Split message.cfg.
This commit is contained in:
parent
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2 changed files with 459 additions and 454 deletions
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@ -1,449 +1,8 @@
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#textdomain wesnoth-lib
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###
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### Test window to show messages to the user, test version to test with Jetryl's
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### new message dialog and Kitty's portraits.
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### In game normal message dialog with some optional buttons and an icon.
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###
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# These might become global have to evaluate later.
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#define _GUI_WIDTH_OFFSET
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142#enddef
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# These might become global have to evaluate later.
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#define _GUI_HEIGHT_OFFSET
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25#enddef
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# helper convert the scale factor, since we use it in two places define it as
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# helper value. (Two the not working and working version, but want to avoid
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# surprises when the not working version is fixed).
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#define __GUI_SIZE_FACTOR
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3#enddef
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# This is the function I want to use for the image width, but the formula system
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# has no way to create variables (outside the AI scope). So instead of this
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# macro there's a more verbose version which doesn't use variable.
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#define __GUI_IMAGE_WIDTH
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([
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max_width = screen_width - {_GUI_WIDTH_OFFSET},
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max_height = screen_height - {_GUI_HEIGHT_OFFSET},
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best_width = max_width / {__GUI_SIZE_FACTOR},
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best_width = if(best_width > max_height, max_height, best_width),
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if(best_width < 250, 250,
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if(best_width > 500, 500, best_width))
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][4])#enddef
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#undef __GUI_IMAGE_WIDTH
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###
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### The verbose version
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###
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#define __GUI_MAX_WIDTH
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(screen_width - {_GUI_WIDTH_OFFSET})
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#enddef
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#define __GUI_MAX_HEIGHT
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(screen_height - {_GUI_HEIGHT_OFFSET})
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#enddef
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#define BEST_WIDTH
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({__GUI_MAX_WIDTH} / {__GUI_SIZE_FACTOR})
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#enddef
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#define __GUI_BEST_SIZE
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(if({BEST_WIDTH} > {__GUI_MAX_HEIGHT}, {__GUI_MAX_HEIGHT}, {BEST_WIDTH}))
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#enddef
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#define ___GUI_IMAGE_WIDTH
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if({__GUI_BEST_SIZE} < 250, 250,
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if({__GUI_BEST_SIZE} > 500, 500, {__GUI_BEST_SIZE})
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)
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#enddef
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# This is the version with debug info
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#define __GUI_IMAGE_WIDTH
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([[
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debug_print('screen_width ', screen_width),
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debug_print('screen_height ', screen_height),
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debug_print('__GUI_MAX_WIDTH ', {__GUI_MAX_WIDTH}),
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debug_print('__GUI_MAX_HEIGHT ', {__GUI_MAX_HEIGHT}),
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debug_print('BEST_WIDTH ', {BEST_WIDTH}),
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debug_print('__GUI_BEST_SIZE ', {__GUI_BEST_SIZE})
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],
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{___GUI_IMAGE_WIDTH}
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][1]
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)
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#enddef
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#undef __GUI_IMAGE_WIDTH
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# This is the version without debug info
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#define __GUI_IMAGE_WIDTH
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({___GUI_IMAGE_WIDTH})#enddef
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# This is the macro for the image width which is can be used as string
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# parameter.
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#define _GUI_IMAGE_WIDTH
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"{__GUI_IMAGE_WIDTH}"#enddef
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# the value the image needs to be scaled by, this version can be used as string
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# parameter.
