[modify_unit]: support variation in the optimized path
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1 changed files with 5 additions and 4 deletions
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@ -46,6 +46,7 @@ local known_attributes = make_set {
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"resting",
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"canrecruit",
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"type",
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"variation",
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}
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local known_tags = make_set {
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@ -88,7 +89,7 @@ local function simple_modify_unit(cfg)
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-- todo: investigate the follwoing attrtibutes:
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-- id, ellipse, recall_cost, alpha, flying,
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-- hidden, halo, description, overlays, unrenamable
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-- and tags: [status] [variables]
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-- and tags: [variables]
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local simple_attributes = {
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"side",
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"name",
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@ -144,12 +145,12 @@ local function simple_modify_unit(cfg)
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end
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end
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-- handle 'type' last.
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if cfg.type == "" then
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-- handle 'type' and 'variation' last.
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if not cfg.type and not cfg.variation then
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u.experience = u.max_experience
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elseif cfg.type then
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u.experience = 0
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u:transform(cfg.type)
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u:transform(cfg.type or u.type, cfg.variation)
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end
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-- always do an advancement here (not only when experience/max_experience/type was modified)
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