LoW: .generate_traits -> .random_traits

This commit is contained in:
Ignacio R. Morelle 2011-07-06 10:44:37 +00:00
parent 3e9463ac71
commit f547b70b9e
3 changed files with 6 additions and 7 deletions

View file

@ -167,7 +167,7 @@
name= _ "Eradion"
canrecruit=yes
#TODO Maybe define some fitting traits for him
generate_traits=yes
random_traits=yes
x=13
y=35
controller=ai

View file

@ -490,7 +490,7 @@
id=Aldun
name= _ "Aldun"
type=Horseman
generate_traits=yes
random_traits=yes
side=2
x=33
y=24

View file

@ -244,7 +244,7 @@
canrecruit=yes
x=5
y=15
generate_traits=yes
random_traits=yes
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter
#endif
@ -272,11 +272,10 @@
type=Elvish Captain
id=East
generate_name=yes
generate_traits=yes
random_traits=yes
canrecruit=yes
x=17
y=15
generate_traits=yes
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter
#endif
@ -312,7 +311,7 @@
canrecruit=yes
x=11
y=1
generate_traits=yes
random_traits=yes
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter
#endif
@ -346,7 +345,7 @@
y=27
id=Oblil
name= _ "Oblil"
generate_traits=yes
random_traits=yes
#ifdef EASY
recruit=Elvish Archer, Elvish Fighter
#endif