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#define _GUI_IMAGE_SCALE_FACTOR
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(
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{__GUI_IMAGE_WIDTH} / 500
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)#enddef
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[window_definition]
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id = "wml_message_left"
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description = "bar"
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[resolution]
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[background]
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[draw]
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[/draw]
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[/background]
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[foreground]
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[draw]
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[image]
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x = 0
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y = "(height - image_height)"
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w = "(if((image_original_width < 300) and (image_original_height < 300), image_original_width, ((image_original_width * {__GUI_IMAGE_WIDTH}) / 500)))"
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h = "(if((image_original_width < 300) and (image_original_height < 300), image_original_height, ((image_original_height * {__GUI_IMAGE_WIDTH}) / 500)))"
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name = "(portrait_image)"
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vertical_mirror = "(portrait_mirror)"
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[/image]
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[/draw]
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[/foreground]
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[/resolution]
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[/window_definition]
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[window_definition]
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id = "wml_message_right"
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description = "bar"
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[resolution]
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[background]
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[draw]
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[/draw]
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[/background]
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[foreground]
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[draw]
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[image]
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x = "(width - (if((image_original_width < 300) and (image_original_height < 300), image_original_width, ((image_original_width * {__GUI_IMAGE_WIDTH}) / 500))))"
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y = "(height - image_height)"
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w = "(if((image_original_width < 300) and (image_original_height < 300), image_original_width, ((image_original_width * {__GUI_IMAGE_WIDTH}) / 500)))"
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h = "(if((image_original_width < 300) and (image_original_height < 300), image_original_height, ((image_original_height * {__GUI_IMAGE_WIDTH}) / 500)))"
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name = "(portrait_image)"
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vertical_mirror = "(portrait_mirror)"
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[/image]
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[/draw]
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[/foreground]
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[/resolution]
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[/window_definition]
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[window]
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id = "wml_message_left"
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description = "Dialog showing a unit portrait on the left side"
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[resolution]
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window_width = 0
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window_height = 0
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definition = "wml_message_left"
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automatic_placement = "false"
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x = 0
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y = 30
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width = "(screen_width - 142)"
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height = "(screen_height - 30)"
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easy_close = "true"
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[grid]
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[row]
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[column]
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vertical_alignment = "bottom"
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horizontal_grow = "true"
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[panel]
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definition = "wml_message"
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[grid]
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[row]
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[column]
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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[spacer]
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# reserve place for the image and set a minimum height for the text
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id = "image_place_holder"
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width = {_GUI_IMAGE_WIDTH}
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height = 75
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[/spacer]
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[/column]
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[column]
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grow_factor = 1
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[label]
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id = "title"
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definition = "title"
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[/label]
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[/column]
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[/row]
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[row]
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[column]
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grow_factor = 1
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horizontal_grow = "true"
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border = "all"
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border_size = 5
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[scroll_label] # NOTE maybe change the code to use message instead of label as id
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id = "label"
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definition = "default"
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[/scroll_label]
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[/column]
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[/row]
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[row]
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[column]
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border = "all"
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border_size = 5
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horizontal_alignment = "center"
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[button]
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# This button will be shown or hidden depending on the
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# whether or not a scrollbar is needed to show the
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# text.
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id = "ok"
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definition = "default"
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label = "close"
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[/button]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[/grid]
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[/panel]
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[/column]
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[/row]
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[/grid]
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[/resolution]
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[/window]
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[window]
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id = "wml_message_right"
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description = "Dialog showing a unit portrait on the right side"
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[resolution]
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window_width = 0
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window_height = 0
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definition = "wml_message_right"
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automatic_placement = "false"
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x = 0
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y = 30
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width = "(screen_width - 142)"
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height = "(screen_height - 30)"
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easy_close = "true"
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[grid]
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[row]
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[column]
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vertical_alignment = "bottom"
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horizontal_grow = "true"
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[panel]
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definition = "wml_message"
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[grid]
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[row]
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[column]
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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grow_factor = 1
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horizontal_grow = "true"
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[grid]
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[row]
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[column]
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border = "all"
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border_size = 5
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horizontal_alignment = "left"
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[label]
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id = "title"
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definition = "title"
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[/label]
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[/column]
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[/row]
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[row]
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[column]
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grow_factor = 1
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horizontal_grow = "true"
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border = "all"
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border_size = 5
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[scroll_label] # NOTE maybe change the code to use message instead of label as id
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id = "label"
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definition = "default"
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[/scroll_label]
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[/column]
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[/row]
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[row]
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[column]
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border = "all"
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border_size = 5
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horizontal_alignment = "center"
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[button]
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# This button will be shown or hidden depending on the
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# whether or not a scrollbar is needed to show the
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# text.
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id = "ok"
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definition = "default"
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label = "close"
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[/button]
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[/column]
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[/row]
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[/grid]
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[/column]
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[column]
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[spacer]
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# reserve place for the image and set a minimum height for the text
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id = "image_place_holder"
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width = {_GUI_IMAGE_WIDTH}
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height = 75
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[/spacer]
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[/column]
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[/row]
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[/grid]
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[/column]
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[/row]
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[/grid]
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[/panel]
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[/column]
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[/row]
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[/grid]
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[/resolution]
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[/window]
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[window]
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id = "message"
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description = "Message dialog with 1 ok button for now."
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@ -552,15 +111,3 @@
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[/resolution]
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[/window]
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#undef _GUI_IMAGE_SCALE_FACTOR
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#undef _GUI_IMAGE_WIDTH
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#undef __GUI_IMAGE_WIDTH
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#undef ___GUI_IMAGE_WIDTH
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#undef __GUI_BEST_SIZE
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#undef __GUI_MAX_HEIGHT
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#undef __GUI_MAX_WIDTH
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#undef __GUI_SIZE_FACTOR
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#undef _GUI_HEIGHT_OFFSET
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#undef _GUI_WIDTH_OFFSET
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|
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458
data/gui/default/window/wml_message.cfg
Normal file
458
data/gui/default/window/wml_message.cfg
Normal file
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@ -0,0 +1,458 @@
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#textdomain wesnoth-lib
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###
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### The in game portrait dialogs.
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### Due to the excessive amount of dialogs it's not possible to split off the
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### window definitions. So this unit is a bit larger as wanted.
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###
|
||||
|
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# These might become global have to evaluate later.
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#define _GUI_WIDTH_OFFSET
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142#enddef
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|
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# These might become global have to evaluate later.
|
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#define _GUI_HEIGHT_OFFSET
|
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25#enddef
|
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|
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# helper convert the scale factor, since we use it in two places define it as
|
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# helper value. (Two the not working and working version, but want to avoid
|
||||
# surprises when the not working version is fixed).
|
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#define __GUI_SIZE_FACTOR
|
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3#enddef
|
||||
|
||||
# This is the function I want to use for the image width, but the formula system
|
||||
# has no way to create variables (outside the AI scope). So instead of this
|
||||
# macro there's a more verbose version which doesn't use variable.
|
||||
|
||||
#define __GUI_IMAGE_WIDTH
|
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([
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max_width = screen_width - {_GUI_WIDTH_OFFSET},
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max_height = screen_height - {_GUI_HEIGHT_OFFSET},
|
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best_width = max_width / {__GUI_SIZE_FACTOR},
|
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best_width = if(best_width > max_height, max_height, best_width),
|
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if(best_width < 250, 250,
|
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if(best_width > 500, 500, best_width))
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][4])#enddef
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#undef __GUI_IMAGE_WIDTH
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|
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###
|
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### The verbose version
|
||||
###
|
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|
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#define __GUI_MAX_WIDTH
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(screen_width - {_GUI_WIDTH_OFFSET})
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#enddef
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#define __GUI_MAX_HEIGHT
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(screen_height - {_GUI_HEIGHT_OFFSET})
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#enddef
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#define BEST_WIDTH
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({__GUI_MAX_WIDTH} / {__GUI_SIZE_FACTOR})
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#enddef
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#define __GUI_BEST_SIZE
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(if({BEST_WIDTH} > {__GUI_MAX_HEIGHT}, {__GUI_MAX_HEIGHT}, {BEST_WIDTH}))
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#enddef
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#define ___GUI_IMAGE_WIDTH
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if({__GUI_BEST_SIZE} < 250, 250,
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if({__GUI_BEST_SIZE} > 500, 500, {__GUI_BEST_SIZE})
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)
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#enddef
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||||
|
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# This is the version with debug info
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#define __GUI_IMAGE_WIDTH
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([[
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debug_print('screen_width ', screen_width),
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debug_print('screen_height ', screen_height),
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debug_print('__GUI_MAX_WIDTH ', {__GUI_MAX_WIDTH}),
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debug_print('__GUI_MAX_HEIGHT ', {__GUI_MAX_HEIGHT}),
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debug_print('BEST_WIDTH ', {BEST_WIDTH}),
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debug_print('__GUI_BEST_SIZE ', {__GUI_BEST_SIZE})
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],
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{___GUI_IMAGE_WIDTH}
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][1]
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)
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#enddef
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#undef __GUI_IMAGE_WIDTH
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# This is the version without debug info
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#define __GUI_IMAGE_WIDTH
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({___GUI_IMAGE_WIDTH})#enddef
|
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|
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|
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# This is the macro for the image width which is can be used as string
|
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# parameter.
|
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#define _GUI_IMAGE_WIDTH
|
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"{__GUI_IMAGE_WIDTH}"#enddef
|
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|
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# the value the image needs to be scaled by, this version can be used as string
|
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# parameter.
|
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#define _GUI_IMAGE_SCALE_FACTOR
|
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(
|
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{__GUI_IMAGE_WIDTH} / 500
|
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)#enddef
|
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|
||||
[window_definition]
|
||||
id = "wml_message_left"
|
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description = "bar"
|
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|
||||
[resolution]
|
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|
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[background]
|
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|
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[draw]
|
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|
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[/draw]
|
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|
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[/background]
|
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|
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[foreground]
|
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|
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[draw]
|
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|
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[image]
|
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x = 0
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y = "(height - image_height)"
|
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w = "(if((image_original_width < 300) and (image_original_height < 300), image_original_width, ((image_original_width * {__GUI_IMAGE_WIDTH}) / 500)))"
|
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h = "(if((image_original_width < 300) and (image_original_height < 300), image_original_height, ((image_original_height * {__GUI_IMAGE_WIDTH}) / 500)))"
|
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name = "(portrait_image)"
|
||||
vertical_mirror = "(portrait_mirror)"
|
||||
[/image]
|
||||
|
||||
[/draw]
|
||||
|
||||
[/foreground]
|
||||
|
||||
[/resolution]
|
||||
|
||||
[/window_definition]
|
||||
|
||||
[window_definition]
|
||||
id = "wml_message_right"
|
||||
description = "bar"
|
||||
|
||||
[resolution]
|
||||
|
||||
[background]
|
||||
|
||||
[draw]
|
||||
|
||||
[/draw]
|
||||
|
||||
[/background]
|
||||
|
||||
[foreground]
|
||||
|
||||
[draw]
|
||||
|
||||
[image]
|
||||
x = "(width - (if((image_original_width < 300) and (image_original_height < 300), image_original_width, ((image_original_width * {__GUI_IMAGE_WIDTH}) / 500))))"
|
||||
y = "(height - image_height)"
|
||||
w = "(if((image_original_width < 300) and (image_original_height < 300), image_original_width, ((image_original_width * {__GUI_IMAGE_WIDTH}) / 500)))"
|
||||
h = "(if((image_original_width < 300) and (image_original_height < 300), image_original_height, ((image_original_height * {__GUI_IMAGE_WIDTH}) / 500)))"
|
||||
name = "(portrait_image)"
|
||||
vertical_mirror = "(portrait_mirror)"
|
||||
[/image]
|
||||
|
||||
[/draw]
|
||||
|
||||
[/foreground]
|
||||
|
||||
[/resolution]
|
||||
|
||||
[/window_definition]
|
||||
|
||||
[window]
|
||||
id = "wml_message_left"
|
||||
description = "Dialog showing a unit portrait on the left side"
|
||||
|
||||
[resolution]
|
||||
window_width = 0
|
||||
window_height = 0
|
||||
|
||||
definition = "wml_message_left"
|
||||
|
||||
automatic_placement = "false"
|
||||
|
||||
x = 0
|
||||
y = 30
|
||||
width = "(screen_width - 142)"
|
||||
height = "(screen_height - 30)"
|
||||
|
||||
easy_close = "true"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
vertical_alignment = "bottom"
|
||||
horizontal_grow = "true"
|
||||
|
||||
[panel]
|
||||
definition = "wml_message"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
horizontal_grow = "true"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
|
||||
[spacer]
|
||||
# reserve place for the image and set a minimum height for the text
|
||||
id = "image_place_holder"
|
||||
|
||||
width = {_GUI_IMAGE_WIDTH}
|
||||
height = 75
|
||||
[/spacer]
|
||||
|
||||
[/column]
|
||||
|
||||
[column]
|
||||
grow_factor = 1
|
||||
horizontal_grow = "true"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
border = "all"
|
||||
border_size = 5
|
||||
horizontal_alignment = "left"
|
||||
|
||||
[label]
|
||||
id = "title"
|
||||
definition = "title"
|
||||
[/label]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
grow_factor = 1
|
||||
horizontal_grow = "true"
|
||||
|
||||
border = "all"
|
||||
border_size = 5
|
||||
|
||||
[scroll_label] # NOTE maybe change the code to use message instead of label as id
|
||||
id = "label"
|
||||
definition = "default"
|
||||
[/scroll_label]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
border = "all"
|
||||
border_size = 5
|
||||
horizontal_alignment = "center"
|
||||
|
||||
[button]
|
||||
# This button will be shown or hidden depending on the
|
||||
# whether or not a scrollbar is needed to show the
|
||||
# text.
|
||||
id = "ok"
|
||||
definition = "default"
|
||||
|
||||
label = "close"
|
||||
[/button]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/panel]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/resolution]
|
||||
|
||||
[/window]
|
||||
|
||||
[window]
|
||||
id = "wml_message_right"
|
||||
description = "Dialog showing a unit portrait on the right side"
|
||||
|
||||
[resolution]
|
||||
window_width = 0
|
||||
window_height = 0
|
||||
|
||||
definition = "wml_message_right"
|
||||
|
||||
automatic_placement = "false"
|
||||
|
||||
x = 0
|
||||
y = 30
|
||||
width = "(screen_width - 142)"
|
||||
height = "(screen_height - 30)"
|
||||
|
||||
easy_close = "true"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
vertical_alignment = "bottom"
|
||||
horizontal_grow = "true"
|
||||
|
||||
[panel]
|
||||
definition = "wml_message"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
horizontal_grow = "true"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
grow_factor = 1
|
||||
horizontal_grow = "true"
|
||||
|
||||
[grid]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
border = "all"
|
||||
border_size = 5
|
||||
horizontal_alignment = "left"
|
||||
|
||||
[label]
|
||||
id = "title"
|
||||
definition = "title"
|
||||
[/label]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
grow_factor = 1
|
||||
horizontal_grow = "true"
|
||||
|
||||
border = "all"
|
||||
border_size = 5
|
||||
|
||||
[scroll_label] # NOTE maybe change the code to use message instead of label as id
|
||||
id = "label"
|
||||
definition = "default"
|
||||
[/scroll_label]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[row]
|
||||
|
||||
[column]
|
||||
border = "all"
|
||||
border_size = 5
|
||||
horizontal_alignment = "center"
|
||||
|
||||
[button]
|
||||
# This button will be shown or hidden depending on the
|
||||
# whether or not a scrollbar is needed to show the
|
||||
# text.
|
||||
id = "ok"
|
||||
definition = "default"
|
||||
|
||||
label = "close"
|
||||
[/button]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/column]
|
||||
|
||||
[column]
|
||||
|
||||
[spacer]
|
||||
# reserve place for the image and set a minimum height for the text
|
||||
id = "image_place_holder"
|
||||
|
||||
width = {_GUI_IMAGE_WIDTH}
|
||||
height = 75
|
||||
[/spacer]
|
||||
|
||||
[/column]
|
||||
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/panel]
|
||||
|
||||
[/column]
|
||||
|
||||
[/row]
|
||||
|
||||
[/grid]
|
||||
|
||||
[/resolution]
|
||||
|
||||
[/window]
|
||||
|
||||
#undef _GUI_IMAGE_SCALE_FACTOR
|
||||
#undef _GUI_IMAGE_WIDTH
|
||||
#undef __GUI_IMAGE_WIDTH
|
||||
#undef ___GUI_IMAGE_WIDTH
|
||||
#undef __GUI_BEST_SIZE
|
||||
#undef __GUI_MAX_HEIGHT
|
||||
#undef __GUI_MAX_WIDTH
|
||||
#undef __GUI_SIZE_FACTOR
|
||||
#undef _GUI_HEIGHT_OFFSET
|
||||
#undef _GUI_WIDTH_OFFSET
|
||||
|
Loading…
Add table
Reference in a new issue