use the proper define for tiny gui
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1 changed files with 2 additions and 2 deletions
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@ -581,7 +581,7 @@ LEVEL_RESULT play_game(display& disp, game_state& gamestate, const config& game_
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savegame::scenariostart_savegame save(gamestate, preferences::compress_saves());
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#ifdef TINY_GUI
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#ifdef USE_TINY_GUI
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bool retry = true;
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while(retry) {
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@ -590,7 +590,7 @@ LEVEL_RESULT play_game(display& disp, game_state& gamestate, const config& game_
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}
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#else
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save.save_game_automatic(disp.video());
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#endif /* TINY_GUI */
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#endif /* USE_TINY_GUI */
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}
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if (gamestate.classification().campaign_type != "multiplayer"){
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