Update changelogs
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10
changelog
10
changelog
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@ -11,6 +11,7 @@ Version 1.5.5+svn:
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their names hidden until you attack them (patch #1109).
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* Legend of Wesmere
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* Newly added to mainline: Intermediate level, 24 scenarios.
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(Imported from wesnoth-umc-dev.)
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* Son of the Black Eye
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* The new experimental gold carryover system is now supported by this
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campaign as well; the choice appears in the difficulty level menu when
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@ -27,6 +28,8 @@ Version 1.5.5+svn:
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* Graphics:
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* New or updated unit frames: Troll Shaman, Naga Fighter.
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* New idle animations: Deathblade, Orcish Assassin.
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* Fixed some parts of alternative flag sets which were not correctly
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team colored.
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* Help menu:
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* ability upgrades for max-level advancements are now listed (bug #10337)
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* Language and i18n:
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@ -40,8 +43,8 @@ Version 1.5.5+svn:
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* Multiplayer:
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* New multiplayer map: 4p Underworld.
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* Music and sound effects:
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* Fixed sound sources' default fade and full volume ranges; they were
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less than adequate
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* Changed sound sources' default fade and full volume ranges to 3 and 14
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hexes respectively; the former defaults were less than adequate.
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* Renamed music files:
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* nr-sad.ogg -> sad.ogg
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* main_menu.ogg -> transcience.ogg
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@ -49,6 +52,8 @@ Version 1.5.5+svn:
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* Units:
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* Balancing changes:
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* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
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* New units: Dread Bat, Royal Warrior (character)
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* WML engine:
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* Added "border" parameter to [terrain_mask] that overlays on the border
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in addition to the playable map area. The used mask must have the same
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border_size as the map (i.e. currently 1), else this will be ignored.
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@ -62,7 +67,6 @@ Version 1.5.5+svn:
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and loading a game (bug #11495).
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* fixed crashes on move_unit_fake with unit types which cannot move
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over terrains that are part of the path
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* fixed the parts of the undead flags which were not TC'd
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Version 1.5.5:
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* Campaigns:
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@ -39,7 +39,8 @@ Version 1.5.5+svn:
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* Added basic mask creation ("diff") feature
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* Graphics
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* New or updated unit frames: Troll Shaman.
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* New or updated unit frames: Troll Shaman, Naga Fighter.
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* New idle animations: Deathblade, Orcish Assassin.
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* Miscellaneous and bugfixes
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* There is a new revision of the main Wesnoth map with more placenames
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@ -57,6 +58,7 @@ Version 1.5.5+svn:
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* New multiplayer map: 4p Underworld.
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* Unit changes and balancing
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* Added the Dread Bat as the L2 advancement for Blood Bats.
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* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
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Version 1.5.5:
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