adding seahorse graphics (#5786)
* adding seahorse portrait and animation frames
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data/core/images/portraits/monsters/seahorse.png
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After Width: | Height: | Size: 140 KiB |
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data/core/images/units/monsters/seahorse-attack1.png
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data/core/images/units/monsters/seahorse-attack2.png
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data/core/images/units/monsters/seahorse-attack3.png
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data/core/images/units/monsters/seahorse-attack4.png
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data/core/images/units/monsters/seahorse-attack5.png
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data/core/images/units/monsters/seahorse-attack6.png
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data/core/images/units/monsters/seahorse-defend1.png
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data/core/images/units/monsters/seahorse-defend2.png
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data/core/images/units/monsters/seahorse-spit1.png
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data/core/images/units/monsters/seahorse-spit2.png
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@ -28,7 +28,7 @@
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usage=fighter
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description= _ "Seahorses are a variety of fish that have a horse-like head, but they have no real connection to equines. Most seahorses are small, shy creatures that eat bugs and similar small prey, but Great Seahorses are large enough to threaten unwary travelers. This large variety can spit water with enough force to stun a small animal, and has thick, bony plate armor, but like all seahorses, it is a slow swimmer and cannot move over land."
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die_sound=water-blast.wav
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{DEFENSE_ANIM "units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png)" "units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png)" squishy-hit.wav }
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{DEFENSE_ANIM "units/monsters/seahorse-defend2.png~MASK(units/monsters/seahorse-mask.png)" "units/monsters/seahorse-defend1.png~MASK(units/monsters/seahorse-mask.png)" squishy-hit.wav }
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[attack]
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name=bite
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description=_"bite"
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@ -65,6 +65,7 @@
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horse_start_time=0
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horse_layer=1
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horse_y=4~8:600,8~4:600
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horse_offset=0~1:200,0~1:200,0~1:200,0~1:200,0~1:200,0~1:200
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[frame]
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image="units/monsters/seahorse-shadow.png~O(0.3):1200"
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[/frame]
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@ -95,17 +96,17 @@
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[filter_attack]
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name=water spray
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[/filter_attack]
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start_time=-200
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start_time=-270
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missile_start_time=-165
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[missile_frame]
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duration=165
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image="projectiles/water-spray.png"
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image_diagonal="projectiles/water-spray.png"
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image="projectiles/water-spray.png~SCALE(35,35):75,projectiles/water-spray.png:90"
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image_diagonal="projectiles/water-spray.png~SCALE(35,35):75,projectiles/water-spray.png:90"
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[/missile_frame]
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[frame]
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image="units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png):200"
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image="units/monsters/seahorse-spit[1,2].png~MASK(units/monsters/seahorse-mask.png):[150,120]"
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[/frame]
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[frame]
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image="units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png):200"
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@ -116,11 +117,11 @@
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[filter_attack]
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name=bite
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[/filter_attack]
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start_time=-200
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offset=0.0~0.6:200,0.6~0.0:300
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start_time=-400
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offset=0.0~-0.05:160,-0.05~0.6:240,0.6~0.0:300
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[frame]
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image="units/monsters/seahorse.png~MASK(units/monsters/seahorse-mask.png):500"
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image="units/monsters/seahorse-attack[1~6].png~MASK(units/monsters/seahorse-mask.png):[80*5,300]"
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[/frame]
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{SOUND:HIT_AND_MISS bite-small.ogg miss-2.ogg -100}
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[/attack_anim]
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