LoW updates.

Mostly new music playlists.

Some start positions corrected.

Recruit lists updated.
This commit is contained in:
Fabian Müller 2010-08-09 00:19:03 +00:00
parent caa9c97bf4
commit f7ce124b9a
12 changed files with 45 additions and 16 deletions

View file

@ -16,11 +16,13 @@
{TURNS 20 17 14}
#TODO music
{INTRO_AND_SCENARIO_MUSIC elf-land.ogg breaking_the_chains.ogg}
{EXTRA_SCENARIO_MUSIC elvish-theme.ogg}
{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}
{EXTRA_SCENARIO_MUSIC casualties_of_war.ogg}
{EXTRA_SCENARIO_MUSIC journeys_end.ogg}
{EXTRA_SCENARIO_MUSIC silvan_sanctuary.ogg}
{DEFAULT_SCHEDULE}
{STARTING_VILLAGES 2 50}
@ -79,7 +81,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
controller=human
team_name=player
user_team_name= _ "Player"
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer
{PLAYER_GOLD}
x=16
y=15
@ -143,7 +145,7 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
name= _ "Velon"
team_name=player
user_team_name= _ "Player"
recruit=Elvish Fighter,Elvish Archer,Elvish Shaman
recruit=Elvish Fighter,Elvish Archer
{GOLD 100 100 100}
type=Elvish Captain
profile="portraits/velon.png"
@ -328,8 +330,9 @@ This is the story of Kalenz, and of the Elves in the days of the humans in Wesno
controller=human
team_name=player
user_team_name= _ "Player"
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer
{PLAYER_GOLD}
{PLAYER_SETUP}
x=18
y=15
[unit]

View file

@ -51,7 +51,7 @@
{PLAYER_GOLD}
fog=no
# wmllint: recognize Kalenz
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer
#ifndef MULTIPLAYER
[unit]
placement=leader
@ -459,7 +459,7 @@
{PLAYER_GOLD}
fog=no
# wmllint: recognize Landar
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer
[/side]
#wmllint: validate-on
#endif

View file

@ -52,6 +52,10 @@
{INTRO_AND_SCENARIO_MUSIC elf-land.ogg revelation.ogg}
{EXTRA_SCENARIO_MUSIC into_the_shadows.ogg}
{EXTRA_SCENARIO_MUSIC the_deep_path.ogg}
{EXTRA_SCENARIO_MUSIC the_dangerous_symphony.ogg}
{EXTRA_SCENARIO_MUSIC northerners.ogg}
{DEFAULT_SCHEDULE}
@ -72,7 +76,7 @@
controller=human
user_team_name= _ "Player"
team_name=player
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer
save_id=Kalenz
fog=yes
{GOLD 300 200 100}
@ -246,7 +250,7 @@
controller=human
team_name=player
user_team_name= _ "Player"
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer
save_id=Landar
fog=yes
{GOLD 300 200 100}
@ -679,6 +683,8 @@
{APPEND_MUSIC wanderer.ogg}
#TODO add some more titles
{APPEND_MUSIC suspense.ogg}
{APPEND_MUSIC siege_of_laurelmor.ogg}
{APPEND_MUSIC silvan_sanctuary.ogg}
[modify_turns]
#ifdef EASY

View file

@ -48,11 +48,12 @@
{PLAYER_GOLD}
fog=no
# wmllint: recognize Kalenz
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer, Elvish Scout
#ifndef MULTIPLAYER
[unit]
{LANDAR}
placement=leader
x=16
y=29
# wmllint: recognize Landar
[/unit]
#endif
@ -120,7 +121,7 @@
{LANDAR}
{PLAYER_GOLD}
# wmllint: recognize Landar
recruit={ELVES}
recruit=Elvish Fighter, Elvish Archer, Elvish Scout
[/side]
#wmllint: validate-on
#endif
@ -209,7 +210,7 @@
[event]
name=free cleodil
{INCIDENTAL_MUSIC elvish-theme.ogg}
{INCIDENTAL_MUSIC love_theme.ogg}
[unit]
{CLEODIL}
@ -217,6 +218,9 @@
x,y=11,11
[/unit]
[remove_item]
x,y=11,11
[/remove_item]
[unit]
id=Arkildur
@ -282,8 +286,9 @@
y=11
[/filter]
[removeitem]
[/removeitem]
#TODO
#[removeitem]
#[/removeitem]
[fire_event]
name=free cleodil

