updated links to items in UtBS
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2 changed files with 19 additions and 21 deletions
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@ -1056,7 +1056,7 @@ side=1
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[object]
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id=Travelring
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name= _ "Traveller's Ring"
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name= _ "Traveler's Ring"
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image=items/ring2.png
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description= _ "At the end of each turn, this unit takes no damage from the desert."
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[filter]
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@ -2936,7 +2936,7 @@ value=$y1
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[item]
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x=$holy_water_x
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y=$holy_water_y
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image=misc/item-holywater.png
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image=items/holy-water.png
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[/item]
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[message]
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@ -3209,7 +3209,8 @@ name=time over
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#These events happen continually throughout the scenario
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#unit in desert hex which is immune heals 4,5,6 damage
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# The unit who carries the traveler's ring is immune to heat damage
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# So they heal 4,5,6 damage to negate the damage they will take
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[event]
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name=side turn
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@ -394,20 +394,20 @@ name=prestart
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#{UNIT_ (Great Mage) (Test) 1 10 21}
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#{UNIT_ (Great Mage) (Test) 1 10 21}
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#add items to map
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# add items to map
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#main gate guardian runes
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# main gate guardian runes
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{PUT_IMG items/rune2-burning.png 23 48}
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{PUT_IMG items/rune2-burning.png 20 45}
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#wizard chamber guardian rune
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# wizard chamber guardian rune
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{PUT_IMG items/rune4-burning.png 18 34}
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#wizard's monster trapping runes
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# wizard's monster trapping runes
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{PUT_IMG items/rune3-burning.png 17 32}
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{PUT_IMG items/rune3-burning.png 19 32}
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#wizard's magic circle
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# wizard's magic circle
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{PUT_IMG items/magiccircle-nw.png 17 29}
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{PUT_IMG items/magiccircle-n.png 18 28}
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{PUT_IMG items/magiccircle-ne.png 19 29}
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@ -415,24 +415,24 @@ name=prestart
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{PUT_IMG items/magiccircle-s.png 18 30}
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{PUT_IMG items/magiccircle-se.png 19 30}
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#golem trapped in magic circle
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# golem trapped in magic circle
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{PUT_IMG flesh-golem.png 18 29}
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#wizards dragon status
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# wizard's dragon statues
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{PUT_IMG items/dragonstatue.png 16 28}
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{PUT_IMG items/dragonstatue.png 20 28}
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#center chamber healing runes
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# center chamber healing runes
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{PUT_IMG items/rune-lightblue-small.png 17 44}
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{PUT_IMG items/rune-lightblue-small.png 19 43}
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#kitchen trash + rocks
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# kitchen trash + rocks
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{PUT_IMG misc/trash.png 12 46}
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{PUT_IMG misc/trash.png 10 49}
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{PUT_IMG misc/trash.png 9 47}
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{PUT_IMG misc/rocks.png 10 48}
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#barracks trash + rocks
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# barracks trash + rocks
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{PUT_IMG misc/trash.png 15 40}
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{PUT_IMG misc/trash.png 14 36}
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{PUT_IMG misc/trash.png 13 39}
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@ -441,30 +441,27 @@ name=prestart
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{PUT_IMG items/bones.png 15 36}
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{PUT_IMG items/bones.png 16 39}
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#training hall skeletons (remains of students + trainer)
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# training hall skeletons (remains of students + trainer)
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{PUT_IMG items/bones.png 9 40}
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{PUT_IMG items/bones.png 9 43}
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{PUT_IMG items/bones.png 11 41}
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{PUT_IMG items/bones.png 12 42}
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#crypt coffins + rocks
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# crypt coffins + rocks
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{PUT_IMG items/coffin2.png 10 26}
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{PUT_IMG items/coffin2.png 10 28}
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{PUT_IMG items/coffin2.png 12 25}
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{PUT_IMG items/coffin2.png 12 27}
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{PUT_IMG misc/rocks.png 12 28}
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#cloaked figure chamber
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# cloaked figure chamber
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{PUT_IMG misc/rocks.png 8 21}
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#add magic circle, other runes, more trash, cave oddities
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#and altar
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#temple altar
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# temple altar
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{PUT_IMG items/altar.png 6 33}
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{PUT_IMG items/bones.png 7 36}
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#human outpost/elves base cavern
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# rocks in human outpost/elves base cave
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{PUT_IMG misc/rocks.png 16 17}
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# kill Elyssa to keep her from being recruited
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