Add V 2.0 Drake config files
This commit is contained in:
parent
1b2741bdde
commit
fa0bb20b79
7 changed files with 536 additions and 0 deletions
67
data/units/Drake_Flare.cfg
Normal file
67
data/units/Drake_Flare.cfg
Normal file
|
@ -0,0 +1,67 @@
|
|||
|
||||
[unit]
|
||||
id=Drake Flare
|
||||
name= _ "Drake Flare"
|
||||
race=drake
|
||||
image=drake-flare.png
|
||||
image_defensive=drake-flare-defend.png
|
||||
image_moving=drake-flare-flying.png
|
||||
image_leading=drake-flare-lead.png
|
||||
hitpoints=54
|
||||
ability=leadership
|
||||
movement_type=drakefly
|
||||
movement=5
|
||||
experience=54
|
||||
level=2
|
||||
alignment=neutral
|
||||
advanceto=Drake Flameheart
|
||||
cost=38
|
||||
usage=mixed fighter
|
||||
unit_description= _ "Drake Flares aspire to be leaders of their kind. While their mastery of their internal fire is not as great as some of their kin these Drakes have broader asperations. They are skilled with swords, and they aspire to be the greatest of their kind."
|
||||
get_hit_sound=groan.wav
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
damage=7
|
||||
number=3
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-50
|
||||
image=drake-flare-attack-close.png
|
||||
[/frame]
|
||||
|
||||
[sound]
|
||||
time=-150
|
||||
sound=sword-swish.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
|
||||
[attack]
|
||||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
damage=9
|
||||
number=3
|
||||
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-50
|
||||
image=drake-flare-attack-ranged.png
|
||||
halo=halo/fireball1.png,halo/fireball2.png,halo/fireball3.png,halo/fireball4.png,halo/fireball5.png,halo/fireball6.png
|
||||
halo_x,halo_y=14,-14
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-200
|
||||
sound=fire.wav
|
||||
[/sound]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/fireball.png
|
||||
halo=halo/fireball7.png
|
||||
halo_x,halo_y=14,-14
|
||||
[/missile_frame]
|
||||
[/attack]
|
||||
[/unit]
|
77
data/units/Drake_Gladiator.cfg
Normal file
77
data/units/Drake_Gladiator.cfg
Normal file
|
@ -0,0 +1,77 @@
|
|||
|
||||
[unit]
|
||||
id=Drake Gladiator
|
||||
name= _ "Drake Gladiator"
|
||||
race=drake
|
||||
image=drake-gladiator.png
|
||||
image_defensive=drake-gladiator-defend.png
|
||||
image_moving=drake-gladiator-flying.png
|
||||
hitpoints=58
|
||||
movement_type=drakefly
|
||||
movement=6
|
||||
experience=72
|
||||
level=2
|
||||
alignment=neutral
|
||||
advanceto=null
|
||||
#advanceto=Drake Omnirage
|
||||
cost=28
|
||||
usage=fighter
|
||||
unit_description= _ "These Drakes lack the ability to use their great internal fire as a weapon. To compensate they have become great craftsmen that can fabricate weapons with emerald edges. Drakes Gladiators protect their vulnerable hides with thick brass armour and they arm themselves with as many weapons as possible to fend off whatever opponents may await them."
