pot-update and regenerated doc files

preparation for 1.11.17 aka 1.12 RC1
one changed string in wesnoth-ai (complete change of string!)
This commit is contained in:
Nils Kneuper 2014-10-11 10:47:02 +02:00
parent fc26d99823
commit f50ca190cd
854 changed files with 41420 additions and 45222 deletions

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@ -53,7 +53,7 @@ určeno, ukáže se menu pro výběr tažení. \fBPoznámka:\fP Při použití
parametru se prosím ujistěte, že je také jako poslední argument udán adresář
s daty, jinak bude id tažení pochopeno jako tato cesta.
.TP
\fB\-\-campaign\-difficulty [<difficulty>]\fP
\fB\-\-campaign\-difficulty [<obtížnost>]\fP
Obtížnost určeného tažení (1 až max.). Pokud tento parametr není přítomen,
ukáže se ve hře menu s výběrem obtížnosti.
.TP
@ -65,7 +65,7 @@ scénář.
nastavuje adresář s daty hry
.TP
\fB\-\-data\-path\fP
path the path of the data directory and exits.
pouze zobrazí cestu k adresáři s daty a skončí.
.TP
\fB\-d, \-\-debug\fP
umožňuje použít rozšiřující volby příkazového módu (více viz Wiki na
@ -134,20 +134,19 @@ spustí hru bez zvuků a hudby.
pouze zobrazí cestu k adresáři s daty a skončí.
.TP
\fB\-p, \-\-preprocess <source file/folder> <target directory>\fP
preprocesses a specified file/folder. For each file(s) a plain .cfg file and
a processed .cfg file will be written in specified target directory. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the "data/core/macros"
directory will be preprocessed before the specified resources. Example:
\fB\-p ~/wesnoth/data/campaigns/tutorial ~/result.\fP For details regarding the
preprocessor visit:
předzpracuje určený soubor či adresář. Do určeného cílového adresáře budou
zapsány soubor(y): původní soubor '.cfg' a předzpracovaný soubor
\&'.cfg'. Pokud je vybrán celý adresář, bude předzpracován rekurzivně podle
dostupných pravidel preprocesoru. Běžná makra z umístění "data/core/macros"
budou předzpracována před udanými zdroji. Příklad: \fB\-p
~/wesnoth/data/campaigns/tutorial ~/result.\fP. Pro podrobnosti týkající se
preprocessoru navštivte:
http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
.TP
\fB\-\-preprocess\-defines=DEFINE1,DEFINE2,etc\fP
comma separated list of defines to be used by the '\-\-preprocess' command. If
\fBSKIP_CORE\fP is in the define list the "data/core" directory won't be
preprocessed.
seznam oddělený čárkami deinovaný pro použití příkazem '\-\-preprocess'. Pokud
je v listu definic \fBSKIP_CORE\fP, adresář "data/core" nebude přdzpracován.
.TP
\fB\-\-preprocess\-input\-macros <zdrojový soubor>\fP
použito pouze příkazem '\-\-preprocess'. Určuje soubor, který obsahuje data
@ -166,13 +165,13 @@ nastavuje rozlišení. Příklad: \fB\-r 800x600\fP
přeskočí menu, připojí se k určenému hostiteli (pokud byl určen) nebo
prvnímu serveru v nastavení. Příklad: \fB\-\-server server.wesnoth.org\fP
.TP
\fB\-\-username\fP\fI<username>\fP
uses <username> when connecting to a server, ignoring other
preferences.
\fB\-\-username\fP\fI<jméno>\fP
používá <username> pro připojení k serveru. Ignoruje ostatní
nastavení.
.TP
\fB\-\-password\fP\fI<password>\fP
uses <password> when connecting to a server, ignoring other
preferences. Unsafe.
\fB\-\-password\fP\fI<heslo>\fP
používá<password> pro připojení k sereru. Ignoruje ostatní
nastavení. Není bezpečné.
.TP
\fB\-\-strict\-validation\fP
chyby validace jsou brány jako fatální.
@ -180,23 +179,23 @@ chyby validace jsou brány jako fatální.
\fB\-t, \-\-test\fP
spouští hru v malém testovacím scénáři.
.TP
\fB\-\-userconfig\-dir\fP\fI\ name\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy Games".
Under X11 this defaults to $XDG_CONFIG_HOME or $HOME/.config/wesnoth, on
other systems to the userdata path.
\fB\-\-userconfig\-dir\fP\fI\ jméno\fP
nastaví adresář s uživatelskými daty na \fIjméno\fP v $HOME nebo "Dokumenty\eMy
Games" pod windows. Můžete však také použít absolutní cestu pro adresář s
nastavením mmio $HOME nebo "Dokumenty\eMyGames". Pod X11 je výchozí
$XDG_CONFIG_HOME nebo $HOME/.config/wesnoth, na ostatních systémech v
uživatelských adresářích.
.TP
\fB\-\-userconfig\-path\fP
pouze zobrazí cestu k adresáři s konfiguračními soubory a skončí.
.TP
\fB\-\-userdata\-dir\fP\fI\ name\fP
sets the userdata directory to \fIname\fP under $HOME or "My Documents\eMy
Games" for windows. You can also specify an absolute path for the userdata
directory outside the $HOME or "My Documents\eMy Games".
\fB\-\-userdata\-dir\fP\fI\ jméno\fP
nastaví adresář s uživatelskými daty na \fIjméno\fP v $HOME nebo "Dokumenty\eMy
Games" pod windows. Můžete však také použít absolutní cestu mimo $HOME nebo
"Dokumenty\eMyGames".
.TP
\fB\-\-userdata\-path\fP
prints the path of the userdata directory and exits.
pouze zobrazí cestu k adresáři s konfiguračními soubory a skončí.
.TP
\fB\-\-validcache\fP
považuje cache za platnou bez kontroly. (nebezpečné)
@ -237,11 +236,11 @@ vítězství/prohře, které vyžaduje uživatelskou akci \- stisk tlačítka OK
volba se používá při různých měřeních.
.TP
\fB\-\-ignore\-map\-settings\fP
do not use map settings, use default values instead.
použít výchozí hodnoty nastavení namísto nastavení mapy
.TP
\fB\-\-multiplayer\-repeat=\fP\fIvalue\fP
repeats a multiplayer game \fIvalue\fP times. Best to use with \fB\-\-nogui\fP for
scriptable benchmarking.
\fB\-\-multiplayer\-repeat=\fP\fIhodnota\fP
opakuje hru pro více hráčů \fIvalue\fPkrát. Nejlépe použít ji s \fB\-\-nogui\fP pro
skriptovatelné testování.
.TP
\fB\-\-nogui\fP
spouští hru bez GUI. Musí být použito před \fB\-\-multiplayer\fP pro docílení

299
doc/man/lt/wesnoth.6 Normal file
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@ -0,0 +1,299 @@
.\" This program is free software; you can redistribute it and/or modify
.\" it under the terms of the GNU General Public License as published by
.\" the Free Software Foundation; either version 2 of the License, or
.\" (at your option) any later version.
.\"
.\" This program is distributed in the hope that it will be useful,
.\" but WITHOUT ANY WARRANTY; without even the implied warranty of
.\" MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
.\" GNU General Public License for more details.
.\"
.\" You should have received a copy of the GNU General Public License
.\" along with this program; if not, write to the Free Software
.\" Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
.\"
.
.\"*******************************************************************
.\"
.\" This file was generated with po4a. Translate the source file.
.\"
.\"*******************************************************************
.TH WESNOTH 6 2013 wesnoth "Mūšis dėl Vesnoto"
.
.SH PAVADINIMAS
wesnoth \- Mūšis dėl Vesnoto, ėjimais pagrįstas fantastinis strateginis
žaidimas
.
.SH REZIUMĖ
.
\fBwesnoth\fP [\fIPARAMETRAI\fP] [\fIKELIAS_IKI_DUOMENŲ\fP]
.
.SH APRAŠYMAS
.
Mūšis dėl \fBVesnoto\fP yra ėjimais pagrįstas fantastinis strateginis žaidimas.
Nugalėkite visus priešų vadus naudodami gerai parinktą karių rinkinį,
rūpindamiesi savo aukso ir kaimų resursais. Visi daliniai turi savo
stipriąsias ir silpnąsias puses; kad nugalėtumėte, pasinaudokite geriausiais
savo pajėgų privalumais, neleisdami to paties padaryti priešams. Daliniams
įgaunant patirties, jie įgyja naujų galimybių ir tampa galingesni. Žaiskite
savo gimtąja kalba ir išbandykite savo meistriškumą prieš protingą
kompiuterinį priešininką arba prisijunkite prie didelės Vesnoto tinklo
žaidėjų bendruomenės. Kurkite savo paties dalinius, scenarijus ar kampanijas
ir dalinkitės jais su kitais.
.
.SH PARAMETRAI
.
