updated changelog
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19
changelog
19
changelog
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@ -1,10 +1,12 @@
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CVS HEAD:
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* theme update
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* added new sounds and attack icons
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* theme update, scrollbars
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* added new sounds, unit images and attack icons
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* invisibility now "wears off" when enemy unit comes adjacent (#6879)
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* scenario balancing for 'Heir to the Throne' campaign:
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* Gryphon Mountain
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* new units:
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* Footpad
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* language fixes (english)
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* language fixes and polishing (english)
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* new translations:
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* finnish
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* portuguese-Brazilian
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@ -17,6 +19,7 @@ CVS HEAD:
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* norwegian
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* swedish
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* spanish
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* campaigns can customize difficulty level icons
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* fixed teleporting displaying incorrectly where unit can move
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* fixed crash when you press escape when a menu is displayed (#7863)
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* fixed unit descriptions leaking thru fog of war (#7843)
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@ -26,9 +29,15 @@ CVS HEAD:
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* fixed focus not returning Konrad on new turn (#7188)
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* fixed wrapping of text in opening sequence (#7878)
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* fixed bug where on large maps, the cursor wouldn't point at the correct hex toward the eastern side of the map
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* tweaks to the widget class, fixes to the textbox widget
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* removed some debug cerrs
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* fixed scroll speeds being set to insane values
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* fixed bug where AI could see potential movement of enemy units
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* fixed bug where Blackwater Port was easier than it was meant to be on 'normal' level
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* made it easier for different AI algorithms to be added
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* added Doxygen documentation to ai_interface
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* autotools fix: Now make uninstall removes data directories if empty
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* refactored widget class
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* removed some debug cerrs
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* added VC++6 project files to CVS
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Version 0.6.99.4:
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* added alpha channel
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