added more fortunes
This commit is contained in:
parent
7fdfbd2f7a
commit
f90740a1cf
1 changed files with 18 additions and 0 deletions
|
@ -11,3 +11,21 @@
|
|||
<misc> yann: what patch ? you mean the move of the 2 first process out of
|
||||
the low memory, after a forbidden access to the apple bios ?
|
||||
#wesnoth-devel, 2005-01-16
|
||||
%
|
||||
Q: What unites Wesnoth developers?
|
||||
A: 3 hours sleep per night
|
||||
%
|
||||
<miyo> Skovbaer: Could you please rewrite Wesnoth from scratch for us?
|
||||
<miyo> Skovbaer: Preferably with Perl :P
|
||||
<Skovbaer> give me 2 hours :)
|
||||
#wesnoth -- Nov 14 16:03:53 CET 2003
|
||||
%
|
||||
Discussing FreeCiv in #wesnoth is fine, as long as you equivalently discuss Wesnoth in #freeciv *grin* -- Sirp
|
||||
%
|
||||
Q: Why don't you get rid of that Miyo guy?
|
||||
A: We have tried.
|
||||
%
|
||||
Playing Wesnoth is always a lose-lose situation for me. If I lose, then... that's bad. If I win, then I think the AI isn't good enough. -- Sirp
|
||||
%
|
||||
18:45 < Shade> BfW is like crackware, every time you come back there's a new
|
||||
version...
|
||||
|
|
Loading…
Add table
Reference in a new issue