.TP
\fB\-\-bpp\fP\fI\ skaičius\fP
nustato bitų vienam pikseliui vertę. Pavyzdžiui: \fB\-\-bpp 32\fP
.TP
\fB\-c, \-\-campaign \ [<kampanijos_id>]\fP
goes directly to the campaign with id <id_campaign>. A selection
menu will appear if no id was specified. \fBNote:\fP When using this switch
please ensure that you specify the data directory path as the final argument
aswell, otherwise the game will take the campaign/scenario id as the data
dir.
.TP
\fB\-\-campaign\-difficulty [<sunkumas>]\fP
The difficulty of the specified campaign (1 to max). If none specified, the
campaign difficulty selection widget will appear.
.TP
\fB\-\-campaign\-scenario <scenarijaus_id>\fP
The id of the scenario from the specified campaign. The default is the first
scenario.
.TP
\fB\-\-data\-dir <aplankas>\fP
naudoja nurodytą duomenų aplanką
.TP
\fB\-\-data\-path\fP
path the path of the data directory and exits.
.TP
\fB\-d, \-\-debug\fP
įjungia papildomas komandinio režimo opcijas žaidimo metu (daugiau
informacijos apie komandinį režimą rasite viki puslapyje šiuo adresu:
http://www.wesnoth.org/wiki/CommandMode)
.TP
\fB\-e,\ \-\-editor\fP\fI\ failas\fP
tiesiogiai paleidžia integruotą žemėlapių redaktorių. Jei nurodytas
\fIfailas\fP, tai yra ekvivalentu \fB\-l \-\-load\fP
.TP
\fB\-\-fps\fP
ekrano kampe parodo tuo metu veikiančio žaidimo kadrų skaičių per sekundę.
.TP
\fB\-f, \-\-fullscreen\fP
paleidžia žaidimą viso ekrano režimu.
.TP
\fB\-\-gunzip\fP\fI\ failas.gz\fP
išspaudžia failą, kuris turi būti gzip formatu ir išsaugo jį be .gz
plėtinio. \fIinfile.gz\fP bus pašalintas.
.TP
\fB\-\-gzip\fP\fI\ failas\fP
suspaudžia failą gzip formatu, išsaugo kaip \fIinfile\fP.gz ir pašalina
\fIinfile\fP.
.TP
\fB\-h, \-\-help\fP
išveda komandinės eilutės parametrų santrauką į standartinį išvedimą ir
išeina.
.TP
\fB\-l,\ \-\-load\fP\fI\ failas\fP
įkelia išsaugojimą \fIfailas\fP iš standartinio išsaugojimų aplanko. Jei taip
pat naudojamas \fB\-e\fP arba \fB\-\-editor\fP parametras, paleidžia redaktorių su
atvertu iš \fIfailo\fP žemėlapiu. Jei tai yra aplankas, žemėlapių redaktorius
pasileis su žemėlapių įkėlimo dialogu atvertu ten.
.TP
\fB\-\-log\-\fP\fIlygis\fP\fB=\fP\fIdomenas1\fP\fB,\fP\fIdomenas2\fP\fB,\fP\fI...\fP
sets the severity level of the log domains. \fBall\fP can be used to match any
log domain. Available levels: \fBerror\fP,\ \fBwarning\fP,\ \fBinfo\fP,\ \fBdebug\fP.
By default the \fBerror\fP level is used.
.TP
\fB\-\-logdomains\ [filtras]\fP
lists defined log domains (only the ones containing \fBfilter\fP if used) and
exits
.TP
\fB\-\-max\-fps\fP
kadrų per sekundę skaičius, kurį gali parodyti žaidimas, vertė turi būti
tarp 1 ir 1000, numatyta \fB50\fP.
.TP
\fB\-m, \-\-multiplayer\fP
paleidžia daugelio žaidėjų žaidimą. Yra papildomų parametrų, kurie gali būti
naudojami kartu su \fB\-\-multiplayer\fP, kaip paaiškinta žemiau. Tik šie
papildomi parametrai gali būti naudojami po \fB\-\-multiplayer\fP.
.TP
\fB\-\-no\-delay\fP
paleidžia žaidimą be jokių užlaikymų grafikos testavimui. Tai yra
automatiškai įgalinta naudojant \fB\-\-nogui\fP.
.TP
\fB\-\-nocache\fP
išjungia žaidimo duomenų podėlį
.TP
\fB\-\-nomusic\fP
paleidžia žaidimą be muzikos.
.TP
\fB\-\-nosound\fP
paleidžia žaidimą be garsų ir muzikos.
.TP
\fB\-\-path\fP
atspausdina žaidimo duomenų aplanko pavadinimą ir išeina.
.TP
\fB\-p, \-\-preprocess <source file/folder> <target directory>\fP
preprocesses a specified file/folder. For each file(s) a plain .cfg file and
a processed .cfg file will be written in specified target directory. If a
folder is specified, it will be preprocessed recursively based on the known
preprocessor rules. The common macroses from the "data/core/macros"
directory will be preprocessed before the specified resources. Example:
\fB\-p ~/wesnoth/data/campaigns/tutorial ~/result.\fP For details regarding the
preprocessor visit:
http://wiki.wesnoth.org/PreprocessorRef#Command\-line_preprocessor
.TP
\fB\-\-preprocess\-defines=DEFINE1,DEFINE2,etc\fP
comma separated list of defines to be used by the '\-\-preprocess' command. If
\fBSKIP_CORE\fP is in the define list the "data/core" directory won't be
preprocessed.
.TP
\fB\-\-preprocess\-input\-macros <šaltinio failas>\fP
used only by the '\-\-preprocess' command. Specifies a file that contains
[preproc_define]s to be included before preprocessing.
.TP
\fB\-\-preprocess\-output\-macros [<išvesties failas>]\fP
used only by the '\-\-preprocess' command. Will output all preprocessed
macros in the target file. If the file is not specified the output will be
file '_MACROS_.cfg' in the target directory of preprocess's command. This
switch should be typed before the \-\-preprocess command.
.TP
\fB\-r\ \fP\fIX\fP\fBx\fP\fIY\fP\fB,\ \-\-resolution\ \fP\fIX\fP\fBx\fP\fIY\fP
nustato ekrano raišką. Pavyzdžiui: \fB\-r 800x600\fP
.TP
\fB\-s,\ \-\-server\ [mazgas]\fP
jungiasi prie nurodyto kompiuterio, jei kas nurodyta; jeigu ne, jungiasi
prie pirmo serverio, rasto nuostatose. Pavyzdys: \fB\-\-server
server.wenoth.org\fP
.TP
\fB\-\-username\fP\fI<naudotojo vardas>\fP
uses <username> when connecting to a server, ignoring other
preferences.
.TP
\fB\-\-password\fP\fI<slaptažodis>\fP
uses <password> when connecting to a server, ignoring other
preferences. Unsafe.
.TP
\fB\-\-strict\-validation\fP
validation errors are treated as fatal errors.
.TP
\fB\-t, \-\-test\fP
paleidžia žaidimą su mažu bandomuoju scenarijumi.
.TP
\fB\-\-userconfig\-dir\fP\fI\ pavadinimas\fP
sets the user configuration directory to \fIname\fP under $HOME or "My
Documents\eMy Games" for windows. You can also specify an absolute path for
the configuration directory outside the $HOME or "My Documents\eMy Games".
Under X11 this defaults to $XDG_CONFIG_HOME or $HOME/.config/wesnoth, on
other systems to the userdata path.
.TP
\fB\-\-userconfig\-path\fP
išveda naudotojo konfigūracijos aplanko kelią ir išeina.
.TP
\fB\-\-userdata\-dir\fP\fI\ pavadinimas\fP
sets the userdata directory to \fIname\fP under $HOME or "My Documents\eMy
Games" for windows. You can also specify an absolute path for the userdata
directory outside the $HOME or "My Documents\eMy Games".
.TP
\fB\-\-userdata\-path\fP
prints the path of the userdata directory and exits.
.TP
\fB\-\-validcache\fP
daro prielaidą, kad podėlis yra tinkamas. (pavojinga)
.TP
\fB\-v, \-\-version\fP
parodo versijos numerį ir išsijungia.
.TP
\fB\-w, \-\-windowed\fP
paleidžia žaidimą lango režimu.
.TP
\fB\-\-with\-replay\fP
pakartoja žaidimą įkeltą su \fB\-\-load\fP parinktimi.
.
.SH "\-\-multiplayer parinktys"
.
Daugelio žaidėjų opcijos, skirtos kažkuriai vienai pusei, žymimos
\fIskaičiumi\fP. \fIskaičių\fP pakeiskite tikruoju žaidėjo numeriu. Dažniausiai
tai bus 1 arba 2, bet gali būti ir daugiau, priklausomai nuo galimo žaidėjų
skaičiaus scenarijuje.
.TP
\fB\-\-ai_config\fP\fInumeris\fP\fB=\fP\fIvertė\fP
selects a configuration file to load for the AI controller for this side.
.TP
\fB\-\-algorithm\fP\fInumeris\fP\fB=\fP\fIvertė\fP
parenka nestandartinį algoritmą, kurį naudos DI valdiklis šiai
pusei. Galimos vertės: \fBidle_ai\fP ir \fBsample_ai\fP.
