Updated Khalifate AnimationWML

This commit is contained in:
Bär Halberkamp 2013-12-25 16:19:40 +01:00
parent 94ad6e92fd
commit f8a5162e25
26 changed files with 385 additions and 811 deletions

View file

@ -34,25 +34,13 @@
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/arif.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -39,52 +39,33 @@
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/batal.png:300"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/batal.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -47,42 +47,26 @@
[filter_attack]
name=claws
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
image="units/khalifate/elder-falcon.png:300"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=beak
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
image="units/khalifate/elder-falcon.png:300"
[/frame]
{SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -46,42 +46,26 @@
[filter_attack]
name=claws
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=claws.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
image="units/khalifate/falcon.png:300"
[/frame]
{SOUND:HIT_AND_MISS claws.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=beak
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
image="units/khalifate/falcon.png:300"
[/frame]
{SOUND:HIT_AND_MISS spear.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -38,63 +38,36 @@
[filter_attack]
name=lance
[/filter_attack]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=-250
end=-225
sound=horse-canter.wav
[/frame]
[frame]
begin=-225
end=-150
[/frame]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=150
end=200
[/frame]
[frame]
begin=200
end=225
image="units/khalifate/faris.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/faris.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[/unit_type]

View file

@ -46,47 +46,27 @@
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/ghazi.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
image="units/khalifate/ghazi.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -40,52 +40,38 @@
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/hadaf.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/hadaf.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -34,25 +34,13 @@
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=150
image="units/khalifate/hakim.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -41,52 +41,38 @@
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/jawal.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/jawal.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -38,52 +38,33 @@
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/jundi.png:300"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/jundi.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -47,63 +47,36 @@
[filter_attack]
name=lance
[/filter_attack]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=-250
end=-225
sound=horse-canter.wav
[/frame]
[frame]
begin=-225
end=-150
[/frame]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=150
end=200
[/frame]
[frame]
begin=200
end=225
image="units/khalifate/khaiyal.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/khaiyal.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[/unit_type]

View file

@ -47,47 +47,27 @@
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/khalid.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
image="units/khalifate/khalid.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -35,25 +35,13 @@
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/mighwar.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -34,25 +34,13 @@
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/monawish.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -34,25 +34,13 @@
[filter_attack]
name=spear
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=0
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=0
sound=spear-miss.ogg
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/mudafi.png:300"
[/frame]
{SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -39,63 +39,36 @@
[filter_attack]
name=lance
[/filter_attack]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=-250
end=-225
sound=horse-canter.wav
[/frame]
[frame]
begin=-225
end=-150
[/frame]
[if]
hits=yes
[frame]
begin=-150
end=150
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=150
sound={SOUND_LIST:MISS}
[/frame]
[/else]
[frame]
begin=150
end=200
[/frame]
[frame]
begin=200
end=225
image="units/khalifate/mufariq.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/mufariq.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[/unit_type]

View file

@ -39,52 +39,33 @@
[filter_attack]
name=axe
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound=axe.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/muharib.png:300"
[/frame]
{SOUND:HIT_AND_MISS axe.ogg {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/muharib.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -45,60 +45,46 @@
[filter_attack]
name=naphtha attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=melee-fire.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
start_time=-100
[frame]
begin=-100
end=200
image="units/khalifate/naffat.png:300"
[/frame]
{SOUND:HIT_AND_MISS melee-fire.ogg torch-miss.ogg -150}
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
start_time=-225
missile_start_time=-150
[if]
hits=yes
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-khalifate/archer.png"
image="units/khalifate/naffat.png:300"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-khalifate/archer.png"
image="units/khalifate/naffat.png:300"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]

View file

@ -39,52 +39,38 @@
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/qanas.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/qanas.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -45,60 +45,46 @@
[filter_attack]
name=naphtha attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=melee-fire.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
start_time=-100
[frame]
begin=-100
end=200
image="units/khalifate/qatif-al-nar.png:300"
[/frame]
{SOUND:HIT_AND_MISS melee-fire.ogg torch-miss.ogg -150}
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
start_time=-225
missile_start_time=-150
[if]
hits=yes
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-khalifate/archer.png"
image="units/khalifate/qatif-al-nar.png:300"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-khalifate/archer.png"
image="units/khalifate/qatif-al-nar.png:300"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]

