adding seahorse graphics (#5786)

* adding seahorse portrait and animation frames
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doofus-01 2021-05-22 18:43:12 -07:00 committed by GitHub
parent 90aa7c02ce
commit faac6939f4
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GPG key ID: 4AEE18F83AFDEB23
12 changed files with 9 additions and 8 deletions

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@ -28,7 +28,7 @@
usage=fighter
description= _ "Seahorses are a variety of fish that have a horse-like head, but they have no real connection to equines. Most seahorses are small, shy creatures that eat bugs and similar small prey, but Great Seahorses are large enough to threaten unwary travelers. This large variety can spit water with enough force to stun a small animal, and has thick, bony plate armor, but like all seahorses, it is a slow swimmer and cannot move over land."
die_sound=water-blast.wav
{DEFENSE_ANIM "units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png)" "units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png)" squishy-hit.wav }
{DEFENSE_ANIM "units/monsters/seahorse-defend2.png~MASK(units/monsters/seahorse-mask.png)" "units/monsters/seahorse-defend1.png~MASK(units/monsters/seahorse-mask.png)" squishy-hit.wav }
[attack]
name=bite
description=_"bite"
@ -65,6 +65,7 @@
horse_start_time=0
horse_layer=1
horse_y=4~8:600,8~4:600
horse_offset=0~1:200,0~1:200,0~1:200,0~1:200,0~1:200,0~1:200
[frame]
image="units/monsters/seahorse-shadow.png~O(0.3):1200"
[/frame]
@ -95,17 +96,17 @@
[filter_attack]
name=water spray
[/filter_attack]
start_time=-200
start_time=-270
missile_start_time=-165
[missile_frame]
duration=165
image="projectiles/water-spray.png"
image_diagonal="projectiles/water-spray.png"
image="projectiles/water-spray.png~SCALE(35,35):75,projectiles/water-spray.png:90"
image_diagonal="projectiles/water-spray.png~SCALE(35,35):75,projectiles/water-spray.png:90"
[/missile_frame]
[frame]
image="units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png):200"
image="units/monsters/seahorse-spit[1,2].png~MASK(units/monsters/seahorse-mask.png):[150,120]"
[/frame]
[frame]
image="units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png):200"
@ -116,11 +117,11 @@
[filter_attack]
name=bite
[/filter_attack]
start_time=-200
offset=0.0~0.6:200,0.6~0.0:300
start_time=-400
offset=0.0~-0.05:160,-0.05~0.6:240,0.6~0.0:300
[frame]
image="units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png):500"
image="units/monsters/seahorse-attack[1~6].png~MASK(units/monsters/seahorse-mask.png):[80*5,300]"
[/frame]
{SOUND:HIT_AND_MISS bite-small.ogg miss-2.ogg -100}
[/attack_anim]