Attempt to fix some errors reported by @singalen
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2 changed files with 2 additions and 1 deletions
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@ -34,7 +34,7 @@ local function add_animation(anim, cfg)
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)
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end
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if unit and not wesnoth.is_fogged(wesnoth.current.side, u.loc) then
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if unit and not wesnoth.is_fogged(wesnoth.current.side, unit.loc) then
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local primary = helper.get_child(cfg, "primary_attack")
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local secondary = helper.get_child(cfg, "secondary_attack")
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local get_attack = get_real_attack
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@ -463,6 +463,7 @@ static int intf_create_animator(lua_State* L)
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{"add", impl_add_animation},
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{"run", impl_run_animation},
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{"clear", impl_clear_animation},
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{nullptr, nullptr},
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};
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luaL_setfuncs(L, metafuncs, 0);
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lua_pushstring(L, "__metatable");
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