output binary files after building in "dir where cmake was run"...

...and no longer in "dir where cmake was run"/src (as requested by Dragonking)

turn fribidi off by default since the detection for "you got fribidi
2?" seems to not work as expected
This commit is contained in:
Nils Kneuper 2009-02-28 16:44:37 +00:00
parent 94db27b43a
commit f37e79f050

View file

@ -57,11 +57,12 @@ set(MANDIR "man" CACHE STRING "Where to install manpages")
set(DATAROOTDIR "${CMAKE_INSTALL_PREFIX}/share" CACHE STRING "Sets the root of data directories to a non-default location")
set(DOCDIR "${DATAROOTDIR}/doc/wesnoth" CACHE STRING "Sets the doc directory to a non-default location.")
set(DATADIRNAME "wesnoth" CACHE STRING "change the name of the directory for the read-only architecture-independent game data")
set(EXECUTABLE_OUTPUT_PATH "${CMAKE_BINARY_DIR}" CACHE STRING "change the dir where binaries are placed right at compile time")
set(LOCALEDIR "translations" CACHE STRING "change the name of the locale data directory to a non-default name")
set(PREFERENCES_DIR "" CACHE STRING "Use a non-default preferences directory (.wesnoth on unix)")
#Game options
option(ENABLE_FRIBIDI "Enable FriBIDi support" ON)
option(ENABLE_FRIBIDI "Enable FriBIDi support" OFF)
set(GUI "normal" CACHE STRING "Set for GUI reductions for resolutions down to 320x240 (PDAs) (normal|tiny)")
#server options