THoT: Fix bug #23374 (inspire help topic)
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1 changed files with 12 additions and 12 deletions
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@ -7,11 +7,11 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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# Canned definition of the Inspire (level 1) ability to be included in an
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# [abilities] clause.
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[leadership]
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id=inspire_0
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id=inspire
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value=50
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cumulative=no
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name= _ "inspire"
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description= _ "This unit can inspire own L0 or L1 units that are next to it, making them fight better. Adjacent own units of L1 will do 25% more damage; L0 units will do 50% more."
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description= _ "This unit can inspire own units that are next to it, making them fight better. Adjacent own units of lower or equal level will deal 25% more damage plus 25% for each level they are below the inspiring unit."
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affect_self=no
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[affect_adjacent]
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[filter]
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@ -20,7 +20,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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[/affect_adjacent]
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[/leadership]
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[leadership]
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id=inspire_1
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id=inspire
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value=25
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cumulative=no
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affect_self=no
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@ -36,11 +36,11 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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# Canned definition of the Inspire (level 2) ability to be included in an
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# [abilities] clause.
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[leadership]
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id=inspire_0
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id=inspire
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value=75
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cumulative=no
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name= _ "inspire"
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description= _ "This unit can inspire own L0, L1, or L2 units that are next to it, making them fight better. Adjacent own units of L2 will do more 25% more damage; L1 units will do 50% more, and L0 will do 75% more."
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description= _ "This unit can inspire own units that are next to it, making them fight better. Adjacent own units of lower or equal level will deal 25% more damage plus 25% for each level they are below the inspiring unit."
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affect_self=no
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[affect_adjacent]
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[filter]
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@ -49,7 +49,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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[/affect_adjacent]
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[/leadership]
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[leadership]
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id=inspire_1
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id=inspire
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value=50
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cumulative=no
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affect_self=no
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@ -60,7 +60,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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[/affect_adjacent]
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[/leadership]
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[leadership]
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id=inspire_2
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id=inspire
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value=25
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cumulative=no
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affect_self=no
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@ -76,11 +76,11 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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# Canned definition of the Inspire (level 3) ability to be included in an
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# [abilities] clause.
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[leadership]
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id=inspire_0
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id=inspire
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value=100
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cumulative=no
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name= _ "inspire"
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description= _ "This unit can inspire own L0, L1, L2, or L3 units that are next to it, making them fight better. Adjacent own units of L3 will do more 25% more damage; L2 units will do 50% more, L1 will do 75% more, and L0 units will do 100% more."
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description= _ "This unit can inspire own units that are next to it, making them fight better. Adjacent own units of lower or equal level will deal 25% more damage plus 25% for each level they are below the inspiring unit."
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affect_self=no
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[affect_adjacent]
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[filter]
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@ -89,7 +89,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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[/affect_adjacent]
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[/leadership]
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[leadership]
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id=inspire_1
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id=inspire
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value=75
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cumulative=no
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affect_self=no
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@ -100,7 +100,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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[/affect_adjacent]
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[/leadership]
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[leadership]
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id=inspire_2
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id=inspire
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value=50
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cumulative=no
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affect_self=no
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@ -111,7 +111,7 @@ _" The presence of this unit inspires own units next to it to deal more damage i
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[/affect_adjacent]
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[/leadership]
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[leadership]
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id=inspire_3
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id=inspire
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value=25
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cumulative=no
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affect_self=no
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