Update changelog with AI bug fixes
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@ -8,6 +8,9 @@ Version 1.13.5+dev:
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* Fix bug #22179: [disable] weapon special is ignored by AI. A second
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instance of the AI also ignoring this special under different circumstances
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has also been fixed.
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* Fix bug of Experimental AI recruiting sometimes failing under shroud
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* Fix some mainline campaigns custom AIs not working due to syntax changes
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after the AI refactoring for Wesnoth 1.13.5 (e.g. bug #25123)
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* Campaigns:
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* Eastern Invasion:
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* Fixed broken village encounters.
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