Fix the necrophage's resistances being reset to 0%.

This commit is contained in:
Lari Nieminen 2008-01-09 21:18:21 +00:00
parent f86bd3bc77
commit fbf05d938b

View file

@ -467,14 +467,14 @@ Enemy units cannot see this unit while it is in deep water, except if they have
#define ABILITY_FEEDING FEEDER_TYPE
# Canned definition of the Feeding ability to be included in an
# [abilities] clause. Note: this is deliberately unbalanced WML,
# in order to close the abilities clause then insert the event
# in order to close the abilities clause then insert the event
# then reopen the abilities clause.
[resistance]
[heals]
id=feeding
name= _ "feeding"
description=_ "Feeding:
This unit gains 1 hitpoint added to its maximum whenever it kills a living unit."
[/resistance]
[/heals]
[/abilities]
[event]
name=die