Update changelogs

This commit is contained in:
Ignacio R. Morelle 2008-11-10 22:25:27 +00:00
parent 9c1e36145c
commit f92c6acbcd
2 changed files with 10 additions and 4 deletions

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@ -11,6 +11,7 @@ Version 1.5.5+svn:
their names hidden until you attack them (patch #1109).
* Legend of Wesmere
* Newly added to mainline: Intermediate level, 24 scenarios.
(Imported from wesnoth-umc-dev.)
* Son of the Black Eye
* The new experimental gold carryover system is now supported by this
campaign as well; the choice appears in the difficulty level menu when
@ -27,6 +28,8 @@ Version 1.5.5+svn:
* Graphics:
* New or updated unit frames: Troll Shaman, Naga Fighter.
* New idle animations: Deathblade, Orcish Assassin.
* Fixed some parts of alternative flag sets which were not correctly
team colored.
* Help menu:
* ability upgrades for max-level advancements are now listed (bug #10337)
* Language and i18n:
@ -40,8 +43,8 @@ Version 1.5.5+svn:
* Multiplayer:
* New multiplayer map: 4p Underworld.
* Music and sound effects:
* Fixed sound sources' default fade and full volume ranges; they were
less than adequate
* Changed sound sources' default fade and full volume ranges to 3 and 14
hexes respectively; the former defaults were less than adequate.
* Renamed music files:
* nr-sad.ogg -> sad.ogg
* main_menu.ogg -> transcience.ogg
@ -49,6 +52,8 @@ Version 1.5.5+svn:
* Units:
* Balancing changes:
* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
* New units: Dread Bat, Royal Warrior (character)
* WML engine:
* Added "border" parameter to [terrain_mask] that overlays on the border
in addition to the playable map area. The used mask must have the same
border_size as the map (i.e. currently 1), else this will be ignored.
@ -62,7 +67,6 @@ Version 1.5.5+svn:
and loading a game (bug #11495).
* fixed crashes on move_unit_fake with unit types which cannot move
over terrains that are part of the path
* fixed the parts of the undead flags which were not TC'd
Version 1.5.5:
* Campaigns:

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@ -39,7 +39,8 @@ Version 1.5.5+svn:
* Added basic mask creation ("diff") feature
* Graphics
* New or updated unit frames: Troll Shaman.
* New or updated unit frames: Troll Shaman, Naga Fighter.
* New idle animations: Deathblade, Orcish Assassin.
* Miscellaneous and bugfixes
* There is a new revision of the main Wesnoth map with more placenames
@ -57,6 +58,7 @@ Version 1.5.5+svn:
* New multiplayer map: 4p Underworld.
* Unit changes and balancing
* Added the Dread Bat as the L2 advancement for Blood Bats.
* Gave the Goblin Pillager the same bite attack as the Wolf Rider.
Version 1.5.5: