Small fixes to units (sounds, attack icons).

This commit is contained in:
Lari Nieminen 2006-05-06 08:48:24 +00:00
parent 0dd40a8e20
commit fb0e3ac637
6 changed files with 11 additions and 26 deletions

View file

@ -59,11 +59,9 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
sound=arrow-miss.wav
begin=-1
end=1
image=
sound=firearrow.wav
begin=-350
end=0
sound=bow-miss.ogg
[/frame]
[/animation]
[animation]
@ -75,11 +73,9 @@
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[frame]
sound=arrow-hit.wav
begin=-1
end=1
image=
sound=firearrow.wav
begin=-350
end=0
sound=bow.ogg
[/frame]
[/animation]
[/attack]

View file

@ -121,7 +121,6 @@ Special Notes:"+{SPECIAL_NOTES_AMBUSH}
begin=0
end=100
image="units/elves-wood/ranger.png"
sound=arrow-hit.wav
[/frame]
[/animation]
[animation]
@ -157,7 +156,6 @@ Special Notes:"+{SPECIAL_NOTES_AMBUSH}
begin=0
end=100
image="units/elves-wood/ranger.png"
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]

View file

@ -38,6 +38,7 @@ Special Notes:"+{SPECIAL_NOTES_SLOW}
[/defense]
[attack]
name=torch
icon=attacks/torch.png
type=fire
range=melee
damage=7

View file

@ -91,6 +91,7 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_POISON}+{SPECIAL_NOTES_S
[/attack]
[attack]
name=knife
icon=attacks/throwing-dagger-human.png
type=blade
range=ranged
[specials]

View file

@ -59,6 +59,7 @@ Special Notes:"+{SPECIAL_NOTES_BACKSTAB}+{SPECIAL_NOTES_SKIRMISHER}
[/attack]
[attack]
name=knife
icon=attacks/throwing-dagger-human.png
type=blade
range=ranged
damage=4

View file

@ -76,6 +76,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=-380
end=-305
image="units/undead-skeletal/soulshooter-ranged1.png"
sound=bow-miss.ogg
[/frame]
[frame]
begin=-305
@ -89,12 +90,6 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[/frame]
[frame]
begin=-130
end=-100
image="units/undead-skeletal/soulshooter-ranged4.png"
[/frame]
[frame]
sound=firearrow.wav
begin=-100
end=0
image="units/undead-skeletal/soulshooter-ranged4.png"
[/frame]
@ -102,7 +97,6 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=0
end=65
image="units/undead-skeletal/soulshooter-ranged.png"
sound=arrow-miss.wav
[/frame]
[/animation]
[animation]
@ -122,6 +116,7 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=-380
end=-305
image="units/undead-skeletal/soulshooter-ranged1.png"
sound=bow.ogg
[/frame]
[frame]
begin=-305
@ -135,12 +130,6 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
[/frame]
[frame]
begin=-130
end=-100
image="units/undead-skeletal/soulshooter-ranged4.png"
[/frame]
[frame]
sound=firearrow.wav
begin=-100
end=0
image="units/undead-skeletal/soulshooter-ranged4.png"
[/frame]
@ -148,7 +137,6 @@ Special Notes:"+{SPECIAL_NOTES_SUBMERGE}
begin=0
end=65
image="units/undead-skeletal/soulshooter-ranged.png"
sound=arrow-hit.wav
[/frame]
[/animation]
[/attack]