UtBS: Update and add visual and sound effects
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5c23c5b65e
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fbd53fc319
8 changed files with 91 additions and 30 deletions
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@ -1809,6 +1809,10 @@
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[redraw]
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[/redraw]
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[sound]
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name=fire.wav
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[/sound]
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[delay]
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time=100
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[/delay]
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@ -1997,6 +2001,10 @@
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[redraw]
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[/redraw]
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[sound]
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name=thunderstick.ogg
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[/sound]
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[delay]
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time=100
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[/delay]
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@ -208,6 +208,9 @@ _ "These undead trolls fight again in death as they did in life, except this tim
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{INCREASE_RECRUIT_COSTS 1}
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# show where to go at start
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{PLACE_IMAGE items/gohere.png 15 7}
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#secret troll tomb furnishings
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{PLACE_IMAGE items/coffin-closed.png 3 28}
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{PLACE_IMAGE items/bones.png 6 24}
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@ -451,6 +454,8 @@ _ "These undead trolls fight again in death as they did in life, except this tim
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message= _ "Once you are done moving your people into position, I will blow the charges."
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[/message]
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{REMOVE_IMAGE 15 7}
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# at start of player’s next turn, blow charges and destroy wall
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[event]
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name=new turn
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@ -833,6 +838,7 @@ _ "These undead trolls fight again in death as they did in life, except this tim
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[/filter]
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amount=25
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damage_type=fire
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animate=yes
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[/harm_unit]
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[/event]
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@ -504,6 +504,10 @@
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[redraw]
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[/redraw]
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[sound]
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name=explosion.ogg
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[/sound]
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[delay]
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time=100
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[/delay]
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@ -518,6 +522,9 @@
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# Have wall shake, then be replaced by dirt, then add rubble
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{UTBS_SHAKE_SCREEN}
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[sound]
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name=rumble.ogg
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[/sound]
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[terrain]
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x=27-28
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@ -848,7 +855,13 @@
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y=30,30,29,28,27,27,26,25
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[/move_unit_fake]
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[sound]
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name=explosion.ogg
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[/sound]
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{UTBS_SHAKE_SCREEN}
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[sound]
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name=rumble.ogg
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[/sound]
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[terrain]
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x,y=22,30
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@ -919,7 +932,13 @@
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y=31,30,29,28,27,26,25,24,24,23
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[/move_unit_fake]
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[sound]
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name=explosion.ogg
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[/sound]
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{UTBS_SHAKE_SCREEN}
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[sound]
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name=rumble.ogg
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[/sound]
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[terrain]
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x,y=16,31
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@ -1007,7 +1026,13 @@
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# directly to main dwarf base
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#define BACKUP_CHARGES
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[sound]
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name=explosion.ogg
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[/sound]
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{UTBS_SHAKE_SCREEN}
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[sound]
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name=rumble.ogg
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[/sound]
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[terrain]
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x=12,12
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@ -1202,6 +1202,10 @@
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x,y=24,50
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terrain=Uu
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[/terrain]
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[redraw]
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clear_shroud=yes
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[/redraw]
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[/event]
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# Event 4b: discover exit from secret tunnel
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@ -1264,6 +1268,10 @@
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y=48,49
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terrain=Wwg
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[/terrain]
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[redraw]
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clear_shroud=yes
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[/redraw]
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[/event]
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# Event 5: Enter warded cave
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@ -1295,6 +1303,10 @@
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[redraw]
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[/redraw]
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[sound]
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name=magic-dark-big-miss.ogg
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[/sound]
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[delay]
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time=100
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[/delay]
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@ -1444,6 +1456,10 @@
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[redraw]
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[/redraw]
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[sound]
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name=heal.wav
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[/sound]
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[delay]
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time=100
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[/delay]
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@ -1751,6 +1767,9 @@
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[then]
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{NAMED_UNIT 3 (Ghost) 12 42 (Novice Dani) ( _ "Novice Dani") (upkeep=free)}
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[+unit]
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animate=yes
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[/unit]
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[/then]
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[/if]
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@ -1763,6 +1782,9 @@
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[then]
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{NAMED_UNIT 3 (Ghost) 11 41 (Novice Iona) ( _ "Novice Iona") (upkeep=free)}
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[+unit]
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animate=yes
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[/unit]
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[/then]
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[/if]
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@ -1775,6 +1797,9 @@
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[then]
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{NAMED_UNIT 3 (Ghost) 9 43 (Novice Pior) ( _ "Novice Pior") (upkeep=free)}
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[+unit]
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animate=yes
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[/unit]
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[/then]
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[/if]
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[/event]
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@ -1878,6 +1903,10 @@
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terrain=Uu
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[/terrain]
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[redraw]
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clear_shroud=yes
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[/redraw]
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[message]
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speaker=unit
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message= _ "What do you know? A secret door!"