.TP
\fB\-\-controller\fP\fInumeris\fP\fB=\fP\fIvertė\fP
parenka valdiklį šiai pusei. Galimos vertės: \fBhuman\fP ir \fBai\fP.
.TP
\fB\-\-era=\fP\fIvertė\fP
naudokite šią parinktį, kad žaistumėte pasirinktoje eroje vietoj
\fBNumatytos\fP eros. Era yra parenkama pagal id. Eros aprašytos
\fBdata/multiplayer/eras.cfg\fP faile.
.TP
\fB\-\-exit\-at\-end\fP
išeina pasibaigus scenarijui be pergalės/pralaimėjimo dialogo rodymo, kuris
reikalauja naudotojui nuspausti Gerai. Tai taip pat naudojama automatiniam
testavimui.
.TP
\fB\-\-ignore\-map\-settings\fP
nenaudoti žemėlapio nustatymų, vietoj to naudoti numatytus nustatymus.
.TP
\fB\-\-multiplayer\-repeat=\fP\fIvertė\fP
repeats a multiplayer game \fIvalue\fP times. Best to use with \fB\-\-nogui\fP for
scriptable benchmarking.
.TP
\fB\-\-nogui\fP
paleidžia žaidimą be grafinės sąsajos (GUI). Privalo pasirodyti prieš
\fB\-\-multiplayer\fP tam, kad turėtų norimą poveikį.
.TP
\fB\-\-parm\fP\fInumeris\fP\fB=\fP\fIpavadinimas\fP\fB:\fP\fIvertė\fP
nustato papildomus šios pusės parametrus. Šis parametras priklauso nuo
opcijų, panaudotų su \fB\-\-controller\fP ir \fB\-\-algorithm\fP. Jis turėtų būti
naudingas tik žmonėms, kuriantiems nuosavą DI. (dar pilnai nedokumentuota)
.TP
\fB\-\-scenario=\fP\fIvertė\fP
parenka kelių žaidėjų scenarijų pagal id. Numatytas scenarijaus id yra
\fBmultiplayer_The_Freelands\fP.
.TP
\fB\-\-side\fP\fInumeris\fP\fB=\fP\fIvertė\fP
selects a faction of the current era for this side. The faction is chosen by
an id. Factions are described in the data/multiplayer.cfg file.
.TP
\fB\-\-turns=\fP\fIvertė\fP
nustato ėjimų skaičių pasirinktam scenarijui. Numatyta \fB50\fP.
.
.SH "IŠĖJIMO BŪSENA"
.
Normali išėjimo būsena yra 0. Išėjimo būsena lygi 1 nurodo paleidimo klaidą
(SDL, video, šriftų ir t.t.). Išėjimo būsena lygi 2 nurodo klaidą komandinės
eilutės parametruose.
.
.SH AUTORIUS
.
Parašė David White <davidnwhite@verizon.net>.
.br
Redaguota Nils Kneuper <crazy\-ivanovic@gmx.net>, ott
<ott@gaon.net> ir Soliton <soliton.de@gmail.com>.
.br
Šį dokumentacijos puslapį iš pradžių parašė Cyril Bouthors
<cyril@bouthors.org>.
.br
Aplankykite oficialų puslapį: http://www.wesnoth.org/
.
.SH COPYRIGHT
.
Copyright \(co 2003\-2013 David White <davidnwhite@verizon.net>
.br
Tai yra laisva programa; ši programa licencijuota Free Software Foundation
(Laisvos programinės įrangos fondo) paskelbta GPL 2 versija. Nėra JOKIOS
garantijos; netgi PERKAMUMO ar TINKAMUMO KONKRETIEMS TIKSLAMS.
.
.SH "TAIP PAT ŽIŪRĖKITE"
.
\fBwesnothd\fP(6).

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@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2014-03-02 17:54+0100\n"
"Last-Translator: Christoph Berg <Christoph.Berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -555,12 +560,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -583,27 +588,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -897,12 +902,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -913,47 +912,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -964,88 +937,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -154,11 +154,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -563,12 +568,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -591,27 +596,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -905,12 +910,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -921,47 +920,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -972,88 +945,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Wesnoth AI\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2014-03-16 07:24-0000\n"
"Last-Translator: GunChleoc <fiosAIGforamnagaidhligDOTnet>\n"
"Language-Team: Fòram na Gàidhlig http://www.foramnagaidhlig.net\n"
@ -145,12 +145,24 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
#, fuzzy
#| msgid ""
#| "This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
#| "campaign \"Heir to the Throne\", just that the AI is playing Konrad's "
#| "side here. The goal is to move Konrad to the signpost in the northwest, "
#| "while keeping both Konrad and Delfador alive. The same AI as in scenario "
#| "\"Protect Unit"
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Seo ath-achdachadh dhen chnàmh-sgeul “Na sìthichean fo shèist” aig an "
"iomairt “Oighre na cathrach” ach an cluich IF an taobh aig Conall an-seo. Is "
@ -576,13 +588,13 @@ msgid "Rowck"
msgstr "Rabhg"
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
"Thoir an aire nach tig thu faisg air an dràgon ud. S ann mosach a tha e."
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -605,27 +617,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr "Gluais na h-ialtagan mu thimcheall ach am faigh thu a-mach na nì Rabhg"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr "Cuir ruaig air Rabhg"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr "Gluais a phriomh ialtag dhan t-sanas"
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr "Bàs ceannard nan ialtagan"
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr "A-mach à seo leam."
@ -921,12 +933,6 @@ msgstr "Deamhan Dona Eile"
msgid "Guardian 1"
msgstr "Freiceadan 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -937,47 +943,21 @@ msgstr "Freiceadan 2"
msgid "Coward 1"
msgstr "Gealtair 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr "Gealtair 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr "Gealtair 3"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr "Gealtair 4"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -989,90 +969,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr "Freiceadan tillidh 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr "Freiceadan tillidh 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr "Freiceadan baile 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr "Freiceadan baile 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr "Freiceadan seasaimh 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr "Freiceadan seasaimh 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr "Coimheadaiche-geata"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr "Freiceadan roinne"
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr "Coimheadaiche-baile"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
"Freiceadan roinne le\n"
"roinn ionnsaighe fa leth"
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"
@ -2780,3 +2711,13 @@ msgstr ""
#: data/ai/scenarios/scenario-test_move_to_targets.cfg:60
msgid "Idle AI"
msgstr ""
#~ msgid "Zone Guard"
#~ msgstr "Freiceadan roinne"
#~ msgid ""
#~ "Zone Guard with\n"
#~ "separate attack Zone"
#~ msgstr ""
#~ "Freiceadan roinne le\n"
#~ "roinn ionnsaighe fa leth"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2014-02-01 15:45+0100\n"
"Last-Translator: Adrián Chaves Fernández <adriyetichaves@gmail.com>\n"
"Language-Team: Galician <proxecto@trasno.net>\n"
@ -149,18 +149,44 @@ msgstr "Son demasiados para enfrontarmos a eles, demasiados. Debemos fuxir."
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
#, fuzzy
#| msgid ""
#| "In this scenario, the AI playing the humans in the east (Langzhar) is "
#| "instructed to protect the wizard Rossauba, while moving him safely to the "
#| "signpost. On the other side, Koorzhar's units (in the west) will "
#| "primarily attack Rossauba, even if a better target is available. Do you "
#| "want to play either of the sides or let the AIs battle it out among "
#| "themselves?\n"
#| "\n"
#| "Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
#| "and adapted to the need of a scenario easily using only WML and the "
#| "[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
#| "span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Isto é unha reconstrución do escenario «O asedio aos elfos» da campaña «O "
"herdeiro ao trono». Nesta reconstrución, a intelixencia artificial xoga do "
"lado de Conrad. O obxectivo consiste en levar a Conrad ata o sinal do "
"noroeste, e evitar a morte tanto de Conrad como de Delfador. A intelixencia "
"artificial é a mesma de a do escenario «Protexer a unidade»."
"Neste escenario, a intelixencia artificial que controla os humanos do leste "
"(Lánzar) ten instrucións de protexer ao mago Rosauba, e de facer que chegue "
"a salvo ao sinal. Por outra banda, as unidade de Cúrzar (no oeste) "
"concentraranse en atacar a Rosauba, incluso cando haxa un obxectivo mellor "
"dispoñíbel. Queres controlar un dos bandos desta batalla ou deixar que as "
"intelixencias artificiais loiten entre elas?\n"
"\n"
"Nota: a intelixencia artificial de protección dunha unidade está programada "
"como micro intelixencia artificial, que pode engadirse e adaptarse "
"facilmente ás necesidades dun escenario empregando WML e a etiqueta "
"«[micro_ai]». Bótalle unha ollada á <span color='#00A000'>documentación das "
"micro intelixencias artificiais</span> en http://wiki.wesnoth.org/Micro_AIs "
"(<i>en inglés</i>) para obter máis información."
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:224
@ -677,12 +703,12 @@ msgid "Rowck"
msgstr "Rou"
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr "Ten coidado e afástate dese dragón. Éche moi malo."