|
||||
get_hit_sound=groan.wav
|
||||
[resistance]
|
||||
impact=80
|
||||
pierce=100
|
||||
fire=60
|
||||
blade=70
|
||||
[/resistance]
|
||||
[attack]
|
||||
name=sword
|
||||
type=blade
|
||||
range=short
|
||||
damage=8
|
||||
number=4
|
||||
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-50
|
||||
image=drake-gladiator-attack-sword.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-150
|
||||
sound=sword-swish.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
|
||||
[attack]
|
||||
name=spear
|
||||
type=pierce
|
||||
range=short
|
||||
damage=6
|
||||
number=5
|
||||
|
||||
[frame]
|
||||
begin=-100
|
||||
end=-50
|
||||
image=drake-gladiator-attack-spear.png
|
||||
[/frame]
|
||||
[/attack]
|
||||
|
||||
[attack]
|
||||
name=mace
|
||||
type=impact
|
||||
range=short
|
||||
damage=9
|
||||
number=3
|
||||
|
||||
[frame]
|
||||
begin=-80
|
||||
end=-50
|
||||
image=drake-gladiator-attack-mace.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-100
|
||||
sound=mace.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
|
||||
[/unit]
|
68
data/units/Drake_Glider.cfg
Normal file
68
data/units/Drake_Glider.cfg
Normal file
|
@ -0,0 +1,68 @@
|
|||
|
||||
[unit]
|
||||
id=Drake Glider
|
||||
name= _ "Drake Glider"
|
||||
race=drake
|
||||
image=drake-glider.png
|
||||
image_defensive=drake-glider-defend.png
|
||||
image_moving=drake-glider-flying.png
|
||||
hitpoints=39
|
||||
movement_type=drakefly
|
||||
movement=7
|
||||
experience=42
|
||||
level=1
|
||||
alignment=neutral
|
||||
advanceto=Sky Drake
|
||||
#advanceto=null
|
||||
cost=21
|
||||
usage=fighter
|
||||
unit_description= _ "Drake gliders wear as little armour as possible so they can quickly escape their foes when they leave their caves. These Drakes are compotent fighters, possesing the internal fire common to many of their kin. Gliders can also effectively use their speed to viciously slam their opponents into submission. The best gliders can look forward to being accepted into the ranks of the high flying Sky Drakes."
|
||||
get_hit_sound=groan.wav
|
||||
[attack]
|
||||
name=slam
|
||||
type=impact
|
||||
range=short
|
||||
damage=7
|
||||
number=3
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-50
|
||||
image=drake-glider-attack-close1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image=drake-glider-attack-close2.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-150
|
||||
sound=sword-swish.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
|
||||
[attack]
|
||||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
damage=9
|
||||
number=1
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=drake-glider-ranged-attack.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-100
|
||||
sound=fire.wav
|
||||
[/sound]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/fireball.png
|
||||
halo=halo/fireball7.png
|
||||
halo_x,halo_y=14,-14
|
||||
[/missile_frame]
|
||||
[/attack]
|
||||
|
||||
[/unit]
|
70
data/units/Drake_Inferno.cfg
Normal file
70
data/units/Drake_Inferno.cfg
Normal file
|
@ -0,0 +1,70 @@
|
|||
|
||||
[unit]
|
||||
id=Inferno Drake
|
||||
name= _ "Inferno Drake"
|
||||
race=drake
|
||||
image=drake-inferno.png
|
||||
image_defensive=drake-inferno-defend.png
|
||||
image_moving=drake-inferno-flying.png
|
||||
hitpoints=69
|
||||
movement_type=drakefly
|
||||
movement=5
|
||||
experience=0
|
||||
level=2
|
||||
alignment=neutral
|
||||
advanceto=null
|
||||
cost=45
|
||||
usage=archer
|
||||
unit_description= _ "The flying configurations known as Drake Infernos wear massive gold armour that is almost impenetrable. These drakes are also practically immune to fire as they have adjusted to hiding in the cones of volcanoes. Drake Infernos have utterly mastered their internal fire, and rival their predecessors the Dragons in their ability to use it."