View file

@ -21,7 +21,8 @@
{INTRO_AND_SCENARIO_MUSIC frantic.ogg the_dangerous_symphony.ogg}
{EXTRA_SCENARIO_MUSIC knalgan_theme.ogg}
{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
#TODO more music
{EXTRA_SCENARIO_MUSIC knolls.ogg}
{EXTRA_SCENARIO_MUSIC vengeful.ogg}
{STARTING_VILLAGES_ALL 2}
{STARTING_VILLAGES 3 20}

View file

@ -41,7 +41,7 @@
### Music playlist ###
{INTRO_AND_SCENARIO_MUSIC elf-land.ogg elvish-theme.ogg}
{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
{EXTRA_SCENARIO_MUSIC elf-land.ogg}
{EXTRA_SCENARIO_MUSIC silvan_sanctuary.ogg}
{EXTRA_SCENARIO_MUSIC wanderer.ogg}
{EXTRA_SCENARIO_MUSIC siege_of_laurelmor.ogg}
{EXTRA_SCENARIO_MUSIC suspense.ogg}

View file

@ -20,6 +20,8 @@
{EXTRA_SCENARIO_MUSIC the_deep_path.ogg}
{EXTRA_SCENARIO_MUSIC knolls.ogg}
{EXTRA_SCENARIO_MUSIC underground.ogg}
{EXTRA_SCENARIO_MUSIC northern_mountains.ogg}
{EXTRA_SCENARIO_MUSIC wanderer.ogg}
{LOW_PRESTART}

View file

@ -19,6 +19,7 @@
{EXTRA_SCENARIO_MUSIC battle.ogg}
{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}
{EXTRA_SCENARIO_MUSIC suspense.ogg}
{EXTRA_SCENARIO_MUSIC into_the_shadows.ogg}
{LOW_PRESTART}

View file

@ -91,6 +91,10 @@
{EXTRA_SCENARIO_MUSIC knolls.ogg}
{EXTRA_SCENARIO_MUSIC heroes_rite.ogg}
{EXTRA_SCENARIO_MUSIC breaking_the_chains.ogg}
{EXTRA_SCENARIO_MUSIC northerners.ogg}
{EXTRA_SCENARIO_MUSIC siege_of_laurelmor.ogg}
{EXTRA_SCENARIO_MUSIC elvish-theme.ogg}
{EXTRA_SCENARIO_MUSIC casualties_of_war.ogg}
#ifdef MULTIPLAYER
next_scenario=null

View file

@ -13,6 +13,9 @@
{INTRO_AND_SCENARIO_MUSIC revelation.ogg elvish-theme.ogg}
{EXTRA_SCENARIO_MUSIC traveling_minstrels.ogg}
{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}
{EXTRA_SCENARIO_MUSIC silvan_sanctuary.ogg}
{EXTRA_SCENARIO_MUSIC northerners.ogg}
{EXTRA_SCENARIO_MUSIC legends_of_the_north.ogg}
{LOW_PRESTART}

View file

@ -15,6 +15,7 @@
{EXTRA_SCENARIO_MUSIC into_the_shadows.ogg}
{EXTRA_SCENARIO_MUSIC weight_of_revenge.ogg}
{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}
{EXTRA_SCENARIO_MUSIC suspense.ogg}
{DEFAULT_SCHEDULE}

View file

@ -11,11 +11,14 @@
{TURNS 40 36 32}
{DEFAULT_SCHEDULE}
# TODO find better music
{INTRO_AND_SCENARIO_MUSIC elf-land.ogg breaking_the_chains.ogg}
{EXTRA_SCENARIO_MUSIC legends_of_the_north.ogg}
{EXTRA_SCENARIO_MUSIC elvish-theme.ogg}
{EXTRA_SCENARIO_MUSIC the_city_falls.ogg}
{EXTRA_SCENARIO_MUSIC nunc_dimittis.ogg}
{EXTRA_SCENARIO_MUSIC silvan_sanctuary.ogg}
{EXTRA_SCENARIO_MUSIC weight_of_revenge.ogg}
{EXTRA_SCENARIO_MUSIC casualties_of_war.ogg}
{LOW_PRESTART}