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@ -1928,6 +1957,10 @@
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[redraw]
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[/redraw]
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[sound]
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name=magic-dark-big-miss.ogg
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[/sound]
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[delay]
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time=100
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[/delay]
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@ -2156,6 +2189,10 @@
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[redraw]
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[/redraw]
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[sound]
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name=magic-dark-big-miss.ogg
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[/sound]
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[delay]
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time=100
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[/delay]
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@ -2227,6 +2264,9 @@
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[/remove_event]
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{UTBS_SHAKE_SCREEN}
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[sound]
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name=rumble.ogg
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[/sound]
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[terrain]
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x=9,9
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@ -2507,13 +2547,7 @@
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message= _ "Kaleh, I think you should come up and see this."
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[/message]
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[teleport]
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[filter]
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id=Kaleh
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[/filter]
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x=$x1
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y=$y1
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[/teleport]
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{MOVE_UNIT (id=Kaleh) $x1 $y1}
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[/then]
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[/if]
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@ -2635,7 +2669,7 @@
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[kill]
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id=Keratur
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animate=no
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animate=yes
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fire_event=no
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[/kill]
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@ -3095,12 +3129,7 @@
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message= _ "Am I dreaming? Is this real? I’m coming, I’m coming."
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[/message]
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[teleport]
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[filter]
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id=Kaleh
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[/filter]
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x,y=25,23
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[/teleport]
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{MOVE_UNIT (id=Kaleh) 25 23}
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[/then]
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[else]
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@ -3172,12 +3201,7 @@
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#troll/dwarf ally teleports to just outside of cave
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[teleport]
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[filter]
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id=$ally_name
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[/filter]
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x,y=21,23
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[/teleport]
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{MOVE_UNIT (id=$ally_name) 21 23}
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[message]
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speaker=$ally_name
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@ -3443,12 +3467,7 @@
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message= _ "Well, now we’re really in for it. I hope you know what you’re doing, Kaleh."
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[/message]
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[teleport]
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[filter]
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id=Kaleh
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[/filter]
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x,y=18,19
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[/teleport]
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{MOVE_UNIT (id=Kaleh) 18 19}
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{MESSAGE_DEPEND_ON_ALLY
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(
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@ -2212,6 +2212,9 @@
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[/filter]
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side=1
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[/modify_unit]
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[redraw]
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clear_shroud=yes
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[/redraw]
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[message]
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speaker=Kaleh
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@ -4,7 +4,7 @@
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name= _ "Dawarf"
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race=monster
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image="units/monsters/dawarf.png"
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{DEFENSE_ANIM "units/monsters/dawarf-growl.png" "units/monsters/dawarf.png" groan.wav }
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{DEFENSE_ANIM "units/monsters/dawarf-growl.png" "units/monsters/dawarf.png" {SOUND_LIST:ZOMBIE_WEAK_HIT} }
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hitpoints=22
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movement_type=dwarvishfoot
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movement=4
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@ -13,7 +13,7 @@
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alignment=neutral
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cost=20
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description= _ "A swirl of dust and desert sand, quick as a wind, impossible to spot when resting and as dangerous as sand storm when riled."+{SPECIAL_NOTES}+{SPECIAL_NOTES_MAGICAL}+{SPECIAL_NOTES_SWARM}+{SPECIAL_NOTES_ARCANE}
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{DEFENSE_ANIM "units/monsters/dust-devil.png" "units/monsters/dust-devil.png" groan.wav }
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{DEFENSE_ANIM "units/monsters/dust-devil.png" "units/monsters/dust-devil.png" wose-hit.ogg }
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die_sound=groan.wav
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movement_type=undeadfly
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movement=8
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@ -319,12 +319,12 @@ _"Nym is Kaleh’s childhood friend, a young, rebellious lady with quick wits an
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#define KALEH_ANIMATIONS
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{LEADING_ANIM "units/quenoth/kaleh-lead2.png" "units/quenoth/kaleh-lead1.png" (12,-32)}
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{DEFENSE_ANIM_RANGE "units/quenoth/kaleh-defend-2.png" "units/quenoth/kaleh-defend-1.png" {SOUND_LIST:ELF_HIT} melee}
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{DEFENSE_ANIM_FILTERED "units/quenoth/kaleh-bow-defend-2.png" "units/quenoth/kaleh-bow-defend-1.png" {SOUND_LIST:ELF_FEMALE_HIT} (
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{DEFENSE_ANIM_FILTERED "units/quenoth/kaleh-bow-defend-2.png" "units/quenoth/kaleh-bow-defend-1.png" {SOUND_LIST:ELF_HIT} (
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[filter_second_attack]
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name=bow
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[/filter_second_attack]
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)}
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{DEFENSE_ANIM_FILTERED "units/quenoth/kaleh-defend-2.png" "units/quenoth/kaleh-defend-1.png" {SOUND_LIST:ELF_FEMALE_HIT} (
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{DEFENSE_ANIM_FILTERED "units/quenoth/kaleh-defend-2.png" "units/quenoth/kaleh-defend-1.png" {SOUND_LIST:ELF_HIT} (
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[filter_second_attack]
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name=bolas
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[/filter_second_attack]
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