|
||||
get_hit_sound=groan.wav
|
||||
[resistance]
|
||||
impact=60
|
||||
pierce=90
|
||||
blade=70
|
||||
fire=20
|
||||
[/resistance]
|
||||
[attack]
|
||||
name=claws
|
||||
type=blade
|
||||
range=short
|
||||
damage=10
|
||||
number=2
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-50
|
||||
image=drake-inferno-attack-close.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-150
|
||||
sound=sword-swish.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
|
||||
[attack]
|
||||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
damage=15
|
||||
number=3
|
||||
[frame]
|
||||
begin=-250
|
||||
end=-50
|
||||
image=drake-inferno-attack-ranged.png
|
||||
halo=halo/fireball1.png,halo/fireball2.png,halo/fireball3.png,halo/fireball4.png,halo/fireball5.png,halo/fireball6.png
|
||||
halo_x,halo_y=14,-14
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-200
|
||||
sound=fire.wav
|
||||
[/sound]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/fireball.png
|
||||
halo=halo/fireball7.png
|
||||
halo_x,halo_y=14,-14
|
||||
[/missile_frame]
|
||||
[/attack]
|
||||
|
||||
[/unit]
|
99
data/units/Drake_Sky.cfg
Normal file
99
data/units/Drake_Sky.cfg
Normal file
|
@ -0,0 +1,99 @@
|
|||
[unit]
|
||||
id=Sky Drake
|
||||
name= _ "Sky Drake"
|
||||
race=drake
|
||||
image=drake-sky.png
|
||||
image_defensive=drake-sky-defend.png
|
||||
image_moving=drake-sky-defend.png
|
||||
hitpoints=47
|
||||
movement_type=drakefly
|
||||
movement=8
|
||||
experience=82
|
||||
level=2
|
||||
alignment=neutral
|
||||
#advanceto=Hurricane Drake,Tornado drake
|
||||
advanceto=null
|
||||
cost=32
|
||||
usage=fighter
|
||||
unit_description="Sky drakes truely are the kings of the sky. Using very air they fly in as a weapon these drakes are the bane of many. They can swiftly swoop down in a wave of destruction, and are usually long gone before anyone can stop them."
|
||||
get_hit_sound=groan.wav
|
||||
[defense]
|
||||
deep water=50
|
||||
shallow water=50
|
||||
swamp water=50
|
||||
grassland=50
|
||||
sand=50
|
||||
forest=50
|
||||
hills=50
|
||||
mountains=50
|
||||
village=50
|
||||
castle=50
|
||||
tundra=50
|
||||
[/defense]
|
||||
[attack]
|
||||
name=slam
|
||||
type=impact
|
||||
range=short
|
||||
damage=8
|
||||
number=3
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-50
|
||||
image=drake-sky-attack-melee1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-50
|
||||
end=100
|
||||
image=drake-sky-attack-melee2.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-150
|
||||
sound=sword-swish.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
|
||||
[attack]
|
||||
name=fire breath
|
||||
icon=attacks/fireball.png
|
||||
type=fire
|
||||
range=long
|
||||
damage=18
|
||||
number=1
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=drake-sky-attack-ranged-fire.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-100
|
||||
sound=fire.wav
|
||||
[/sound]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/fireball.png
|
||||
halo=halo/fireball7.png
|
||||
halo_x,halo_y=14,-14
|
||||
[/missile_frame]
|
||||
[/attack]
|
||||
|
||||
[attack]
|
||||
name=gust
|
||||
type=impact
|
||||
range=long
|
||||
special=marksman
|
||||
damage=16
|
||||
number=1
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/whitemissile-n.png
|
||||
image_diagonal=projectiles/whitemissile-ne.png
|
||||
[/missile_frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=drake-sky-attack-ranged-impact.png
|
||||
[/frame]
|
||||
[/attack]
|
||||
[/unit]
|
63
data/units/Saurian_Shaman.cfg
Normal file
63
data/units/Saurian_Shaman.cfg
Normal file
|
@ -0,0 +1,63 @@
|
|||
|
||||
[unit]
|
||||
id=Saurian Shaman
|
||||
name= _ "Saurian Shaman"
|
||||
race=lizard
|
||||
image=saurian-shaman.png
|
||||
image_defensive=saurian-shaman-defend.png
|
||||
image_healing=saurian-shaman-healing.png
|
||||
hitpoints=28
|
||||
movement_type=lizard
|
||||
movement=6
|
||||
experience=500
|
||||
level=2
|
||||
alignment=chaotic
|
||||
advanceto=null
|
||||
cost=35
|
||||
usage=healer
|
||||
unit_description= _ "Saurian Shamans are highly valued as healers because they can provide aide to their friends regardless of terrain or opposition. In addition to healing they posses knowledge of cold magic."