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -727,27 +753,27 @@ msgstr ""
"para obter máis información."
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr "Move os morcegos para comprobar as reaccións de Rou."
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr "Derrota a Rou."
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr "Leva o líder dos morcegos ao sinal."
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr "Morte do líder dos morcegos."
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr "Marcho de aquí."
@ -1103,12 +1129,6 @@ msgstr "Outro orco malo"
msgid "Guardian 1"
msgstr "Garda 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr "ai_special=guardian"
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -1119,53 +1139,21 @@ msgstr "Garda 2"
msgid "Coward 1"
msgstr "Covarde 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr "coward r=5"
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr "Covarde 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
"coward r=5\n"
" s=24 5"
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr "Covarde 3"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
" coward r=5\n"
" s=24,5 a=24,15"
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr "Covarde 4"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
"coward r=5\n"
" s=32,--"
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -1176,94 +1164,41 @@ msgstr "Trae aquí os grifóns para ver distintas reaccións covardes."
msgid "Return Guardian 1"
msgstr "Garda que regresa 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr "return 20,2"
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr "Garda que regresa 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr "return 21,9"
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr "Garda da casa 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr "home 19,2"
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr "Garda da casa 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr "home 21,10"
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr "Garda estacionado 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
" stationed r=4\n"
"s=2,14 g=3,13"
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr "Garda estacionado 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
" stationed r=4\n"
"s=4,14 g=7,13"
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr "Porteiro"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr "Garda dunha zona"
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr "Amo da casa"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
"Garda dunha zona cunha\n"
"zona de ataque separada"
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"
@ -3429,6 +3364,82 @@ msgstr "IA suxeita á proba"
msgid "Idle AI"
msgstr "IA inactiva"
#~ msgid ""
#~ "This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
#~ "campaign \"Heir to the Throne\", just that the AI is playing Konrad's "
#~ "side here. The goal is to move Konrad to the signpost in the northwest, "
#~ "while keeping both Konrad and Delfador alive. The same AI as in scenario "
#~ "\"Protect Unit"
#~ msgstr ""
#~ "Isto é unha reconstrución do escenario «O asedio aos elfos» da campaña «O "
#~ "herdeiro ao trono». Nesta reconstrución, a intelixencia artificial xoga "
#~ "do lado de Conrad. O obxectivo consiste en levar a Conrad ata o sinal do "
#~ "noroeste, e evitar a morte tanto de Conrad como de Delfador. A "
#~ "intelixencia artificial é a mesma de a do escenario «Protexer a unidade»."
#~ msgid "ai_special=guardian"
#~ msgstr "ai_special=guardian"
#~ msgid "coward r=5"
#~ msgstr "coward r=5"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=24 5"
#~ msgstr ""
#~ "coward r=5\n"
#~ " s=24 5"
#~ msgid ""
#~ " coward r=5\n"
#~ " s=24,5 a=24,15"
#~ msgstr ""
#~ " coward r=5\n"
#~ " s=24,5 a=24,15"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=32,--"
#~ msgstr ""
#~ "coward r=5\n"
#~ " s=32,--"
#~ msgid "return 20,2"
#~ msgstr "return 20,2"
#~ msgid "return 21,9"
#~ msgstr "return 21,9"
#~ msgid "home 19,2"
#~ msgstr "home 19,2"
#~ msgid "home 21,10"
#~ msgstr "home 21,10"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=2,14 g=3,13"
#~ msgstr ""
#~ " stationed r=4\n"
#~ "s=2,14 g=3,13"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=4,14 g=7,13"
#~ msgstr ""
#~ " stationed r=4\n"
#~ "s=4,14 g=7,13"
#~ msgid "Zone Guard"
#~ msgstr "Garda dunha zona"
#~ msgid ""
#~ "Zone Guard with\n"
#~ "separate attack Zone"
#~ msgstr ""
#~ "Garda dunha zona cunha\n"
#~ "zona de ataque separada"
#~ msgid "Experimental Recruitment AI"
#~ msgstr "IA de recrutamento experimental"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -154,11 +154,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -563,12 +568,12 @@ msgid "Rowck"
msgstr "Rowck"
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -591,27 +596,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -905,12 +910,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -921,47 +920,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -972,88 +945,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2013-06-23 01:15-0000\n"
"Last-Translator: Thomas Hockings <elprofesh@gmail.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -155,11 +155,16 @@ msgstr "Nimis multi pro pugnanti, valde nimis sunt. Debemus effugere!"
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -564,12 +569,12 @@ msgid "Rowck"
msgstr "Raux"
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -592,27 +597,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr "Raucem vincere"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr "Vespertilionem ducem ad signum movere"
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr "Mors ducis vespertilionum"
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -908,12 +913,6 @@ msgstr "Alius Orx Malus"
msgid "Guardian 1"
msgstr "Primus Custos"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr "ai_special=guardian"
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -925,53 +924,21 @@ msgstr "Secundus Custos"
msgid "Coward 1"
msgstr "Primus Ignavus"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr "coward r=5"
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr "Secundus Ignavus"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
"coward r=5\n"
" s=24 5"
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr "Tertius Ignavus"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
" coward r=5\n"
" s=24,5 a=24,15"
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr "Quartus Ignavus"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
"coward r=5\n"
" s=32,--"
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -982,94 +949,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr "Custos Rediturus I"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr "return 20,2"
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr "Custos Rediturus II"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr "return 21,9"
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr "Custos Domus I"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr "home 19,2"
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr "Custos Domus II"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr "home 21,10"
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr "Custos Locatus I"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
" stationed r=4\n"
"s=2,14 g=3,13"
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr "Custos Locatus II"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
" stationed r=4\n"
"s=4,14 g=7,13"
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr "Custos Portae"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr "Custos Loci"
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr "Vigil Domus"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
"Custos Spatii cum\n"
"spatio impetus suo"
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"
@ -2794,6 +2708,69 @@ msgstr ""
msgid "Idle AI"
msgstr "IA Otiosa"
#~ msgid "ai_special=guardian"
#~ msgstr "ai_special=guardian"
#~ msgid "coward r=5"
#~ msgstr "coward r=5"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=24 5"
#~ msgstr ""
#~ "coward r=5\n"
#~ " s=24 5"
#~ msgid ""
#~ " coward r=5\n"
#~ " s=24,5 a=24,15"
#~ msgstr ""
#~ " coward r=5\n"
#~ " s=24,5 a=24,15"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=32,--"
#~ msgstr ""
#~ "coward r=5\n"
#~ " s=32,--"
#~ msgid "return 20,2"
#~ msgstr "return 20,2"
#~ msgid "return 21,9"
#~ msgstr "return 21,9"
#~ msgid "home 19,2"
#~ msgstr "home 19,2"
#~ msgid "home 21,10"
#~ msgstr "home 21,10"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=2,14 g=3,13"
#~ msgstr ""
#~ " stationed r=4\n"
#~ "s=2,14 g=3,13"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=4,14 g=7,13"
#~ msgstr ""
#~ " stationed r=4\n"
#~ "s=4,14 g=7,13"
#~ msgid "Zone Guard"
#~ msgstr "Custos Loci"
#~ msgid ""
#~ "Zone Guard with\n"
#~ "separate attack Zone"
#~ msgstr ""
#~ "Custos Spatii cum\n"
#~ "spatio impetus suo"
#~ msgid "Experimental Recruitment AI"
#~ msgstr "IA Conscribeni Experimentalis"

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.11\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2010-01-01 00:00+0300\n"
"Last-Translator: Andrius Štikonas <stikonas@gmail.com>\n"
"Language-Team: Lithuanian <komp_lt@konferencijos.lt>\n"
@ -140,11 +140,16 @@ msgstr "Jų per daug, kad stotume kautis, labai per daug. Privalome sprukti!"
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -549,12 +554,12 @@ msgid "Rowck"
msgstr "Raukas"
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -577,27 +582,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr "Nugalėkite Rauką"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr "Šikšnosparnių vado mirtis"
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr "Kitas blogas orkas"
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr "c1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr "Bailys 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr "Bailys 3"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr "Bailys 4"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2013-12-07 14:24+0100\n"
"Last-Translator: trewe <sjrs456@yandex.com>\n"
"Language-Team: wesn-pt-trans <wesn-pt-trans-users@lists.sourceforge.net>\n"
@ -167,15 +167,19 @@ msgid "There are too many to fight, far too many. We must escape!"
msgstr ""
"São demasiados orcs para podermos lutar. Demasiados orcs. Temos de fugir!"
#
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#
@ -636,13 +640,13 @@ msgstr "Rowck"
#
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -666,31 +670,31 @@ msgstr ""
#
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr "Mova os morcegos para perceber em como Rowck reage"
#
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr "Derrota Rowck"
#
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr "Mova o morcego líder para o posto de sinalização"
#
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr "Morte do líder dos morcegos"
#
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr "Estou farto disto."
