updated changelog

This commit is contained in:
Pauli Manninen 2004-03-01 08:23:54 +00:00
parent 28d14033c5
commit fa41417945

View file

@ -1,10 +1,12 @@
CVS HEAD:
* theme update
* added new sounds and attack icons
* theme update, scrollbars
* added new sounds, unit images and attack icons
* invisibility now "wears off" when enemy unit comes adjacent (#6879)
* scenario balancing for 'Heir to the Throne' campaign:
* Gryphon Mountain
* new units:
* Footpad
* language fixes (english)
* language fixes and polishing (english)
* new translations:
* finnish
* portuguese-Brazilian
@ -17,6 +19,7 @@ CVS HEAD:
* norwegian
* swedish
* spanish
* campaigns can customize difficulty level icons
* fixed teleporting displaying incorrectly where unit can move
* fixed crash when you press escape when a menu is displayed (#7863)
* fixed unit descriptions leaking thru fog of war (#7843)
@ -26,9 +29,15 @@ CVS HEAD:
* fixed focus not returning Konrad on new turn (#7188)
* fixed wrapping of text in opening sequence (#7878)
* fixed bug where on large maps, the cursor wouldn't point at the correct hex toward the eastern side of the map
* tweaks to the widget class, fixes to the textbox widget
* removed some debug cerrs
* fixed scroll speeds being set to insane values
* fixed bug where AI could see potential movement of enemy units
* fixed bug where Blackwater Port was easier than it was meant to be on 'normal' level
* made it easier for different AI algorithms to be added
* added Doxygen documentation to ai_interface
* autotools fix: Now make uninstall removes data directories if empty
* refactored widget class
* removed some debug cerrs
* added VC++6 project files to CVS
Version 0.6.99.4:
* added alpha channel