Spell fix in a comment.
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@ -469,7 +469,7 @@ surface scale_surface(const surface &surf, int w, int h, bool optimize)
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// input pixels. The labels assume
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// that the upper left corner of the
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// screen ("northeast") is 0,0 but the
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// code should still be consistant if
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// code should still be consistent if
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// the graphics origin is actually
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// somewhere else.
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