@ -1027,13 +1031,6 @@ msgstr "Outro orc malvado"
msgid "Guardian 1"
msgstr "Guardião 1"
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr "ai_special=guardian"
#
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
@ -1046,54 +1043,24 @@ msgstr "Guardião 2"
msgid "Coward 1"
msgstr "Covarde 1"
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr "Covarde 2"
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr "Covarde 3"
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr "Covarde 4"
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
@ -1106,103 +1073,48 @@ msgstr "Mova os grifos para aqui para ver as diferentes reacções dos cobardes"
msgid "Return Guardian 1"
msgstr ""
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr "Guarda do Portão"
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr "Guardião Zonal"
#
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr "Guarda Hospedado"
#
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
@ -3162,3 +3074,11 @@ msgstr "IA em teste"
#: data/ai/scenarios/scenario-test_move_to_targets.cfg:60
msgid "Idle AI"
msgstr "IA ociosa"
#
#~ msgid "ai_special=guardian"
#~ msgstr "ai_special=guardian"
#
#~ msgid "Zone Guard"
#~ msgstr "Guardião Zonal"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2014-03-03 19:56+0100\n"
"Last-Translator: Svistwarrior273 <romanbeno273@gmail.com>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -145,17 +145,41 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
#, fuzzy
#| msgid ""
#| "In this scenario, the AI playing the humans in the east (Langzhar) is "
#| "instructed to protect the wizard Rossauba, while moving him safely to the "
#| "signpost. On the other side, Koorzhar's units (in the west) will "
#| "primarily attack Rossauba, even if a better target is available. Do you "
#| "want to play either of the sides or let the AIs battle it out among "
#| "themselves?\n"
#| "\n"
#| "Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
#| "and adapted to the need of a scenario easily using only WML and the "
#| "[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
#| "span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Toto je rekonštrukcia scenára \"Elfovia v obkľúčení\" z výpravy \"Dedič Trónu"
"\", s tým rozdielom, že tu za Konrádovu stranu hrá AI. Cieľom je dostať "
"Konráda k smerovke na severozápade, udržiavajúc jeho aj Delfadora nažive. Je "
"použité rovnaké AI ako v scenári \"Ochráň jednotku\"."
"V tomto scenári, AI hrajúce za ľudí na východe (Langzar) dostalo pokyn "
"ochrániť čarodejníka Rossaubu a bezpečne ho doviesť k smerovke. Na opačnej "
"strane, Korzárove jednotky (na západe) sa budú koncentrovať hlavne naňho, "
"dokonca aj keď bude poruke lepší cieľ. Chceš hrať za jednu zo strán, alebo "
"celú bitku necháš na AI?\n"
"\n"
"Poznámka: Ochranárske AI je nakódované ako Mikro AI. Mikro AI môže byť "
"pridané a adaptované k cieľu scenára ľahko iba použitím WML a tagu "
"[micro_ai]. Pozrite si <span color='#00A000'>Mikro AI wiki stránku</span> na "
"http://wiki.wesnoth.org/Micro_AIs pre viac informácii."
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:224
@ -654,12 +678,12 @@ msgid "Rowck"
msgstr "Rowk"
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr "Buď opatrný a nechoď do cesty tomu drakovi. Je to drsňák."
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -702,28 +726,28 @@ msgstr ""
"org/Micro_AIs pre viac informácii."
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
"Pošli netopierov na rôzne miesta, aby si zistil, ako bude Rowk reagovať"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr "Poraz Rowka"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr "Dostaň vodcu netopierov k smerovke"
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr "Smrť vodcu netopierov"
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr "Som odtiaľto preč."
@ -1071,12 +1095,6 @@ msgstr "Ďalší Zlý Ork"
msgid "Guardian 1"
msgstr "Strážca 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr "ai_special=guardian"
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -1087,53 +1105,21 @@ msgstr "Strážca 2"
msgid "Coward 1"
msgstr "Zbabelec 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr "zbabelec r=5"
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr "Zbabelec 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
"zbabelec r=5\n"
" s=24 5"
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr "Zbabelec 3"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
" zbabelec r=5\n"
" s=24,5 a=24,15"
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr "Zbabelec 4"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
"zbabelec r=5\n"
" s=32,--"
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -1144,94 +1130,41 @@ msgstr "Dostaň gryfonov sem, aby si uvidel rôzne reakcie zbabelcov"
msgid "Return Guardian 1"
msgstr "Vracajúci sa Strážca 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr "návrat 20,2"
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr "Vracajúci sa Strážca 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr "návrat 21,9"
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr "Domový Strážca 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr "domov 19,2"
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr "Domový Strážca 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr "domov 21,10"
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr "Umiestnený Strážca 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
" umiestnený r=4\n"
"s=2,14 g=3,13"
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr "Umiestnený Strážca 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
" umiestnený r=4\n"
"s=4,14 g=7,13"
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr "Dverník"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr "Strážca Zóny"
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr "Domovník"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
"Strážca zóny s\n"
"oddelenou útočnou Zónou"
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"
@ -3327,5 +3260,80 @@ msgstr "AI v štádiu testovania"
msgid "Idle AI"
msgstr "Idle AI"
#~ msgid ""
#~ "This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
#~ "campaign \"Heir to the Throne\", just that the AI is playing Konrad's "
#~ "side here. The goal is to move Konrad to the signpost in the northwest, "
#~ "while keeping both Konrad and Delfador alive. The same AI as in scenario "
#~ "\"Protect Unit"
#~ msgstr ""
#~ "Toto je rekonštrukcia scenára \"Elfovia v obkľúčení\" z výpravy \"Dedič "
#~ "Trónu\", s tým rozdielom, že tu za Konrádovu stranu hrá AI. Cieľom je "
#~ "dostať Konráda k smerovke na severozápade, udržiavajúc jeho aj Delfadora "
#~ "nažive. Je použité rovnaké AI ako v scenári \"Ochráň jednotku\"."
#~ msgid "ai_special=guardian"
#~ msgstr "ai_special=guardian"
#~ msgid "coward r=5"
#~ msgstr "zbabelec r=5"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=24 5"
#~ msgstr ""
#~ "zbabelec r=5\n"
#~ " s=24 5"
#~ msgid ""
#~ " coward r=5\n"
#~ " s=24,5 a=24,15"
#~ msgstr ""
#~ " zbabelec r=5\n"
#~ " s=24,5 a=24,15"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=32,--"
#~ msgstr ""
#~ "zbabelec r=5\n"
#~ " s=32,--"
#~ msgid "return 20,2"
#~ msgstr "návrat 20,2"
#~ msgid "return 21,9"
#~ msgstr "návrat 21,9"
#~ msgid "home 19,2"
#~ msgstr "domov 19,2"
#~ msgid "home 21,10"
#~ msgstr "domov 21,10"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=2,14 g=3,13"
#~ msgstr ""
#~ " umiestnený r=4\n"
#~ "s=2,14 g=3,13"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=4,14 g=7,13"
#~ msgstr ""
#~ " umiestnený r=4\n"
#~ "s=4,14 g=7,13"
#~ msgid "Zone Guard"
#~ msgstr "Strážca Zóny"
#~ msgid ""
#~ "Zone Guard with\n"
#~ "separate attack Zone"
#~ msgstr ""
#~ "Strážca zóny s\n"
#~ "oddelenou útočnou Zónou"
#~ msgid "End scenario"
#~ msgstr "Ukončiť scénu"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -553,12 +558,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -581,27 +586,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -895,12 +900,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -911,47 +910,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -962,88 +935,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -553,12 +558,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -581,27 +586,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -895,12 +900,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -911,47 +910,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -962,88 +935,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -553,12 +558,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -581,27 +586,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -895,12 +900,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -911,47 +910,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -962,88 +935,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -553,12 +558,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -581,27 +586,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -895,12 +900,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -911,47 +910,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -962,88 +935,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -142,11 +142,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -551,12 +556,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -579,27 +584,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -893,12 +898,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -909,47 +908,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -960,88 +933,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -143,11 +143,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -552,12 +557,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -580,27 +585,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -894,12 +899,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -910,47 +909,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -961,88 +934,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: \n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-05-24 20:08+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2014-06-24 22:26+0700\n"
"Last-Translator: \n"
"Language-Team: Vietnamese <kde-i18n-doc@kde.org>\n"
@ -145,18 +145,42 @@ msgstr "Có quá đông, bọn chúng quá đông. Chúng ta phải chạy trố
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
#, fuzzy
#| msgid ""
#| "In this scenario, the AI playing the humans in the east (Langzhar) is "
#| "instructed to protect the wizard Rossauba, while moving him safely to the "
#| "signpost. On the other side, Koorzhar's units (in the west) will "
#| "primarily attack Rossauba, even if a better target is available. Do you "
#| "want to play either of the sides or let the AIs battle it out among "
#| "themselves?\n"
#| "\n"
#| "Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
#| "and adapted to the need of a scenario easily using only WML and the "
#| "[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
#| "span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
"Đây là một tái bản của màn chơi \"Thần tiên bị bao vây\" trong chiến dịch "
"chính thức \"Người thừa kế ngai vàng\", chỉ khác là ở đây máy tính điều "
"khiển phe của Konrad. Mục tiêu là di chuyển Konrad đến biển chỉ đường phía "
"tây bắc, đồng thời giữ cả Konrad lẫn Delfador sống sót. Trí tuệ nhân tạo "
"giống như trong màn chơi \"Bảo vệ đơn vị\"."
