GUI2: taddon_description: Fix handling of langcode-only locale names

This commit is contained in:
Ignacio R. Morelle 2010-12-21 22:41:50 +00:00
parent 91cdd411ef
commit faf64021c0

View file

@ -26,7 +26,7 @@ namespace {
std::string langcode_to_string(const std::string& lcode)
{
foreach(const language_def& ld, get_languages()) {
if(ld.localename == lcode) {
if(ld.localename == lcode || ld.localename.substr(0, 2) == lcode) {
return ld.language;
}
}