TSG S3: support debug mode :n and :cl

[ci skip]
This commit is contained in:
Severin Glöckner 2018-07-16 17:25:42 +02:00
parent 3f0677e404
commit fce4088fea

View file

@ -157,6 +157,23 @@
user_team_name=_"Elves"
controller=null
hidden=yes
# She is already in the game if she is on the recall list, which allows
# the victory event to work, if it is triggered using debug mode commands.
[unit]
type=Elvish Shyde
id=Ethiliel
name= _ "Ethiliel"
unrenamable=yes
profile=portraits/ethiliel.png
{IS_HERO}
x,y=recall,recall
random_traits=no
[modifications]
# Loyal trait is given later
{TRAIT_QUICK}
[/modifications]
[/unit]
[/side]
[event]
@ -333,14 +350,13 @@
message= _ "I hope thats the last of the bandits! How many more of these foul creatures must we fight?"
[/message]
# Deoran arrives at the elvish citadel
[message]
speaker=Deoran
message= _ "If we are to check the advance of the dead, I must reach the home of the elves!"
[/message]
[/event]
# Deoran arrives at the elvish citadel
[event]
name=moveto
[filter]
@ -368,22 +384,11 @@
[/status]
[/modify_unit]
[unit]
type=Elvish Shyde
[recall]
id=Ethiliel
name= _ "Ethiliel"
unrenamable=yes
profile=portraits/ethiliel.png
{IS_HERO}
side=3
x,y=18,6
facing=sw
random_traits=no
[modifications]
# Loyal trait is given later
{TRAIT_QUICK}
[/modifications]
[/unit]
show=no
[/recall]
[message]
speaker=Linderion