add mapgen debug info.
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@ -685,6 +685,20 @@ static void flood_name(const map_location& start, const std::string& name, std::
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std::string default_map_generator_job::default_generate_map(generator_data data, std::map<map_location,std::string>* labels, const config& cfg)
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{
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log_scope("map generation");
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LOG_NG << "default_generate_map parameters"
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<< " width=" << data.width
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<< " height=" << data.height
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<< " nplayers=" << data.nplayers
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<< " nvillages=" << data.nvillages
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<< " iterations=" << data.iterations
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<< " hill_size=" << data.hill_size
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<< " castle_size=" << data.castle_size
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<< " island_size=" << data.island_size
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<< " island_off_center=" << data.island_off_center
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<< " max_lakes=" << data.max_lakes
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<< " link_castles=" << data.link_castles
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<< " show_labels=" << data.show_labels << "\n";
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// Odd widths are nasty
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VALIDATE(is_even(data.width), _("Random maps with an odd width aren't supported."));
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