Mainlining UtBS Dwarven Explorer line...

...so Dwarvish sides in THoT and elsewhere can have a bit more unit
variety.
This commit is contained in:
Eric S. Raymond 2009-05-17 05:01:10 +00:00
parent 372d3c8471
commit fcb5e5c348
30 changed files with 11 additions and 14 deletions

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@ -1,4 +1,4 @@
#textdomain wesnoth-utbs
#textdomain wesnoth-units
[unit_type]
id=Dwarvish Explorer
name= _ "Dwarvish Explorer"
@ -23,7 +23,7 @@
impact=70
[/resistance]
usage=scout
description= _ "Dwarven Explorers often travel alone through unknown lands, slaying enemies and scouting out new deposits of ore and other precious minerals. They are strong enough to wear thicker armor, giving them added protection against physical attacks. They are powerful fighters, second only to the Dwarven lords, and their amazing maneuverability makes them dangerous indeed."
description= _ "Dwarven Explorers often travel alone through unknown lands, slaying enemies and scouting out new deposits of ore and other precious minerals. They are strong enough to wear full battle armor, giving them added protection against physical attacks. They are powerful fighters, second only to the Dwarven lords, and their amazing maneuverability makes them dangerous indeed."
die_sound={SOUND_LIST:DWARF_DIE}
#weakened from 12 damage to 10 damage
[attack]

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@ -1,4 +1,4 @@
#textdomain wesnoth-utbs
#textdomain wesnoth-units
[unit_type]
id=Dwarvish Pathfinder
name= _ "Dwarvish Pathfinder"

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@ -1,4 +1,4 @@
#textdomain wesnoth-utbs
#textdomain wesnoth-units
[unit_type]
id=Dwarvish Scout
name= _ "Dwarvish Scout"
@ -18,7 +18,7 @@
advances_to=Dwarvish Pathfinder
cost=18
usage=mixed fighter
description= _ "Moving faster than other dwarves Dwarvish Scouts love to explore both above and below ground. They are adept at both fighting hand to hand with their axes and throwing them."
description= _ "Dwarvish Scouts explore both above and below ground. They are adept at both fighting hand to hand with their axes and throwing them, but tade away the full endurance of dwarvish line fighters in return for superior mobility."
die_sound={SOUND_LIST:DWARF_DIE}
#weakened from 7 damage to 6
[attack]

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@ -39,24 +39,21 @@ The --delete option removes a unit and its associated resources.
The --listspaces option lists all namespace identifiers.
The --imageclass option may be used to insert a directory path
segment into each destination filename just before the basename.
This is useful for moves to core; you typically will need to say
(for example) --imageclass monsters or --imageclass undead to get
images associated with a campaign to the right subdirectory of
core/images/units.
The --imageclass option may be used to insert a directory path segment
into each destination filename just before the basename. Normally you
will not need to do this, as the image class will be deduced from the
second argument.
Note: After performing a move generated with this command, use
wmlscope to check that you have not left any references to the moved
units dangling.
Also be aware that this tool does nothing to update the unit
translation files, nor does it fix the textdomain directive
of the unit.
translation files.
Here is an example:
wmlmove --imageclass=elves-wood --unitclass=elves Heir_To_The_Throne::Elvish_Lord Heir_To_The_Throne::Elvish_High_Lord Heir_To_The_Throne::Elvish_Lady core::humans
wmlmove Heir_To_The_Throne::Elvish_Lord Heir_To_The_Throne::Elvish_High_Lord Heir_To_The_Throne::Elvish_Lady core::elves
'''