Merge pull request #207 from aquileia/VC_update

Fix VC and OpenMP build
This commit is contained in:
Alexander van Gessel 2014-06-20 11:38:22 +02:00
commit fb63278540
2 changed files with 20 additions and 3 deletions

View file

@ -20220,6 +20220,14 @@
RelativePath="..\..\src\game_board.hpp"
>
</File>
<File
RelativePath="..\..\src\game_classification.cpp"
>
</File>
<File
RelativePath="..\..\src\game_classification.hpp"
>
</File>
<File
RelativePath="..\..\src\game_config.hpp"
>
@ -20972,6 +20980,14 @@
RelativePath="..\..\src\synced_commands.cpp"
>
</File>
<File
RelativePath="..\..\src\syncmp_handler.hpp"
>
</File>
<File
RelativePath="..\..\src\syncmp_handler.cpp"
>
</File>
<File
RelativePath="..\..\src\team.cpp"
>
@ -21140,6 +21156,10 @@
RelativePath="..\..\src\unit_types.hpp"
>
</File>
<File
RelativePath="..\..\src\unit_ptr.hpp"
>
</File>
<File
RelativePath="..\..\src\util.cpp"
>

View file

@ -3070,9 +3070,6 @@ void display::invalidate_animations()
bool new_inval;
do {
new_inval = false;
#ifdef _OPENMP
#pragma omp parallel for reduction(|:new_inval) shared(unit_list) schedule(guided)
#endif //_OPENMP
BOOST_FOREACH(const unit & u, dc_->units()) {
new_inval |= u.anim_comp().invalidate(*this);
}