View file

@ -40,52 +40,38 @@
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/rami.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/rami.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -35,25 +35,13 @@
[filter_attack]
name=spear
[/filter_attack]
[if]
hits=yes
[frame]
begin=-150
end=0
sound=spear.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-150
end=0
sound=spear-miss.ogg
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/rasikh.png:300"
[/frame]
{SOUND:HIT_AND_MISS spear.ogg spear-miss.ogg -100}
[/attack_anim]
[/unit_type]

View file

@ -40,52 +40,38 @@
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-250
horse_sound_start_time=-250
[frame]
begin=0
end=150
image="units/khalifate/saree.png:400"
[/frame]
[horse_sound_frame]
sound=horse_canter.wav
[/horse_sound_frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -75}
[/attack_anim]
[attack_anim]
[filter_attack]
name=composite bow
[/filter_attack]
start_time=-250
missile_start_time=-150
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-n.png"
image_diagonal="projectiles/missile-ne.png"
[/missile_frame]
[if]
hits=yes
[frame]
begin=-200
end=-200
sound=bow-puny.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=200
sound=bow-puny-miss.ogg
[/frame]
[/else]
[frame]
image="units/khalifate/saree.png:300"
[/frame]
{SOUND:HIT_AND_MISS bow-puny.ogg bow-puny-miss.ogg -225}
[/attack_anim]
[/unit_type]

View file

@ -46,47 +46,27 @@
[filter_attack]
name=long sword
[/filter_attack]
[if]
hits=yes
[frame]
begin=-100
end=0
sound={SOUND_LIST:SWORD_SWISH}
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-100
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=200
image="units/khalifate/shuja.png:300"
[/frame]
{SOUND:HIT_AND_MISS {SOUND_LIST:SWORD_SWISH} {SOUND_LIST:MISS} -100}
[/attack_anim]
[attack_anim]
[filter_attack]
name=shield bash
[/filter_attack]
{SOUND:SLOW}
[if]
hits=yes
[frame]
begin=-200
end=100
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=100
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
image="units/khalifate/shuja.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -36,25 +36,13 @@
[filter_attack]
name=mace
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=0
sound=mace.wav
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=0
sound={SOUND_LIST:MISS}
[/frame]
[/else]
start_time=-100
[frame]
begin=0
end=150
image="units/khalifate/tabib.png:300"
[/frame]
{SOUND:HIT_AND_MISS mace.wav {SOUND_LIST:MISS} -100}
[/attack_anim]
[/unit_type]

View file

@ -45,60 +45,46 @@
[filter_attack]
name=naphtha attack
[/filter_attack]
[if]
hits=yes
[frame]
begin=-200
end=-100
sound=melee-fire.ogg
[/frame]
[/if]
[else]
hits=no
[frame]
begin=-200
end=-100
sound=torch-miss.ogg
[/frame]
[/else]
start_time=-100
[frame]
begin=-100
end=200
image="units/khalifate/tineen.png:300"
[/frame]
{SOUND:HIT_AND_MISS melee-fire.ogg torch-miss.ogg -150}
[/attack_anim]
[attack_anim]
[filter_attack]
name=fire arrow
[/filter_attack]
start_time=-225
missile_start_time=-150
[if]
hits=yes
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
offset=0~0.8
[/missile_frame]
{FIRE_BURST_SMALL}
[frame]
begin=-200
end=-200
# image="units/human-khalifate/archer.png"
image="units/khalifate/tineen.png:300"
sound=bow-puny-fire.ogg
[/frame]
[/if]
[else]
hits=no
[missile_frame]
begin=-150
end=0
duration=150
image="projectiles/missile-fire-n.png"
image_diagonal="projectiles/missile-fire-ne.png"
[/missile_frame]
[frame]
begin=-200
end=200
# image="units/human-khalifate/archer.png"
image="units/khalifate/tineen.png:300"
sound=bow-puny-fire-miss.ogg
[/frame]
[/else]