"Trong màn chơi này, trí tuệ nhân tạo điều khiển con người ở phía đông "
"(Langzhar) được chỉ thị bảo vệ phù thủy Rossauba, trong khi di chuyển anh ta "
"an toàn đến biển chỉ đường. Ở phe còn lại, các đơn vị của Koorzhar (ở phía "
"tây) chủ yếu sẽ tấn công Rossauba, kể cả khi có một mục tiêu tốt hơn. Bạn "
"muốn chơi một trong hai phe hay để máy tính điều khiển cả hai?\n"
"\n"
"Ghi chú: Trí tuệ nhân tạo Bảo vệ đơn vị được mã hóa dưới dạng tiểu trí tuệ "
"nhân tạo. Một tiểu trí tuệ nhân tạo có thể được thêm và thích ứng dễ dàng "
"theo nhu cầu của một màn chơi, chỉ sử dụng WML và thẻ [micro_ai]. Kiểm tra "
"<span color='#00A000'>trang wiki tiểu trí tuệ nhân tạo</span> ở http://wiki."
"wesnoth.org/Micro_AIs để biết thêm thông tin."
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:224
@ -662,14 +686,14 @@ msgid "Rowck"
msgstr "Rowck"
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
"Cẩn thận, tránh xa đường đi của con rồng đó. Hắn ta là một kẻ khủng khiếp "
"đấy."
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -714,27 +738,27 @@ msgstr ""
"wesnoth.org/Micro_AIs để biết thêm thông tin."
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr "Di chuyển bầy dơi xung quanh để thăm dò cách Rowck phản ứng"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr "Đánh bại Rowck"
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr "Di chuyển dơi đầu đàn đến biển chỉ đường"
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr "Chỉ huy dơi chết"
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr "Tôi ra khỏi đây đây."
@ -1082,12 +1106,6 @@ msgstr "Nhị ca người thú"
msgid "Guardian 1"
msgstr "Hộ vệ 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr "ai_special=guardian"
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -1098,53 +1116,21 @@ msgstr "Hộ vệ 2"
msgid "Coward 1"
msgstr "Kẻ hèn nhát 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr "coward r=5"
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr "Kẻ hèn nhát 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
"coward r=5\n"
" s=24 5"
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr "Kẻ hèn nhát 3"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
" coward r=5\n"
" s=24,5 a=24,15"
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr "Kẻ hèn nhát 4"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
"coward r=5\n"
" s=32,--"
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -1156,94 +1142,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr "Hộ vệ trở về 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr "return 20,2"
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr "Hộ vệ trở về 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr "return 21,9"
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr "Hộ vệ nhà 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr "home 19,2"
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr "Hộ vệ nhà 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr "home 21,10"
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr "Hộ vệ trạm 1"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
" stationed r=4\n"
"s=2,14 g=3,13"
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr "Hộ vệ trạm 2"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
" stationed r=4\n"
"s=4,14 g=7,13"
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr "Người giữ cổng"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr "Vệ sĩ vùng"
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr "Người giữ nhà"
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
"Vệ sĩ vùng với\n"
"vùng tấn công riêng"
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"
@ -3370,6 +3303,82 @@ msgstr "TTNT đang kiểm tra"
msgid "Idle AI"
msgstr "TTNT rảnh rỗi"
#~ msgid ""
#~ "This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
#~ "campaign \"Heir to the Throne\", just that the AI is playing Konrad's "
#~ "side here. The goal is to move Konrad to the signpost in the northwest, "
#~ "while keeping both Konrad and Delfador alive. The same AI as in scenario "
#~ "\"Protect Unit"
#~ msgstr ""
#~ "Đây là một tái bản của màn chơi \"Thần tiên bị bao vây\" trong chiến dịch "
#~ "chính thức \"Người thừa kế ngai vàng\", chỉ khác là ở đây máy tính điều "
#~ "khiển phe của Konrad. Mục tiêu là di chuyển Konrad đến biển chỉ đường "
#~ "phía tây bắc, đồng thời giữ cả Konrad lẫn Delfador sống sót. Trí tuệ nhân "
#~ "tạo giống như trong màn chơi \"Bảo vệ đơn vị\"."
#~ msgid "ai_special=guardian"
#~ msgstr "ai_special=guardian"
#~ msgid "coward r=5"
#~ msgstr "coward r=5"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=24 5"
#~ msgstr ""
#~ "coward r=5\n"
#~ " s=24 5"
#~ msgid ""
#~ " coward r=5\n"
#~ " s=24,5 a=24,15"
#~ msgstr ""
#~ " coward r=5\n"
#~ " s=24,5 a=24,15"
#~ msgid ""
#~ "coward r=5\n"
#~ " s=32,--"
#~ msgstr ""
#~ "coward r=5\n"
#~ " s=32,--"
#~ msgid "return 20,2"
#~ msgstr "return 20,2"
#~ msgid "return 21,9"
#~ msgstr "return 21,9"
#~ msgid "home 19,2"
#~ msgstr "home 19,2"
#~ msgid "home 21,10"
#~ msgstr "home 21,10"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=2,14 g=3,13"
#~ msgstr ""
#~ " stationed r=4\n"
#~ "s=2,14 g=3,13"
#~ msgid ""
#~ " stationed r=4\n"
#~ "s=4,14 g=7,13"
#~ msgstr ""
#~ " stationed r=4\n"
#~ "s=4,14 g=7,13"
#~ msgid "Zone Guard"
#~ msgstr "Vệ sĩ vùng"
#~ msgid ""
#~ "Zone Guard with\n"
#~ "separate attack Zone"
#~ msgstr ""
#~ "Vệ sĩ vùng với\n"
#~ "vùng tấn công riêng"
#~ msgid "Experimental Recruitment AI"
#~ msgstr "Trí tuệ nhân tạo tuyển quân thử nghiệm"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-ai.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-ai.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -151,11 +151,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -560,12 +565,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -588,27 +593,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -902,12 +907,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -918,47 +917,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -969,88 +942,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-04-21 20:19+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -141,11 +141,16 @@ msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/The_Elves_Besieged.cfg:218
msgid ""
"This is a reenactment of scenario \"The Elves Besieged\" of the mainline "
"campaign \"Heir to the Throne\", just that the AI is playing Konrad's side "
"here. The goal is to move Konrad to the signpost in the northwest, while "
"keeping both Konrad and Delfador alive. The same AI as in scenario \"Protect "
"Unit"
"This is a reenactment of scenario The Elves Besieged of the mainline "
"campaign Heir to the Throne, just that the AI is playing Konrad's side here. "
"The goal is to move Konrad to the signpost in the northwest, while keeping "
"both Konrad and Delfador alive. The same AI as in scenario Protect Unit is "
"used.\n"
"\n"
"Note: The Protect Unit AI is coded as a Micro AI. A Micro AI can be added "
"and adapted to the need of a scenario easily using only WML and the "
"[micro_ai] tag. Check out the <span color='#00A000'>Micro AI wiki page</"
"span> at http://wiki.wesnoth.org/Micro_AIs for more information."
msgstr ""
#. [event]
@ -550,12 +555,12 @@ msgid "Rowck"
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:82
#: data/ai/micro_ais/scenarios/dragon.cfg:80
msgid "Be careful to stay out of the way of that dragon. He's a mean one."
msgstr ""
#. [event]: (id=Dreadful Bat) profile profile}
#: data/ai/micro_ais/scenarios/dragon.cfg:85
#: data/ai/micro_ais/scenarios/dragon.cfg:83
msgid ""
"Hi there. I am Rowck and here is what I do:\n"
"When hungry, I move around part of the map in a random wander until I get "
@ -578,27 +583,27 @@ msgid ""
msgstr ""
#. [objectives]
#: data/ai/micro_ais/scenarios/dragon.cfg:97
#: data/ai/micro_ais/scenarios/dragon.cfg:95
msgid "Move the bats around to explore how Rowck reacts"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:99
#: data/ai/micro_ais/scenarios/dragon.cfg:97
msgid "Defeat Rowck"
msgstr ""
#. [objective]: condition=win
#: data/ai/micro_ais/scenarios/dragon.cfg:103
#: data/ai/micro_ais/scenarios/dragon.cfg:101
msgid "Move the lead bat to the signpost"
msgstr ""
#. [objective]: condition=lose
#: data/ai/micro_ais/scenarios/dragon.cfg:107
#: data/ai/micro_ais/scenarios/dragon.cfg:105
msgid "Death of the bat leader"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/dragon.cfg:140
#: data/ai/micro_ais/scenarios/dragon.cfg:138
msgid "I'm out of here."
