fix [teleport]
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1 changed files with 1 additions and 1 deletions
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@ -330,7 +330,7 @@ bool event_handler::handle_event_command(const queued_event& event_info,
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const int side = u->second.side();
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std::pair<gamemap::location,unit> *up = units->extract(u->first);
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up->first = dst;
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up->first = vacant_dst;
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units->add(up);
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if(game_map->is_village(vacant_dst)) {
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