|
||||
get_hit_sound=hiss.wav
|
||||
ability=skirmisher,heals
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=short
|
||||
damage=6
|
||||
number=2
|
||||
range=short
|
||||
icon=attacks/staff.png
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=saurian-shaman-attack.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-100
|
||||
sound=staff.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=frost blast
|
||||
type=cold
|
||||
special=magical
|
||||
range=long
|
||||
damage=6
|
||||
number=3
|
||||
icon=attacks/dark-missile.png
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=saurian-shaman-ranged.png
|
||||
[/frame]
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image=projectiles/whitemissile-n.png
|
||||
image_diagonal=projectiles/whitemissile-ne.png
|
||||
[/missile_frame]
|
||||
[sound]
|
||||
time=-200
|
||||
sound=magic.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
[/unit]
|
92
data/units/Saurian_Witchdoctor.cfg
Normal file
92
data/units/Saurian_Witchdoctor.cfg
Normal file
|
@ -0,0 +1,92 @@
|
|||
|
||||
[unit]
|
||||
id=Saurian Witchdoctor
|
||||
name= _ "Saurian Witchdoctor"
|
||||
race=lizard
|
||||
image=saurian-witchdoctor.png
|
||||
image_defensive=saurian-witchdoctor-defend.png
|
||||
hitpoints=28
|
||||
movement_type=lizard
|
||||
movement=6
|
||||
experience=500
|
||||
level=2
|
||||
alignment=chaotic
|
||||
advanceto=null
|
||||
cost=35
|
||||
usage=archer
|
||||
unit_description= _ "Saurian Witchdoctors have cast aside their role as healers to refine their skills with the dark arts. While frail they posses deep knowledge of cold magic, and can pierce their foes with a shower poisoned of thorns."
|
||||
get_hit_sound=hiss.wav
|
||||
ability=skirmisher
|
||||
|
||||
[attack]
|
||||
name=staff
|
||||
type=impact
|
||||
range=short
|
||||
damage=5
|
||||
number=2
|
||||
range=short
|
||||
icon=attacks/staff.png
|
||||
[frame]
|
||||
begin=-100
|
||||
end=100
|
||||
image=saurian-witchdoctor-attack.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-100
|
||||
sound=staff.wav
|
||||
[/sound]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=frost blast
|
||||
type=cold
|
||||
special=magical
|
||||
range=long
|
||||
damage=7
|
||||
number=3
|
||||
icon=attacks/dark-missile.png
|
||||
[frame]
|
||||
begin=-300
|
||||
end=-200
|
||||
image=saurian-witchdoctor-ranged1.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-200
|
||||
end=-100
|
||||
image=saurian-witchdoctor-ranged2.png
|
||||
[/frame]
|
||||
[frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=saurian-witchdoctor-ranged3.png
|
||||
[/frame]
|
||||
[sound]
|
||||
time=-200
|
||||
sound=magic.wav
|
||||
[/sound]
|
||||
[missile_frame]
|
||||
begin=-100
|
||||
end=0
|
||||
image=projectiles/whitemissile-n.png
|
||||
image_diagonal=projectiles/whitemissile-ne.png
|
||||
[/missile_frame]
|
||||
[/attack]
|
||||
[attack]
|
||||
name=poison thorns
|
||||
type=pierce
|
||||
special=poison
|
||||
damage=4
|
||||
number=2
|
||||
range=long
|
||||
icon=attacks/thorns.png
|
||||
[frame]
|
||||
begin=-250
|
||||
end=0
|
||||
image=saurian-witchdoctor-attack.png
|
||||
[/frame]
|
||||
[missile_frame]
|
||||
begin=-200
|
||||
end=0
|
||||
image=projectiles/thorns.png
|
||||
[/missile_frame]
|
||||
[/attack]
|
||||
[/unit]
|
Loading…
Add table
Reference in a new issue