Remove unused 'omniscient' class.
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@ -243,14 +243,6 @@ public:
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virtual ~viewpoint() {};
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};
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class omniscient : public viewpoint
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{
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public:
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virtual bool shrouded(int /* x */, int /* y */) const {return false;};
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virtual bool fogged(int /* x */, int /* y */) const {return false;};
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virtual ~omniscient() {};
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};
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//a utility function which parses ranges of locations
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//into a vector of locations
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std::vector<gamemap::location> parse_location_range(const std::string& xvals,
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