UNits comes before USer interface...

This commit is contained in:
Ignacio R. Morelle 2010-07-16 03:59:16 +00:00
parent 3c7c1880d1
commit fc1b8cffcf

View file

@ -99,6 +99,8 @@ Version 1.9.0-svn:
* rename TRANSITION_RESTRICTED and TRANSITION_RESTRICTED2 to
OVERLAY_ROTATION_RESTRICTED and OVERLAY_ROTATION_RESTRICTED2
* All unused macros are slowly removed to try to get a logical and complete subset of macros
* Units:
* Giant Rat moved from DiD to core.
* User interface:
* Added the era AI in the list of AI shown when opening a game
* Added dialog for installation of add-on dependencies
@ -145,8 +147,6 @@ Version 1.9.0-svn:
* accelerated movment speed to 200ms per hex
* --logdomains accepts a filter argument and uses multiline output
* New mouseover image instead of simply highlighting the hex
* Units:
* Giant Rat moved from DiD to core.
* WML Engine:
* Deprecated [set_variable]'s random key, use rand instead
* Renamed [unit][status] healable to unhealable so it can default to 'no'