenario (#7758).

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@ -2097,6 +2097,11 @@ All sense of time and being are entombed within darkness. How long has passed si
{CLEAR_VARIABLE units}
# Restore Darken Volk's MP so that he isn't stuck behind the shroud after the redraw
{MODIFY_UNIT (id=Darken Volk) max_moves 6}
{MODIFY_UNIT (id=Darken Volk) moves 6}
{MODIFY_UNIT (id=Darken Volk) side 1}
[redraw]
side=1
clear_shroud=yes
@ -2153,6 +2158,7 @@ All sense of time and being are entombed within darkness. How long has passed si
object_id="potion_poison_icon"
[/remove_object]
# Duplicated from the rebel soul event for debugging purposes
{MODIFY_UNIT (id=Darken Volk) max_moves 6}
{MODIFY_UNIT (id=Darken Volk) moves 6}
{MODIFY_UNIT (id=Darken Volk) side 1}