Lua console: made window fullscreen and cleaned up layout code
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1 changed files with 125 additions and 137 deletions
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@ -4,156 +4,144 @@
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###
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[window]
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id = "lua_interpreter"
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description = "Lua interpreter console dialog."
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id = "lua_interpreter"
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description = "Lua interpreter console dialog."
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[resolution]
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definition = "default"
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automatic_placement = "true"
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vertical_placement = "center"
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horizontal_placement = "center"
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#maximum_width = 800
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#maximum_height = 600
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[resolution]
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definition = "borderless"
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[tooltip]
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id = "tooltip"
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[/tooltip]
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{GUI_WINDOW_FULLSCREEN}
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[helptip]
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id = "tooltip"
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[/helptip]
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[tooltip]
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id = "tooltip"
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[/tooltip]
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[grid]
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[row] #header
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grow_factor = 0
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[column]
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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grow_factor = 7
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[helptip]
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id = "tooltip"
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[/helptip]
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[label]
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definition = "title"
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label = _ "Lua Console"
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[/label]
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[/column]
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[column]
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grow_factor = 7
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border = "all"
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border_size = 5
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horizontal_alignment = "right"
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[grid]
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[row] #header
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grow_factor = 0
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[column]
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[label]
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id = "kernel_type"
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definition = "default"
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[/label]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[row] #choice
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grow_factor="7"
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[column]
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grow_factor = 7
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border = "all"
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border_size = 5
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horizontal_grow = "true"
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[label]
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definition = "title"
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label = _ "Lua Console"
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[/label]
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[/column]
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_alignment = "right"
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#
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# HACK:
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# In order to reserve a minimum screen space for the
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# central widget and avoid sudden window size changes when
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# switching pages or entering text in the search box, we
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# use two spacer widgets within a subgrid to restrict this
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# cell's minimum size. It's important to keep the spacers'
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# dimensions within certain limits so as to not cause
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# dialog-spanning scrollbars to appear on 800x480.
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#
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[label]
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id = "kernel_type"
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definition = "default"
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[/label]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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{GUI_FORCE_WIDGET_MINIMUM_SIZE 760 400 (
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[scroll_label]
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id = "msg"
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definition = "verbatim"
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[/scroll_label]
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)}
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[/column]
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[/row]
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[row]
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grow_factor=0
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[column]
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grow_factor = 7
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border = "all"
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border_size = 5
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horizontal_grow = "true"
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[row] #choice
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grow_factor = 1
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_grow = "true"
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vertical_grow = "true"
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[text_box]
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id = "text_entry"
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definition = "default"
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history = "lua_text_entry"
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[/text_box]
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[/column]
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[/row]
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[row] #status
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grow_factor = 0
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[scroll_label]
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id = "msg"
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definition = "verbatim"
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[/scroll_label]
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[/column]
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[/row]
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[column]
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horizontal_grow = "true"
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[row]
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grow_factor=0
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[column]
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grow_factor = 7
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border = "all"
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border_size = 5
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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grow_factor = 0
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[button]
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id = "copy"
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definition = "action_copy"
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label = _ "clipboard^Copy"
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# FIXME: tooltips cause weird interactions with map
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# labels while running a GUI2 dialog, so let's
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# not use a tooltip yet.
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#tooltip = _ "Copy this log to clipboard"
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[/button]
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[/column]
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[text_box]
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id = "text_entry"
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definition = "default"
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history = "lua_text_entry"
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[/text_box]
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[/column]
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[/row]
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[column]
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grow_factor = 0
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[button]
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id = "clear"
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label = _ "Clear Console"
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# FIXME: tooltips cause weird interactions with map
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# labels while running a GUI2 dialog, so let's
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# not use a tooltip yet.
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#tooltip = _ "Clear the log area"
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[/button]
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[/column]
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[row] #status
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grow_factor = 0
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_alignment = "right"
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[button]
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id = "cancel"
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definition = "default"
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label = _ "Close"
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[/button]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[/grid]
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[/resolution]
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[column]
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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grow_factor = 0
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[button]
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id = "copy"
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definition = "action_copy"
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label = _ "clipboard^Copy"
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# FIXME: tooltips cause weird interactions with map
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# labels while running a GUI2 dialog, so let's
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# not use a tooltip yet.
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#tooltip = _ "Copy this log to clipboard"
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[/button]
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[/column]
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[column]
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grow_factor = 0
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[button]
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id = "clear"
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label = _ "Clear Console"
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# FIXME: tooltips cause weird interactions with map
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# labels while running a GUI2 dialog, so let's
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# not use a tooltip yet.
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#tooltip = _ "Clear the log area"
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[/button]
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[/column]
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[column]
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grow_factor = 1
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border = "all"
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border_size = 5
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horizontal_alignment = "right"
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[button]
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id = "cancel"
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definition = "default"
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label = _ "Close"
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[/button]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[/grid]
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[/resolution]
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[/window]
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# kate: indent-mode normal; encoding utf-8; space-indent on;
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