From f44bebf3cdf6f094ac3b57004350ecbcc769e076 Mon Sep 17 00:00:00 2001 From: Ali El Gariani Date: Thu, 2 Sep 2010 20:02:54 +0000 Subject: [PATCH] Temporary add a "Refresh" button in titlescreen... ...because too many WML devs complains about it --- data/gui/default/window/title_screen.cfg | 1 + src/gui/widgets/window.cpp | 2 ++ 2 files changed, 3 insertions(+) diff --git a/data/gui/default/window/title_screen.cfg b/data/gui/default/window/title_screen.cfg index 0fdb262be25..0d37b71cc86 100644 --- a/data/gui/default/window/title_screen.cfg +++ b/data/gui/default/window/title_screen.cfg @@ -232,6 +232,7 @@ {_GUI_BUTTON "language" _"Language" _"Change the language"} {_GUI_BUTTON "preferences" _"Preferences" _"Configure the game's settings"} {_GUI_BUTTON "credits" _"Credits" _"View the credits"} + {_GUI_BUTTON "refresh" _"Refresh" _"Refresh game data"} {_GUI_BUTTON "quit" _"Quit" _"Quit the game"} [/grid] diff --git a/src/gui/widgets/window.cpp b/src/gui/widgets/window.cpp index 120fe53346e..0262addba42 100644 --- a/src/gui/widgets/window.cpp +++ b/src/gui/widgets/window.cpp @@ -407,6 +407,8 @@ twindow::tretval twindow::get_retval_by_id(const std::string& id) #endif } else if(id == "credits") { return static_cast(gui::SHOW_ABOUT); + } else if(id == "refresh") { + return static_cast(gui::RELOAD_GAME_DATA); } else if(id == "quit") { return static_cast(gui::QUIT_GAME);