msgstr ""
@ -892,12 +897,6 @@ msgstr ""
msgid "Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:99
#: data/ai/micro_ais/scenarios/guardians.cfg:110
msgid "ai_special=guardian"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=guardian2
#: data/ai/micro_ais/scenarios/guardians.cfg:106
msgid "Guardian 2"
@ -908,47 +907,21 @@ msgstr ""
msgid "Coward 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:125
msgid "coward r=5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward2
#: data/ai/micro_ais/scenarios/guardians.cfg:141
msgid "Coward 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:147
msgid ""
"coward r=5\n"
" s=24 5"
msgstr ""
#. [unit]: type=Giant Rat, id=coward3
#: data/ai/micro_ais/scenarios/guardians.cfg:165
msgid "Coward 3"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:171
msgid ""
" coward r=5\n"
" s=24,5 a=24,15"
msgstr ""
#. [unit]: type=Giant Rat, id=coward4
#: data/ai/micro_ais/scenarios/guardians.cfg:190
msgid "Coward 4"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:196
msgid ""
"coward r=5\n"
" s=32,--"
msgstr ""
#. [event]
#: data/ai/micro_ais/scenarios/guardians.cfg:210
msgid "Move gryphons here to see different coward reactions"
@ -959,88 +932,41 @@ msgstr ""
msgid "Return Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:222
msgid "return 20,2"
msgstr ""
#. [unit]: type=Troll Whelp, id=return2
#: data/ai/micro_ais/scenarios/guardians.cfg:238
msgid "Return Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:241
msgid "return 21,9"
msgstr ""
#. [unit]: type=Troll Whelp, id=home1
#: data/ai/micro_ais/scenarios/guardians.cfg:258
msgid "Home Guard 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:261
msgid "home 19,2"
msgstr ""
#. [unit]: type=Troll, id=home 2
#: data/ai/micro_ais/scenarios/guardians.cfg:270
msgid "Home Guard 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:273
msgid "home 21,10"
msgstr ""
#. [unit]: type=Skeleton Archer, id=stationed1
#: data/ai/micro_ais/scenarios/guardians.cfg:283
msgid "Stationed Guardian 1"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:286
msgid ""
" stationed r=4\n"
"s=2,14 g=3,13"
msgstr ""
#. [unit]: type=Skeleton, id=stationed2
#: data/ai/micro_ais/scenarios/guardians.cfg:305
msgid "Stationed Guardian 2"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:308
msgid ""
" stationed r=4\n"
"s=4,14 g=7,13"
msgstr ""
#. [unit]: type=Troll, id=zone1
#: data/ai/micro_ais/scenarios/guardians.cfg:328
msgid "Gate Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:334
#: data/ai/micro_ais/scenarios/guardians.cfg:385
msgid "Zone Guard"
msgstr ""
#. [unit]: type=Dwarvish Guardsman, id=zone2
#: data/ai/micro_ais/scenarios/guardians.cfg:353
msgid "Home Keeper"
msgstr ""
#. [variables]
#: data/ai/micro_ais/scenarios/guardians.cfg:359
msgid ""
"Zone Guard with\n"
"separate attack Zone"
msgstr ""
#. [unit]: type=Naga Fighter, id=zone3
#: data/ai/micro_ais/scenarios/guardians.cfg:382
msgid "Water Guardian"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-anl.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-aoi.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -10,7 +10,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.cpp.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -21,7 +21,7 @@ msgstr ""
"#-#-#-#-# wesnoth-did.wml.pot (PACKAGE VERSION) #-#-#-#-#\n"
"Project-Id-Version: PACKAGE VERSION\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -351,7 +351,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -465,7 +465,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr "Verslaan vyandige leier"
@ -1640,19 +1640,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1660,17 +1660,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1680,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1689,7 +1689,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1699,24 +1699,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1725,7 +1725,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1733,7 +1733,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1741,14 +1741,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -1763,7 +1763,7 @@ msgid "Death of Chantal"
msgstr "Delfador sterf"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -357,7 +357,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -471,7 +471,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr ""
@ -1644,19 +1644,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1664,17 +1664,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1684,7 +1684,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1693,7 +1693,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1703,24 +1703,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1729,7 +1729,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1737,7 +1737,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1745,14 +1745,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -1766,7 +1766,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: ang@latin\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2012-05-15 00:05-0500\n"
"Last-Translator: Steven Panek (Espreon) <Majora700@gmail.com>\n"
"Language-Team: Old English <http://wiki.wesnoth.org/OldEnglishTranslation>\n"
@ -357,7 +357,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -471,7 +471,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr ""
@ -1645,19 +1645,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1665,17 +1665,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1685,7 +1685,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1694,7 +1694,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1704,24 +1704,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1730,7 +1730,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1738,7 +1738,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1746,14 +1746,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -1767,7 +1767,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.7.0-dev\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2008-05-14 16:42+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -351,7 +351,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -465,7 +465,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr ""
@ -1638,19 +1638,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1658,17 +1658,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1678,7 +1678,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1687,7 +1687,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1697,24 +1697,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1723,7 +1723,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1731,7 +1731,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1739,14 +1739,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -1760,7 +1760,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -351,7 +351,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -465,7 +465,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr ""
@ -1638,19 +1638,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1658,17 +1658,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1678,7 +1678,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1687,7 +1687,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1697,24 +1697,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1723,7 +1723,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1731,7 +1731,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1739,14 +1739,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -1760,7 +1760,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2005-05-03 22:14+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -351,7 +351,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -465,7 +465,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr "Derrota el líder enemic"
@ -1640,19 +1640,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1660,17 +1660,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1680,7 +1680,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1689,7 +1689,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1699,24 +1699,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1725,7 +1725,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1733,7 +1733,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1741,14 +1741,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -1763,7 +1763,7 @@ msgid "Death of Chantal"
msgstr "Mort de Delfador"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2006-09-20 23:10+0200\n"
"Last-Translator: Automatically generated\n"
"Language-Team: none\n"
@ -351,7 +351,7 @@ msgstr ""
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -465,7 +465,7 @@ msgstr ""
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr ""
@ -1638,19 +1638,19 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1658,17 +1658,17 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1678,7 +1678,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1687,7 +1687,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -1697,24 +1697,24 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -1723,7 +1723,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -1731,7 +1731,7 @@ msgid ""
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -1739,14 +1739,14 @@ msgid ""
msgstr ""
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
msgstr ""
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -1760,7 +1760,7 @@ msgid "Death of Chantal"
msgstr ""
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle of Wesnoth\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-07-12 20:13+0200\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2014-08-26 03:43+0200\n"
"Last-Translator: Honza <Honza-mistic@seznam.cz>\n"
"Language-Team: Mistic\n"
@ -409,7 +409,7 @@ msgstr "Poraz Grogor-Tuka"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -533,7 +533,7 @@ msgstr "Pevnost Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr "Poraz vůdce nepřátel"
@ -1932,12 +1932,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Najdi Delfadorovi úkryt dříve než umrzne"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr "Co tvé kroky přivádí do našich lesů, cizinče?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
@ -1946,7 +1946,7 @@ msgstr ""
"pohostinnost. Ztratil jsem se a jsem k smrti prokřehlý."
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1957,17 +1957,17 @@ msgstr ""
"nepřátelé než počasí."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr "Vítej, Delfadore!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr "Ehm, dobrý den... ty znáš mé jméno?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -1981,7 +1981,7 @@ msgstr ""
"nikdo nevrátil nezměněn. Osud Ti kráčí v patách. Jsi hoden naší pomoci."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -1994,7 +1994,7 @@ msgstr ""
"a v obojím jsem totálně selhal!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -2008,17 +2008,17 @@ msgstr ""
"je zaslepil v jejich klidu a míru v jejich vlastním světě."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr "Máš na mysli Iliah-Malala?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr "Ano, to byl muž v mé mysli."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2027,7 +2027,7 @@ msgstr ""
"Garardem? Co je postihlo?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -2040,7 +2040,7 @@ msgstr ""
"Ale o tvých přátelích nevím nic."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2051,7 +2051,7 @@ msgstr ""
"nebo Leollynovi. Vyrazím tedy na jih."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2061,7 +2061,7 @@ msgstr ""
"tady pociťujeme nájezdy skřetích band utábořených v horách na jihozápadě."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2070,7 +2070,7 @@ msgstr ""
"pomocí!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -2084,7 +2084,7 @@ msgid "Death of Chantal"
msgstr "Chantal zemře"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2007-05-14 22:14+0200\n"
"Last-Translator: Joe Hansen <joedalton2@yahoo.dk>\n"
"Language-Team: Danish <dansk@dansk-gruppen.dk>\n"
@ -413,7 +413,7 @@ msgstr "Besejr Grogor Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -538,7 +538,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr "Besejr fjendtlig leder"
@ -1975,13 +1975,13 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr ""
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#, fuzzy
msgid "What are you doing in our forests, stranger?"
msgstr "Hej fremmede! Hvad gør du i vores skov?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
@ -1990,7 +1990,7 @@ msgstr ""
"imødekommenhed? Jeg er faret vild, og fryser gudsjammerligt!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
#, fuzzy
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
@ -2002,18 +2002,18 @@ msgstr ""
"heromkring."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr "Velkommen Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#, fuzzy
msgid "Er, hello... you know my name, then...?"
