SotBE S4: balancing adjustments to gold, turns, ...

... income, recruit lists, AI parameters
This commit is contained in:
mattsc 2013-12-15 12:50:18 -08:00
parent d13f49696d
commit fd3e6e6fcc

View file

@ -3,7 +3,7 @@
id=04_The_Siege_of_Barag_Gor
name= _ "The Siege of Barag Gór"
map_data="{campaigns/Son_Of_The_Black_Eye/maps/04_The_Siege_of_Barag_Gor.map}"
{TURNS 30 28 26}
turns=24
victory_when_enemies_defeated=yes
{DEFAULT_SCHEDULE}
@ -52,7 +52,7 @@
recruit=Troll Whelp
team_name=Kapoue
user_team_name=_ "Kapoue"
gold=200
{GOLD 200 150 120}
{BLACK_FLAG}
[/side]
@ -66,7 +66,8 @@
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
profile="portraits/elves/captain.png~FL()~RIGHT()"
{GOLD 60 80 100}
{GOLD 100 125 150}
income=20
{FLAG_VARIANT wood-elvish}
[/side]
@ -81,6 +82,8 @@
team_name=Kapoue
user_team_name=_ "Kapoue"
canrecruit=yes
recruit= Wolf Rider, Orcish Grunt, Orcish Archer
{GOLD 250 200 150}
[/side]
{STARTING_VILLAGES 3 5}
@ -94,7 +97,7 @@
user_team_name=_"Elves"
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
{GOLD 60 80 100}
{GOLD 100 125 150}
{FLAG_VARIANT wood-elvish}
[/side]
@ -109,8 +112,19 @@
user_team_name=_"Elves"
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
{GOLD 60 80 100}
{GOLD 100 125 150}
{FLAG_VARIANT wood-elvish}
[ai]
passive_leader=yes
[goal]
name=target
[criteria]
side=1
[/criteria]
value=50
[/goal]
[/ai]
[/side]
{STARTING_VILLAGES 5 6}
@ -124,7 +138,8 @@
user_team_name=_"Elves"
canrecruit=yes
recruit=Elvish Archer, Elvish Fighter
{GOLD 60 80 100}
{GOLD 100 125 150}
income=12
{FLAG_VARIANT wood-elvish}
[/side]