UtBS S05: Stop moving when sighting ants and dwarf

The stalactite and dwarf sighting became effectively a single
event in a7680561d0, so this combines them into one.
This commit is contained in:
Steve Cotton 2024-02-18 15:32:05 +01:00 committed by Steve Cotton
parent 423481d481
commit f930418827
2 changed files with 17 additions and 14 deletions

View file

@ -771,6 +771,12 @@
[show_objectives][/show_objectives]
# Lake monster event
#
# Only triggers if the player went to the south end of the bridge before finding the druids.
# It's possible to swim to the island from the north side of the lake, getting the druids
# earlier but losing the XP from the monster. Could be changed from a [filter_condition] to
# [if]...[then][event], but even with the [filter_condition] it's still not possible to be
# told about the bridge event after finding Zhul, so bridge_event will never be "warned".
[event]
name=moveto
[filter_condition]

View file

@ -658,10 +658,16 @@
speaker=Nym
message= _ "Caught between a spider and its prey. Not a good place to be."
[/message]
# Don't keep running towards the ants
[cancel_action][/cancel_action]
[/event]
# If player escapes cave spider, then reward player by killing it
# When player approaches large cavern, a dying dwarf runs out and yells a warning.
# If the cave spider is still alive at this point, kill it off because the action
# is now in the main cavern, and the player should be running their units there,
# so the spider would be a distraction. It would also spoil the Kaleh's line about
# leaving the other Quenoth in the safety of the passageway.
[event]
name=enter_hex
@ -693,18 +699,6 @@
[/message]
[/then]
[/if]
[/event]
# When player approaches large cavern, a dying dwarf runs out and yells a warning.
[event]
name=enter_hex
[filter]
x=20
y=26-29
side=1
[/filter]
[message]
speaker=Nym
@ -781,6 +775,9 @@
speaker=Kaleh
message= _ "I dont know what they are, but we cant go back. Prepare yourselves for anything, everyone."
[/message]
# Seems reasonable to have the moving unit stop after all that
[cancel_action][/cancel_action]
[/event]
# Event 2: Entering the large cavern