msgstr "Øh, hej... du kender mit navn...?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#, fuzzy
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
@ -2029,7 +2029,7 @@ msgstr ""
"er hård ved dig, og du har fortjent vores hjælp."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#, fuzzy
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
@ -2043,7 +2043,7 @@ msgstr ""
"og jeg er mislykket i begge forehavender."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -2058,18 +2058,18 @@ msgstr ""
"eget domæne."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#, fuzzy
msgid "You mean Iliah-Malal?"
msgstr "Du mener Ihiah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr "Ja, det er ham jeg mener."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2078,7 +2078,7 @@ msgstr ""
"Garard? Hvad har været deres lod?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#, fuzzy
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
@ -2092,7 +2092,7 @@ msgstr ""
"hjem. Vedrørende dine venner, så har jeg ingen nyheder omkring dem."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#, fuzzy
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
@ -2104,7 +2104,7 @@ msgstr ""
"tilbage til kongen eller til Leollyn. Jeg tager mod syd!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#, fuzzy
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
@ -2116,7 +2116,7 @@ msgstr ""
"lejr i bjergene mod sydvest."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2125,7 +2125,7 @@ msgstr ""
"tilbage for jeres hjælp og venlighed!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -2140,7 +2140,7 @@ msgid "Death of Chantal"
msgstr "Lionels død"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
#, fuzzy
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "

View file

@ -5,7 +5,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Battle for Wesnoth 1.12\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2014-03-23 11:24+0100\n"
"Last-Translator: Christoph Berg <christoph.berg@kpm-sport.de>\n"
"Language-Team: irc://irc.freenode.net/#wesnoth-de\n"
@ -415,7 +415,7 @@ msgstr "Besiegt Grogor-Tuk"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -541,7 +541,7 @@ msgstr "Fort Miryen"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr "Besiegt den gegnerischen Anführer"
@ -2018,12 +2018,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Suche einen Unterschlupf für Delfador, bevor er erfriert."
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr "Was willst du in unseren Wäldern, Fremder?"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
@ -2033,7 +2033,7 @@ msgstr ""
"Tode."
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -2045,17 +2045,17 @@ msgstr ""
"Gegend."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr "Seid willkommen, Delfador!"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr "Oh, Hallo… Ihr kennt meinen Namen?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -2071,7 +2071,7 @@ msgstr ""
"unsere Hilfe verdient."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -2085,7 +2085,7 @@ msgstr ""
"und in beiden Fällen habe ich versagt."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -2100,17 +2100,17 @@ msgstr ""
"blind für die Ruhe und den Frieden ihrer eigenen Welt."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr "Ihr meint Iliah-Malal?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr "Ja, er ist es, den ich meine."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2119,7 +2119,7 @@ msgstr ""
"König Garard? Wie ist es ihnen ergangen?"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -2132,7 +2132,7 @@ msgstr ""
"Große Fluss und eure Heimat. Doch von euren Freunden weiß ich nichts."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2144,7 +2144,7 @@ msgstr ""
"werde gen Süden aufbrechen!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2155,7 +2155,7 @@ msgstr ""
"Lager in den Bergen im Südwesten haben."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2164,7 +2164,7 @@ msgstr ""
"besiegen und somit meinem Dank für eure Hilfe Ausdruck verleihen!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -2178,7 +2178,7 @@ msgid "Death of Chantal"
msgstr "Chantal fällt in der Schlacht"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

View file

@ -2,7 +2,7 @@ msgid ""
msgstr ""
"Project-Id-Version: wescamp-i 18n\n"
"Report-Msgid-Bugs-To: http://bugs.wesnoth.org/\n"
"POT-Creation-Date: 2014-03-02 10:23+0100\n"
"POT-Creation-Date: 2014-10-11 10:43+0200\n"
"PO-Revision-Date: 2012-09-30 12:18+0200\n"
"Last-Translator: byron <georgalasbyr@gmail.com>\n"
"Language-Team: none\n"
@ -405,7 +405,7 @@ msgstr "Νικήστε τον Γκρόγκορ-Τουκ"
#: data/campaigns/Delfadors_Memoirs/scenarios/09_Houses_of_the_Undead.cfg:305
#: data/campaigns/Delfadors_Memoirs/scenarios/10_The_Gate_Between_Worlds.cfg:63
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:116
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:35
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:62
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:670
@ -530,7 +530,7 @@ msgstr "Οχυρό Μίρυεν"
#. [objective]: condition=win
#: data/campaigns/Delfadors_Memoirs/scenarios/03_The_Road_to_Weldyn.cfg:85
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:229
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:233
msgid "Defeat enemy leader"
msgstr "Νικήστε τον αρχηγό του εχθρού"
@ -1962,12 +1962,12 @@ msgid "Find Delfador shelter before he freezes to death"
msgstr "Βρείτε καταφύγιο για τον Ντέλφαντορ πριν πεθάνει από το κρύο"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:148
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
msgid "What are you doing in our forests, stranger?"
msgstr "Ξένε, τι δουλειά έχεις στα δάση μας;"
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:152
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
msgid ""
"Its a long story... but I wonder whether I might first ask for your "
"hospitality? Im lost, and freezing to death here!"
@ -1976,7 +1976,7 @@ msgstr ""
"Έχω χαθεί και έχω παγώσει μέχρι το μεδούλι εδώ!"
#. [message]: speaker=unit
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:156
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:160
msgid ""
"I suppose there can be little harm in one half-frozen human... Our nearest "
"post is to the northeast; Ill lead you there. But we must not tarry! There "
@ -1987,17 +1987,17 @@ msgstr ""
"χωρίς καθυστέρηση! Υπάρχουν πιο επικίνδυνοι εχθροί από τον καιρό."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:175
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:179
msgid "Welcome, Delfador!"
msgstr "Καλωσήρθες Ντέλφαντορ."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:180
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
msgid "Er, hello... you know my name, then...?"
msgstr "Ε, γεια...ξέρεις το όνομά μου...;"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:184
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
msgid ""
"Yes. I am Chantal, and I know many things. I know you come from the great "
"human kingdom of the south, and are a master of magic. You have faced great "
@ -2012,7 +2012,7 @@ msgstr ""
"τυλίξει για τα καλά και αξίζεις τη βοήθειά μας."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:188
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
msgid ""
"Oh... well... very nice of you, but I dont feel very fated. In fact, Ive "
"been positively blundering! I was just trying to defend my master Methors "
@ -2025,7 +2025,7 @@ msgstr ""
"δραστηριότητας των απέθαντων...και απέτυχα και στα δύο."
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:192
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
msgid ""
"But you have not failed. The southlands have not yet fallen to the orcish "
"army, and have you not learned more about the undead than any man alive? It "
@ -2040,17 +2040,17 @@ msgstr ""
"του κόσμου τους."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:196
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
msgid "You mean Iliah-Malal?"
msgstr "Εννοείς τον Ίλιαχ-Μάλαλ;"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:200
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
msgid "Yes, that is who I mean."
msgstr "Ναι, αυτόν εννοώ."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:204
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
msgid ""
"If I might ask, where am I? And what of Lionel, and King Garard? What has "
"befallen them?"
@ -2059,7 +2059,7 @@ msgstr ""
"βασιλιάς Γκάραρντ;"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:208
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
msgid ""
"You are among the North Elves, in the Lintanir Forest. Our arts hold back "
"the winter cold within these woods. To the south and west of here lies a "
@ -2072,7 +2072,7 @@ msgstr ""
"ο Μέγας Ποταμός και η πατρίδα σου. Για τους φίλους σου δεν ξέρω τίποτα."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:212
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
msgid ""
"I am deeply grateful for your aid, Chantal. I see now what I must do... I "
"have lost Iliah-Malal, but I must at least try to report back to the King or "
@ -2083,7 +2083,7 @@ msgstr ""
"το Λέολλυν. Θα ξεκινήσω για το νότο!"
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:216
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
msgid ""
"It will not be easy. The orcish army lies between here and your destination. "
"We are under attack even here, by an orcish warband encamped in the "
@ -2094,7 +2094,7 @@ msgstr ""
"στρατοπεδεύσει στα βουνά στα νοτιοδυτικά."
#. [message]: speaker=Delfador
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:220
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:224
msgid ""
"Attacked by orcs? Then I might perhaps help you to defeat them, and repay "
"your assistance and kindness!"
@ -2103,7 +2103,7 @@ msgstr ""
"ανταποδώσω και τη βοήθεια και την καλωσύνη σας!"
#. [objective]: condition=lose
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:237
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:241
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:39
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:66
#: data/campaigns/Delfadors_Memoirs/scenarios/12_Terror_at_the_Ford_of_Parthyn.cfg:674
@ -2117,7 +2117,7 @@ msgid "Death of Chantal"
msgstr "Θάνατος του Σαντάλ "
#. [message]: speaker=Chantal
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:258
#: data/campaigns/Delfadors_Memoirs/scenarios/11_Wasteland.cfg:262
msgid ""
"With your help, Delfador, we have overrun the orcish warlord of this area, "
"and our forests are secure. Secure enough that I can even join you in your "

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