Decreased the melee and ranged attack of the Footpad from 5-2 to 4-2.

This commit is contained in:
Gunter Labes 2010-09-03 22:14:16 +00:00
parent 355d915a60
commit f8d4cd5eb1
3 changed files with 15 additions and 7 deletions

View file

@ -34,7 +34,7 @@ Version 1.9.0+svn:
* Added keeps to every scenario to match the number of leaders
(singleplayer) or sides (multiplayer).
* Removed the obselete Haldric the second portrait.
* Graphics
* Graphics:
* New animations: Merman Hunter ranged animation and defence, Warrior se
attack and defence.
* New portraits: Inferno Drake
@ -54,11 +54,12 @@ Version 1.9.0+svn:
visible in hotseat)
* Terrain WML:
* Updated height adjust of desert, orcish, and snowy keeps.
* Units
* Units:
* Decreased the melee and ranged attack of the Footpad from 5-2 to 4-2.
* Added the Ghast unit from DiD to core with new base frame and animations.
* User interface:
* Changed: the title screen is now gui2.
* Whiteboard
* Whiteboard:
* Added cost display for planned recruits and recalls
* Fixed bug #16554 : Infinite attacks with the whiteboard
* WML Engine:

View file

@ -39,7 +39,7 @@
icon=attacks/club-small.png
type=impact
range=melee
damage=5
damage=4
number=2
[/attack]
[attack]
@ -47,7 +47,7 @@
description=_"sling"
type=impact
range=ranged
damage=5
damage=4
number=2
[/attack]
[attack_anim]

View file

@ -3,21 +3,27 @@ changes may be omitted). For a complete list of changes, see the main
changelog: http://svn.gna.org/viewcvs/*checkout*/wesnoth/trunk/changelog
Version 1.9.0+svn:
* Graphics
* Graphics:
* New animations: Merman Hunter ranged animation and defence, Warrior se
attack and defence.
* New portraits: Inferno Drake
* New Terrain: Tropical Ocean, Snowy Human City Village, Muddy Quagmire
* Language and i18n:
* Updated translations: Chinese (Simplified), Chinese (Traditional), French,
Hungarian, Indonesian, Japanese, Polish, Vietnamese.
* Multiplayer:
* Updated most of the maps taking advantage of the new terrains.
* Units
* Units:
* Decreased the melee and ranged attack of the Footpad from 5-2 to 4-2.
* Added the Ghast unit from DiD to core with new base frame and animations.
* Miscellaneous:
* Removed: statistics upload code.
Version 1.9.0:
* Campaigns:
* An Orcish Incursion:
@ -111,6 +117,7 @@ Version 1.9.0:
terrain.
* Introduced a new allignement called "Liminal". Those units fight best during the twilight times of day.
Version 1.8.0:
* Campaigns:
* Descent into Darkness: