gui2/tgame_cache_options: Remove Purge prompt

As gfgtdf pointed out, it's rather pointless.
This commit is contained in:
Ignacio R. Morelle 2016-02-14 00:57:18 -03:00
parent 93a7f5e599
commit f5ba6a0e9e
2 changed files with 1 additions and 11 deletions

View file

@ -41,6 +41,7 @@ Version 1.13.2+dev:
* GUI1 comboboxes now use the thinner menu frame style.
* Implemented a new GUI2 Attack dialog
* Added gui2 comboboxes.
* Removed prompt when purging the WML cache from Preferences.
* WML engine:
* Added new event "unit placed", which triggers when (and regardless of how)
a unit appears on the map.

View file

@ -168,17 +168,6 @@ bool tgame_cache_options::clean_cache()
void tgame_cache_options::purge_cache_callback(CVideo& video)
{
if(show_message(video,
_("Purge Cache"),
_("Are you sure you want to purge the game data cache? "
"All files in the cache directory will be deleted, and "
"the cache will be regenerated next time it is "
"required."),
gui2::tmessage::yes_no_buttons) != gui2::twindow::OK)
{
return;
}
if(purge_cache()) {
show_message(video,
_("Cache Purged"),